Player Matchup

Nike
Nike
ConorMcnally
Nike
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 56L
1,366 Elo+
Party 1
Anubis
Anubis
J-ackB-ourne
Anubis
Level 108
God Stats
5W - 2L
1,709 SR
Queue Stats
34W - 46L
1,444 Elo+
Party 1
Janus
Janus
Ryan_Cole11
Janus
Level 99
God Stats
3W - 2L
1,664 SR
Queue Stats
12W - 19L
1,336 Elo+
Party 1
Tyr
Tyr
Sunneil_Singh99
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 62L
1,324 Elo+
Party 1
Da Ji
Da Ji
tissyboy1
Da Ji
Level 109
God Stats
1W - 4L
1,710 SR
Queue Stats
63W - 78L
1,486 Elo+
Party 1
Team Averages
Level 101
1,616 SR
1,391 Elo+

VS

Team Averages
Level 90
1,489 SR
1,423 Elo+
Mercury
Mercury
Maliusek
Mercury
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,384 Elo+
Party 3
Sobek
Sobek
MiniMoosiferr
Sobek
Level 66
God Stats
1W - 1L
1,446 SR
Queue Stats
89W - 85L
1,483 Elo+
Party 2
Ah Puch
Ah Puch
Moosiferr
Ah Puch
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,370 Elo+
Party 2
Thoth
Thoth
Reiko_Cheney
Thoth
Level 107
God Stats
1W - 1L
1,322 SR
Queue Stats
77W - 83L
1,420 Elo+
Party 2
Hou Yi
Hou Yi
Skarled
Hou Yi
Level 109
God Stats
2W - 0L
1,676 SR
Queue Stats
60W - 62L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 19
9,899
660
5,818
16,085
13,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
18
6 / 3 / 16
11,142
743
15,735
15,016
8,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 2 / 18
10,972
731
20,681
11,910
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 4 / 12
9,806
654
4,501
18,168
18,013
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
tissyboy1
Da Ji
15
10 / 7 / 8
10,654
710
13,128
15,543
8,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Maliusek
Mercury
18
8 / 10 / 5
12,942
863
10,882
16,756
6,895
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 3 / 8
10,791
719
9,754
20,007
27,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
Moosiferr
Ah Puch
19
4 / 5 / 6
11,180
745
19,295
11,020
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 4
9,870
658
15,446
9,874
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Skarled
Hou Yi
16
0 / 4 / 9
9,596
640
5,509
11,307
5,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
49
25
Kills
17
18
Deaths
26
73
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
2
19
4.75
L
Anubis
6
3
16
4.67
W
Mercury
Maliusek
Mercury
8
10
5
1.05
W
3
3
8
2.33
W
Ah Puch
Moosiferr
Ah Puch
4
5
6
1.4
W
2
4
4
1
L
6
2
18
7.5
W
Hou Yi
Skarled
Hou Yi
0
4
9
1.13
L
3
4
12
2.25
L
Da Ji
tissyboy1
Da Ji
10
7
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,863
Damage
60,886
76,722
Taken
68,964
54,259
Mitigated
47,905
23,284
Healing
16,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,818
710
2,109
3,651
16,085
13,704
113
10,981
5,104
0
13,090
L
Anubis
15,735
363
3,034
5,893
15,016
8,741
1,039
8,591
6,425
38,625
0
W
Mercury
Maliusek
Mercury
10,882
6,561
963
1,960
16,756
6,895
5,377
6,758
9,998
0
26,770
W
9,754
619
473
4,219
20,007
27,677
395
9,725
10,282
13,842
0
W
Ah Puch
Moosiferr
Ah Puch
19,295
1,623
1,059
1,969
11,020
4,069
955
7,309
3,711
35,669
0
W
15,446
400
952
1,410
9,874
4,249
0
5,582
4,292
33,272
0
L
20,681
838
1,599
1,577
11,910
5,755
148
6,737
5,173
44,139
0
W
Hou Yi
Skarled
Hou Yi
5,509
2,781
1,107
2,104
11,307
5,015
1,014
7,042
4,265
0
23,303
L
4,501
625
2,064
1,878
18,168
18,013
0
11,029
7,139
0
6,972
L
Da Ji
tissyboy1
Da Ji
13,128
2,189
925
554
15,543
8,046
0
7,157
8,386
0
14,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,473
Gold Earned
54,379
156
Minions Killed
141
0
Camps Cleared
0
1,330,678
Distance Traveled
1,285,207
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,899
660
32
2
0
285,644
0
L
Anubis
11,142
743
52
3
0
235,090
4
W
Mercury
12,942
863
30
2
0
284,849
0
W
Sobek
10,791
719
11
1
0
244,786
0
W
Ah Puch
11,180
745
35
2
0
253,426
0
W
Thoth
9,870
658
33
2
0
262,935
0
L
Janus
10,972
731
58
4
0
293,749
1
W
Hou Yi
9,596
640
32
2
0
239,211
0
L
Tyr
9,806
654
9
1
0
278,030
0
L
Da Ji
10,654
710
5
0
0
238,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role