Player Matchup

Chronos
Chronos
DonxNikex
Chronos
Level 127
God Stats
8W - 4L
1,631 SR
Queue Stats
274W - 301L
1,529 Elo+
Party 3
Medusa
Medusa
I Xudz I
Medusa
Level 68
God Stats
44W - 39L
1,592 SR
Queue Stats
225W - 199L
1,534 Elo+
Party 3
Bacchus
Bacchus
KAGGIBOI
Bacchus
Level 124
God Stats
2W - 2L
1,551 SR
Queue Stats
309W - 319L
1,536 Elo+
Party 3
Bellona
Bellona
VacuousPanda9
Bellona
Level 28
God Stats
14W - 9L
1,575 SR
Queue Stats
20W - 13L
1,519 Elo+
Party 3
Fenrir
Fenrir
YungBoiiH
Fenrir
Level 68
God Stats
37W - 33L
1,565 SR
Queue Stats
123W - 124L
1,486 Elo+
Party 3
Team Averages
Level 83
1,583 SR
1,521 Elo+

VS

Team Averages
Level 82
1,515 SR
1,450 Elo+
Kukulkan
Kukulkan
Netzira
Kukulkan
Level 112
God Stats
0W - 3L
1,135 SR
Queue Stats
127W - 129L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
RAFARURIX 12345
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Raiden_PRx
Ne Zha
Level 128
God Stats
3W - 3L
1,638 SR
Queue Stats
99W - 91L
1,475 Elo+
Party 1
Neith
Neith
XxJetFighterxX
Neith
Level 29
God Stats
1W - 2L
1,739 SR
Queue Stats
8W - 21L
1,273 Elo+
Party 1
Sun Wukong
Sun Wukong
x_X_Javy_Lopez_X
Sun Wukong
Level 140
God Stats
0W - 2L
1,560 SR
Queue Stats
153W - 172L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DonxNikex
Chronos
12
5 / 0 / 2
7,192
599
6,864
7,428
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
I Xudz I
Medusa
11
9 / 0 / 5
7,108
592
6,559
5,716
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
KAGGIBOI
Bacchus
11
2 / 0 / 7
6,913
576
5,246
8,398
9,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bellona
11
0 / 1 / 1
5,862
489
2,972
8,309
7,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
YungBoiiH
Fenrir
11
2 / 1 / 3
6,159
513
4,207
8,568
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Netzira
Kukulkan
11
0 / 3 / 0
6,263
522
4,445
5,862
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 9 / 0
4,680
390
2,308
13,182
6,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Raiden_PRx
Ne Zha
9
0 / 3 / 1
5,624
469
2,971
9,219
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
5,229
436
4,011
5,117
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
x_X_Javy_Lopez_X
Sun Wukong
11
1 / 0 / 1
6,539
545
5,878
7,079
5,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
18
Kills
1
2
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
DonxNikex
Chronos
5
0
2
6
W
Medusa
I Xudz I
Medusa
9
0
5
11.5
W
Bacchus
KAGGIBOI
Bacchus
2
0
7
5.5
L
Kukulkan
Netzira
Kukulkan
0
3
0
0
L
0
9
0
0
L
Ne Zha
Raiden_PRx
Ne Zha
0
3
1
0.17
W
Bellona
0
1
1
0.5
L
0
3
0
0
W
Fenrir
YungBoiiH
Fenrir
2
1
3
3.5
L
Sun Wukong
x_X_Javy_Lopez_X
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,848
Damage
19,613
38,419
Taken
40,459
24,965
Mitigated
20,868
14,136
Healing
5,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DonxNikex
Chronos
6,864
1,878
0
2,691
7,428
3,016
553
3,647
3,781
44,176
0
W
Medusa
I Xudz I
Medusa
6,559
4,075
0
3,785
5,716
2,388
755
956
4,760
0
38,007
W
Bacchus
KAGGIBOI
Bacchus
5,246
872
58
2,704
8,398
9,111
75
1,352
7,046
31,012
9,577
L
Kukulkan
Netzira
Kukulkan
4,445
691
0
500
5,862
2,784
0
4,154
1,708
44,161
0
L
2,308
762
72
468
13,182
6,377
115
2,929
10,253
11,528
0
L
Ne Zha
Raiden_PRx
Ne Zha
2,971
1,477
0
797
9,219
3,504
0
1,434
7,785
0
39,553
W
Bellona
2,972
744
0
3,043
8,309
7,145
219
0
7,704
0
38,830
L
4,011
1,571
0
413
5,117
2,260
399
2,248
2,869
0
31,322
W
Fenrir
YungBoiiH
Fenrir
4,207
778
0
1,855
8,568
3,305
0
798
7,565
0
39,327
L
Sun Wukong
x_X_Javy_Lopez_X
Sun Wukong
5,878
970
0
2,907
7,079
5,943
0
735
6,344
0
41,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,234
Gold Earned
28,335
370
Minions Killed
295
0
Camps Cleared
0
1,126,671
Distance Traveled
1,112,966
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,192
599
92
8
0
229,916
0
W
Medusa
7,108
592
63
5
0
205,382
0
W
Bacchus
6,913
576
73
6
0
224,707
5
L
Kukulkan
6,263
522
92
8
0
217,683
0
L
Cthulhu
4,680
390
6
1
0
229,167
0
L
Ne Zha
5,624
469
69
6
0
231,789
3
W
Bellona
5,862
489
67
6
0
236,515
1
L
Neith
5,229
436
47
4
0
194,545
0
W
Fenrir
6,159
513
75
6
0
230,151
2
L
Sun Wukong
6,539
545
81
7
0
239,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role