Player Matchup

Athena
Athena
ChaoticSoulV
Athena
Level 63
God Stats
6W - 4L
1,657 SR
Queue Stats
138W - 159L
1,539 Elo+
Party 2
Thanatos
Thanatos
D3monicSp33d3r
Thanatos
Level 129
God Stats
4W - 4L
1,475 SR
Queue Stats
415W - 450L
1,538 Elo+
Party 2
Xbalanque
Xbalanque
Gunnar_0507
Xbalanque
Level 129
God Stats
6W - 5L
1,615 SR
Queue Stats
268W - 271L
1,503 Elo+
Solo
Scylla
Scylla
MakingBabies125
Scylla
Level 129
God Stats
3W - 3L
1,576 SR
Queue Stats
356W - 345L
1,508 Elo+
Solo
Amaterasu
Amaterasu
THE TREE BADG3R
Amaterasu
Level 129
God Stats
2W - 2L
1,378 SR
Queue Stats
304W - 307L
1,556 Elo+
Party 2
Team Averages
Level 116
1,540 SR
1,529 Elo+

VS

Team Averages
Level 79
1,580 SR
1,557 Elo+
Achilles
Achilles
Auríel
Achilles
Level 123
God Stats
4W - 2L
1,589 SR
Queue Stats
90W - 45L
1,712 Elo+
Party 1
Anhur
Anhur
ChadJungleGod
Anhur
Level 48
God Stats
2W - 0L
1,734 SR
Queue Stats
9W - 19L
1,299 Elo+
Solo
Hades
Hades
Keríllían
Hades
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 60L
1,696 Elo+
Party 1
Ares
Ares
PingaSalada255
Ares
Level 44
God Stats
5W - 3L
1,578 SR
Queue Stats
126W - 130L
1,417 Elo+
Solo
Lancelot
Lancelot
mkneso
Lancelot
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 26L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 3 / 1
6,181
412
2,812
11,350
10,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
12
0 / 6 / 3
7,117
474
5,495
14,600
7,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Gunnar_0507
Xbalanque
12
2 / 4 / 0
7,383
492
9,944
11,598
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 0
6,990
466
5,873
9,101
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Amaterasu
THE TREE BADG3R
Amaterasu
12
2 / 4 / 1
7,682
512
8,046
18,046
11,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Auríel
Achilles
15
5 / 2 / 3
8,941
596
12,858
12,919
8,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 5
6,752
450
4,491
9,800
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
8 / 1 / 6
9,244
616
16,803
11,367
8,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 0 / 7
8,322
555
3,926
10,700
8,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
mkneso
Lancelot
12
2 / 2 / 11
7,819
521
9,344
12,469
5,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
19
19
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
Auríel
Achilles
5
2
3
3.25
W
0
0
5
2.5
L
Athena
1
3
1
0.5
L
Thanatos
0
6
3
0.25
L
Xbalanque
Gunnar_0507
Xbalanque
2
4
0
0.5
W
8
1
6
11
L
0
2
0
0
W
4
0
7
7.5
L
Amaterasu
THE TREE BADG3R
Amaterasu
2
4
1
0.63
W
Lancelot
mkneso
Lancelot
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,170
Damage
47,422
64,695
Taken
57,255
35,965
Mitigated
34,442
24,266
Healing
19,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Auríel
Achilles
12,858
4,727
0
4,605
12,919
8,562
290
526
12,393
0
69,336
W
4,491
1,969
0
5,759
9,800
3,317
237
813
8,975
0
37,222
L
Athena
2,812
682
0
1,047
11,350
10,087
0
4,787
6,563
14,994
1,616
L
Thanatos
5,495
959
0
10,328
14,600
7,415
0
4,500
10,002
0
57,395
L
Xbalanque
Gunnar_0507
Xbalanque
9,944
3,821
0
3,253
11,598
3,826
1,236
2,166
9,432
0
56,686
W
16,803
1,908
579
4,837
11,367
8,612
1,128
3,572
7,625
68,982
0
L
5,873
530
0
1,728
9,101
3,563
321
5,834
3,218
51,556
0
W
3,926
176
263
3,119
10,700
8,810
0
1,954
8,698
34,844
1,544
L
Amaterasu
THE TREE BADG3R
Amaterasu
8,046
3,900
0
7,910
18,046
11,074
0
3,185
13,677
0
50,777
W
Lancelot
mkneso
Lancelot
9,344
1,368
0
810
12,469
5,141
0
1,343
11,058
0
58,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,353
Gold Earned
41,078
394
Minions Killed
439
0
Camps Cleared
0
1,388,083
Distance Traveled
1,492,471
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,941
596
126
8
0
299,096
2
W
Anhur
6,752
450
67
4
0
257,390
3
L
Athena
6,181
412
33
2
0
302,041
6
L
Thanatos
7,117
474
91
6
0
302,853
6
L
Xbalanque
7,383
492
70
5
0
234,337
2
W
Hades
9,244
616
113
8
0
280,861
0
L
Scylla
6,990
466
103
7
0
252,341
6
W
Ares
8,322
555
52
3
0
310,592
0
L
Amaterasu
7,682
512
97
6
0
296,511
3
W
Lancelot
7,819
521
81
5
0
344,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role