Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Gorchanstruck
Fenrir
Level 121
God Stats
10W - 4L
1,599 SR
Queue Stats
28W - 21L
1,445 Elo+
Solo
Xbalanque
Xbalanque
KSowm
Xbalanque
Level 40
God Stats
1W - 1L
1,250 SR
Queue Stats
12W - 20L
1,356 Elo+
Solo
Zeus
Zeus
pοps
Zeus
Level 66
God Stats
3W - 0L
1,834 SR
Queue Stats
40W - 28L
1,637 Elo+
Party 1
Osiris
Osiris
xRpsd
Osiris
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 9L
1,771 Elo+
Party 1
Team Averages
Level 57
1,537 SR
1,542 Elo+

VS

Team Averages
Level 108
1,463 SR
1,519 Elo+
Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Cert1fiedBot
Osiris
Level 125
God Stats
7W - 7L
1,551 SR
Queue Stats
167W - 205L
1,508 Elo+
Solo
Janus
Janus
Chaoticthreats
Janus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 30L
1,609 Elo+
Party 2
Ravana
Ravana
DarkxDimensions
Ravana
Level 122
God Stats
3W - 7L
1,503 SR
Queue Stats
259W - 241L
1,586 Elo+
Party 2
Artio
Artio
The_PlaguedCrown
Artio
Level 109
God Stats
0W - 2L
1,260 SR
Queue Stats
144W - 148L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 0 / 5
7,315
523
2,986
8,952
5,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
9 / 2 / 1
8,906
636
7,322
11,697
5,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
KSowm
Xbalanque
13
5 / 2 / 0
7,856
561
11,772
10,418
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
pοps
Zeus
14
1 / 3 / 2
8,057
576
4,407
7,720
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
xRpsd
Osiris
13
1 / 1 / 5
8,335
595
9,890
12,891
11,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 4 / 1
5,981
427
3,586
9,851
2,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
12
0 / 5 / 1
6,790
485
6,137
13,731
13,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 2 / 1
7,766
555
3,963
7,466
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 4 / 0
7,846
560
9,006
9,341
4,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
6,725
480
3,659
9,867
8,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
17
Kills
8
8
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
5
3.5
L
Anhur
 
Anhur
0
4
1
0.13
L
Osiris
0
5
1
0.1
L
2
2
1
1.25
L
5
4
0
1.25
W
9
2
1
4.75
W
Xbalanque
KSowm
Xbalanque
5
2
0
2.5
L
1
2
1
0.75
W
Zeus
pοps
Zeus
1
3
2
0.67
W
Osiris
xRpsd
Osiris
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,377
Damage
26,351
51,678
Taken
50,256
29,193
Mitigated
32,451
19,771
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,986
682
2,798
2,266
8,952
5,935
27
1,936
7,016
21,434
1,494
L
Anhur
 
Anhur
3,586
1,100
0
1,750
9,851
2,982
0
1,164
8,687
0
38,679
L
Osiris
6,137
2,971
0
2,140
13,731
13,281
0
0
13,731
0
46,422
L
3,963
319
0
2,000
7,466
3,171
0
4,244
3,222
60,514
0
L
9,006
4,404
0
898
9,341
4,402
0
614
8,727
0
44,474
W
7,322
1,863
0
2,152
11,697
5,017
0
1,019
10,459
0
55,737
W
Xbalanque
KSowm
Xbalanque
11,772
5,615
0
4,007
10,418
3,808
202
2,166
8,252
0
65,540
L
3,659
502
62
2,168
9,867
8,615
145
1,256
8,611
19,794
4,502
W
Zeus
pοps
Zeus
4,407
1,091
0
2,006
7,720
3,061
0
2,426
5,294
76,371
0
W
Osiris
xRpsd
Osiris
9,890
4,590
0
6,542
12,891
11,372
0
0
12,891
0
53,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,469
Gold Earned
35,108
480
Minions Killed
380
0
Camps Cleared
0
1,321,484
Distance Traveled
1,324,225
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,315
523
34
2
0
261,210
4
L
Anhur
5,981
427
59
4
0
241,042
4
L
Osiris
6,790
485
82
6
0
257,118
3
L
Janus
7,766
555
122
9
0
270,727
4
L
Ravana
7,846
560
77
6
0
267,642
1
W
Fenrir
8,906
636
94
7
0
307,688
2
W
Xbalanque
7,856
561
99
7
0
242,555
0
L
Artio
6,725
480
40
3
0
287,696
3
W
Zeus
8,057
576
145
10
0
234,074
6
W
Osiris
8,335
595
108
8
0
275,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role