Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
NeithsDaddy
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 11L
1,755 Elo+
Party 1
Da Ji
Da Ji
Njisir
Da Ji
Level 21
God Stats
2W - 0L
1,763 SR
Queue Stats
51W - 6L
1,818 Elo+
Party 3
Ymir
Ymir
SemajSenni
Ymir
Level 160
God Stats
8W - 2L
1,816 SR
Queue Stats
652W - 420L
1,739 Elo+
Party 1
Chang'e
Chang'e
TuhoojaRopotti9K
Chang'e
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 30L
1,665 Elo+
Party 3
Team Averages
Level 87
1,616 SR
1,695 Elo+

VS

Team Averages
Level 124
1,541 SR
1,623 Elo+
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
PascomaestroTTV
Vulcan
Level 160
God Stats
3W - 2L
1,584 SR
Queue Stats
332W - 115L
1,733 Elo+
Party 2
Izanami
Izanami
SuoIin
Izanami
Level 124
God Stats
5W - 4L
1,435 SR
Queue Stats
73W - 77L
1,448 Elo+
Solo
Khepri
Khepri
WickedSaintzz
Khepri
Level 148
God Stats
12W - 4L
1,631 SR
Queue Stats
148W - 63L
1,676 Elo+
Party 2
Tyr
Tyr
cyrax87
Tyr
Level 28
God Stats
1W - 1L
1,555 SR
Queue Stats
56W - 13L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
3 / 2 / 5
6,343
577
6,221
9,643
4,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
NeithsDaddy
Izanami
13
1 / 0 / 0
7,705
700
7,811
4,175
1,565
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
Njisir
Da Ji
11
5 / 2 / 6
7,066
642
8,436
10,871
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 4
7,031
639
4,959
7,523
3,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
3 / 0 / 6
6,421
584
5,152
5,411
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
3 / 1 / 0
5,946
541
4,873
8,503
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 4
5,627
512
4,979
7,445
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SuoIin
Izanami
9
1 / 4 / 0
5,538
503
5,237
8,953
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 2
5,089
463
2,628
8,493
3,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
10
0 / 1 / 0
5,521
502
1,611
11,148
7,001
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
4
4
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
2
5
2.75
L
Thor
 
Thor
3
1
0
3
W
Izanami
NeithsDaddy
Izanami
1
0
0
1
W
Da Ji
Njisir
Da Ji
5
2
6
4
L
0
5
4
0.4
W
1
0
4
3
L
Izanami
SuoIin
Izanami
1
4
0
0.25
W
3
0
6
6
L
0
2
2
0.5
L
Tyr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,579
Damage
19,328
37,623
Taken
44,542
15,281
Mitigated
19,246
16,344
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,221
3,658
1,334
1,754
9,643
4,011
33
2,615
6,516
0
19,821
L
Thor
 
Thor
4,873
1,126
0
3,240
8,503
3,154
0
1,543
6,960
0
33,292
W
Izanami
NeithsDaddy
Izanami
7,811
5,316
0
2,054
4,175
1,565
0
94
4,081
0
70,774
W
Da Ji
Njisir
Da Ji
8,436
2,704
0
3,601
10,871
4,193
0
1,946
8,925
0
47,920
L
4,979
896
0
500
7,445
2,683
0
2,659
4,786
37,372
0
W
4,959
2,194
0
3,366
7,523
3,456
0
1,089
6,434
53,493
4,726
L
Izanami
SuoIin
Izanami
5,237
3,647
0
2,003
8,953
2,814
0
2,964
5,989
0
42,481
W
5,152
564
1,539
2,696
5,411
2,056
0
1,863
3,548
35,743
0
L
2,628
673
1,004
1,502
8,493
3,594
0
2,806
5,612
11,925
0
L
Tyr
1,611
261
0
5,044
11,148
7,001
0
0
11,148
0
36,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,566
Gold Earned
27,721
413
Minions Killed
277
0
Camps Cleared
0
1,070,056
Distance Traveled
1,144,318
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,343
577
26
2
0
173,298
1
L
Thor
5,946
541
53
5
0
241,680
3
W
Izanami
7,705
700
140
13
0
190,241
2
W
Da Ji
7,066
642
72
7
0
250,320
1
L
Vulcan
5,627
512
59
5
0
232,898
1
W
Ymir
7,031
639
117
11
0
218,444
1
L
Izanami
5,538
503
65
6
0
195,210
4
W
Chang'e
6,421
584
58
5
0
237,753
4
L
Khepri
5,089
463
30
3
0
227,731
7
L
Tyr
5,521
502
70
6
0
246,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role