Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
HuskerPower87
Chernobog
Level 119
God Stats
4W - 6L
1,417 SR
Queue Stats
170W - 176L
1,509 Elo+
Solo
Ares
Ares
NoxNocturnes
Ares
Level 109
God Stats
3W - 3L
1,473 SR
Queue Stats
270W - 291L
1,465 Elo+
Solo
Anhur
Anhur
Sav2425
Anhur
Level 95
God Stats
1W - 1L
1,261 SR
Queue Stats
30W - 16L
1,628 Elo+
Solo
Set
Set
xINSANEGOONx
Set
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 45L
1,373 Elo+
Solo
Team Averages
Level 109
1,430 SR
1,495 Elo+

VS

Team Averages
Level 123
1,441 SR
1,508 Elo+
Raijin
Raijin
Banzaibeachbaby
Raijin
Level 21
God Stats
0W - 2L
1,204 SR
Queue Stats
17W - 19L
1,348 Elo+
Solo
Fenrir
Fenrir
Clairvius
Fenrir
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 67L
1,423 Elo+
Solo
Awilix
Awilix
D1rty Cucumber
Awilix
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 290L
1,542 Elo+
Party 1
King Arthur
King Arthur
Sou1z5818
King Arthur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 41L
1,632 Elo+
Party 1
Chronos
Chronos
death eater2554
Chronos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 1 / 18
10,174
848
9,856
19,815
26,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
HuskerPower87
Chernobog
16
3 / 3 / 16
9,185
765
10,378
12,524
7,373
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 3 / 16
10,703
892
9,330
17,378
21,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Sav2425
Anhur
16
6 / 1 / 10
9,746
812
10,033
7,640
4,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 2 / 14
10,271
856
8,743
14,397
16,608
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,436
620
8,993
7,809
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Clairvius
Fenrir
15
3 / 4 / 3
8,334
695
4,545
9,022
9,439
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 4 / 4
8,407
701
8,373
9,491
4,917
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Sou1z5818
King Arthur
11
0 / 6 / 4
7,211
601
3,741
12,714
9,702
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 2 / 4
10,070
839
20,279
13,261
6,378
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
21
Kills
10
10
Deaths
21
74
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
18
12
L
0
5
2
0.2
L
Fenrir
Clairvius
Fenrir
3
4
3
1.13
L
2
4
4
1
W
Chernobog
HuskerPower87
Chernobog
3
3
16
3.67
W
5
3
16
4.33
W
Anhur
Sav2425
Anhur
6
1
10
11
L
King Arthur
Sou1z5818
King Arthur
0
6
4
0.33
L
5
2
4
3.5
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,340
Damage
45,931
71,754
Taken
52,297
76,212
Mitigated
33,502
28,084
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,856
1,540
4,361
7,900
19,815
26,334
322
5,672
13,682
0
19,440
L
8,993
1,122
106
519
7,809
3,066
194
2,389
5,420
14,743
0
L
Fenrir
Clairvius
Fenrir
4,545
484
325
837
9,022
9,439
0
1,589
7,433
0
6,355
L
8,373
1,879
635
932
9,491
4,917
409
2,010
7,481
0
18,730
W
Chernobog
HuskerPower87
Chernobog
10,378
4,975
1,131
1,011
12,524
7,373
3,756
5,840
6,428
0
30,644
W
9,330
345
1,046
2,835
17,378
21,215
377
6,682
10,425
11,335
0
W
Anhur
Sav2425
Anhur
10,033
5,238
1,318
2,051
7,640
4,682
3,325
4,919
2,553
0
29,126
L
King Arthur
Sou1z5818
King Arthur
3,741
578
670
550
12,714
9,702
0
1,571
11,143
0
5,367
L
20,279
3,914
305
5,014
13,261
6,378
988
2,271
10,990
47,054
0
W
8,743
3,266
4,016
2,415
14,397
16,608
593
4,812
9,394
561
19,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,079
Gold Earned
41,458
122
Minions Killed
111
0
Camps Cleared
0
1,078,747
Distance Traveled
1,075,940
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,174
848
18
2
0
197,476
0
L
Raijin
7,436
620
22
2
0
180,926
0
L
Fenrir
8,334
695
5
0
0
222,239
0
L
Awilix
8,407
701
25
2
0
228,610
1
W
Chernobog
9,185
765
43
4
0
222,349
3
W
Ares
10,703
892
2
0
0
221,218
0
W
Anhur
9,746
812
34
3
0
201,859
4
L
King Arthur
7,211
601
6
1
0
201,956
1
L
Chronos
10,070
839
53
4
0
242,209
3
W
Set
10,271
856
25
2
0
235,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role