Player Matchup

Achilles
Achilles
CemBeau
Achilles
Level 94
God Stats
11W - 4L
1,692 SR
Queue Stats
70W - 79L
1,377 Elo+
Party 2
Izanami
Izanami
J-916-Enough
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 41L
1,160 Elo+
Party 2
Thanatos
Thanatos
Kaanlejon
Thanatos
Level 80
God Stats
9W - 5L
1,537 SR
Queue Stats
33W - 45L
1,361 Elo+
Party 2
Ymir
Ymir
Samil1881
Ymir
Level 32
God Stats
5W - 5L
1,448 SR
Queue Stats
9W - 25L
1,155 Elo+
Party 2
Anubis
Anubis
TurkBatuhan050
Anubis
Level 40
God Stats
3W - 9L
1,219 SR
Queue Stats
12W - 34L
1,168 Elo+
Party 2
Team Averages
Level 59
1,479 SR
1,244 Elo+

VS

Team Averages
Level 96
1,671 SR
1,521 Elo+
Erlang Shen
Erlang Shen
ARMICH3_02
Erlang Shen
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 58L
1,532 Elo+
Party 1
Neith
Neith
CapitanFimosis_
Neith
Level 25
God Stats
2W - 0L
1,728 SR
Queue Stats
20W - 20L
1,378 Elo+
Party 1
Ganesha
Ganesha
DiamD3signs
Ganesha
Level 137
God Stats
10W - 3L
1,744 SR
Queue Stats
159W - 124L
1,535 Elo+
Party 1
Nemesis
Nemesis
HxG_TRuKi
Nemesis
Level 114
God Stats
2W - 0L
1,709 SR
Queue Stats
145W - 107L
1,565 Elo+
Party 1
Merlin
Merlin
xRivaillex
Merlin
Level 160
God Stats
44W - 28L
1,674 SR
Queue Stats
443W - 363L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CemBeau
Achilles
17
1 / 3 / 1
10,215
426
12,468
23,230
28,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
J-916-Enough
Izanami
17
2 / 4 / 3
10,300
429
8,953
20,492
8,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Kaanlejon
Thanatos
17
4 / 8 / 2
10,691
445
12,568
26,108
11,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
15
1 / 4 / 4
9,015
376
5,125
20,612
18,907
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 8 / 1
9,178
382
6,828
19,878
11,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ARMICH3_02
Erlang Shen
20
6 / 4 / 8
13,404
559
14,411
24,649
12,094
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
8 / 3 / 4
13,073
545
13,148
12,310
5,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ganesha
DiamD3signs
Ganesha
17
0 / 3 / 12
11,518
480
8,767
18,096
19,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
HxG_TRuKi
Nemesis
20
7 / 1 / 5
13,413
559
22,575
21,302
19,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
xRivaillex
Merlin
19
6 / 0 / 3
12,470
520
23,888
9,875
4,524
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
8
Kills
27
27
Deaths
11
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ARMICH3_02
Erlang Shen
6
4
8
2.5
W
8
3
4
3.33
L
Achilles
CemBeau
Achilles
1
3
1
0.5
W
Ganesha
DiamD3signs
Ganesha
0
3
12
2
W
Nemesis
HxG_TRuKi
Nemesis
7
1
5
9.5
L
Izanami
J-916-Enough
Izanami
2
4
3
0.88
L
Thanatos
Kaanlejon
Thanatos
4
8
2
0.63
L
Ymir
1
4
4
0.75
L
0
8
1
0.06
W
Merlin
xRivaillex
Merlin
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,942
Damage
82,789
110,320
Taken
86,232
79,850
Mitigated
61,278
45,600
Healing
23,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ARMICH3_02
Erlang Shen
14,411
8,844
0
5,383
24,649
12,094
1,206
1,166
23,308
0
160,310
W
13,148
3,408
0
3,576
12,310
5,839
643
2,625
9,629
0
99,388
L
Achilles
CemBeau
Achilles
12,468
3,590
0
9,294
23,230
28,509
90
1,605
21,625
0
63,554
W
Ganesha
DiamD3signs
Ganesha
8,767
756
454
3,761
18,096
19,106
0
3,240
14,647
37,259
2,579
W
Nemesis
HxG_TRuKi
Nemesis
22,575
12,251
0
6,392
21,302
19,715
674
801
19,106
0
101,610
L
Izanami
J-916-Enough
Izanami
8,953
5,464
0
7,839
20,492
8,918
1,123
4,496
15,996
0
92,774
L
Thanatos
Kaanlejon
Thanatos
12,568
3,331
0
20,752
26,108
11,736
0
6,690
19,418
0
96,537
L
Ymir
5,125
622
1,195
2,623
20,612
18,907
0
9,522
11,090
25,038
2,775
L
6,828
491
0
3,897
19,878
11,780
0
9,863
10,015
67,064
0
W
Merlin
xRivaillex
Merlin
23,888
339
778
3,374
9,875
4,524
444
3,405
6,470
122,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,399
Gold Earned
63,878
485
Minions Killed
757
0
Camps Cleared
0
2,157,819
Distance Traveled
2,341,744
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,404
559
180
8
0
537,361
3
W
Neith
13,073
545
199
8
0
416,880
0
L
Achilles
10,215
426
97
4
0
407,011
0
W
Ganesha
11,518
480
12
1
0
425,416
2
W
Nemesis
13,413
559
164
7
0
503,279
3
L
Izanami
10,300
429
121
5
0
431,356
3
L
Thanatos
10,691
445
123
5
0
484,318
3
L
Ymir
9,015
376
54
2
0
471,962
3
L
Anubis
9,178
382
90
4
0
363,172
2
W
Merlin
12,470
520
202
8
0
458,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role