Player Matchup

Bellona
Bellona
AnlemontedPowa
Bellona
Level 60
God Stats
8W - 6L
1,486 SR
Queue Stats
211W - 208L
1,512 Elo+
Party 2
Tyr
Tyr
ZephyrZilver
Tyr
Level 144
God Stats
1W - 1L
1,296 SR
Queue Stats
721W - 714L
1,521 Elo+
Party 2
Izanami
Izanami
djfluffman
Izanami
Level 69
God Stats
3W - 3L
1,029 SR
Queue Stats
13W - 24L
1,474 Elo+
Party 4
King Arthur
King Arthur
indolentbee
King Arthur
Level 101
God Stats
3W - 9L
1,159 SR
Queue Stats
222W - 207L
1,518 Elo+
Party 2
Freya
Freya
sagethatsme
Freya
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,149 Elo+
Party 4
Team Averages
Level 76
1,294 SR
1,435 Elo+

VS

Team Averages
Level 77
1,413 SR
1,407 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Aicle
Hel
Level 65
God Stats
0W - 1L
1,319 SR
Queue Stats
6W - 10L
1,385 Elo+
Party 1
Shiva
Shiva
ScottPhilly
Shiva
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,186 Elo+
Party 3
Nemesis
Nemesis
xRoy001x
Nemesis
Level 36
God Stats
1W - 3L
1,246 SR
Queue Stats
13W - 16L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 9
12,041
1,204
11,593
13,085
16,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 0 / 9
11,131
1,113
9,756
4,605
6,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
djfluffman
Izanami
16
2 / 2 / 9
10,381
1,038
11,653
6,635
3,473
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
indolentbee
King Arthur
17
4 / 0 / 10
10,873
1,087
9,855
8,121
8,260
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 2 / 3
9,266
927
2,938
5,819
3,308
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

368

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 0 / 0
8,815
882
1,327
1,883
720
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
 
Scylla
13
0 / 1 / 0
8,459
846
195
862
204
Hel
Aicle
Hel
14
2 / 7 / 1
9,715
972
5,897
10,383
4,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 7 / 3
9,537
954
8,294
20,156
18,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
xRoy001x
Nemesis
15
2 / 2 / 1
10,374
1,037
14,720
17,009
8,869
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
17
Kills
4
4
Deaths
17
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
0
0
0
L
Scylla
 
Scylla
0
1
0
0
L
Hel
Aicle
Hel
2
7
1
0.36
W
5
0
9
9.5
L
0
7
3
0.21
W
5
0
9
9.5
W
Izanami
djfluffman
Izanami
2
2
9
3.25
W
King Arthur
indolentbee
King Arthur
4
0
10
9
W
1
2
3
1.25
L
Nemesis
xRoy001x
Nemesis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,795
Damage
30,433
38,265
Taken
50,293
37,728
Mitigated
33,008
7,675
Healing
7,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,327
554
31
265
1,883
720
0
0
1,829
0
9,294
L
Scylla
 
Scylla
195
28
0
0
862
204
0
0
824
1,374
0
L
Hel
Aicle
Hel
5,897
419
593
755
10,383
4,847
0
657
9,443
15,627
0
W
11,593
3,720
2,298
1,952
13,085
16,575
0
2,083
11,002
0
21,414
L
8,294
1,794
232
1,742
20,156
18,368
0
1,377
18,443
0
17,874
W
9,756
1,246
0
1,567
4,605
6,112
0
566
4,039
0
19,671
W
Izanami
djfluffman
Izanami
11,653
7,286
0
303
6,635
3,473
0
1,227
5,408
0
47,280
W
King Arthur
indolentbee
King Arthur
9,855
1,610
0
504
8,121
8,260
0
628
7,493
0
26,486
W
2,938
763
0
1,051
5,819
3,308
0
1,588
4,231
9,271
0
L
Nemesis
xRoy001x
Nemesis
14,720
8,232
0
3,472
17,009
8,869
0
904
15,968
0
36,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,692
Gold Earned
46,900
185
Minions Killed
108
8
Camps Cleared
8
987,122
Distance Traveled
644,335
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,815
882
20
2
1
119,573
0
L
Scylla
8,459
846
4
0
0
13,468
1
L
Hel
9,715
972
23
2
0
138,561
0
W
Bellona
12,041
1,204
31
3
1
193,242
0
L
Shiva
9,537
954
19
2
0
185,920
0
W
Tyr
11,131
1,113
22
2
4
242,043
1
W
Izanami
10,381
1,038
87
9
2
158,895
0
W
King Arthur
10,873
1,087
36
4
1
226,167
2
W
Freya
9,266
927
9
1
0
166,775
1
L
Nemesis
10,374
1,037
42
4
7
186,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role