Player Matchup

Anubis
Anubis
Gillharas
Anubis
Level 136
God Stats
4W - 2L
1,648 SR
Queue Stats
50W - 50L
1,478 Elo+
Party 1
Serqet
Serqet
GooseSenpai
Serqet
Level 160
God Stats
0W - 1L
1,535 SR
Queue Stats
39W - 25L
1,622 Elo+
Party 1
Sylvanus
Sylvanus
RawKiii
Sylvanus
Level 160
God Stats
8W - 10L
1,555 SR
Queue Stats
127W - 104L
1,648 Elo+
Party 1
Ratatoskr
Ratatoskr
Raymon08
Ratatoskr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,678 Elo+
Solo
Bellona
Bellona
zPraticee
Bellona
Level 108
God Stats
0W - 3L
1,437 SR
Queue Stats
58W - 48L
1,562 Elo+
Party 1
Team Averages
Level 117
1,535 SR
1,598 Elo+

VS

Team Averages
Level 72
1,623 SR
1,622 Elo+
Cthulhu
Cthulhu
DJCthulhu2
Cthulhu
Level 45
God Stats
5W - 1L
1,672 SR
Queue Stats
5W - 2L
1,759 Elo+
Party 2
Sun Wukong
Sun Wukong
DareDevil04
Sun Wukong
Level 81
God Stats
1W - 0L
1,455 SR
Queue Stats
26W - 21L
1,569 Elo+
Party 2
Ratatoskr
Ratatoskr
KingWalter12
Ratatoskr
Level 79
God Stats
5W - 4L
1,742 SR
Queue Stats
25W - 14L
1,693 Elo+
Party 2
Poseidon
Poseidon
WhoDemo
Poseidon
Level 44
God Stats
4W - 4L
1,616 SR
Queue Stats
169W - 125L
1,593 Elo+
Solo
Cernunnos
Cernunnos
chainspark
Cernunnos
Level 113
God Stats
13W - 7L
1,629 SR
Queue Stats
699W - 717L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gillharas
Anubis
20
2 / 5 / 15
14,058
703
28,324
27,420
17,171
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
20
20 / 6 / 2
17,015
851
23,384
26,106
19,073
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
RawKiii
Sylvanus
20
1 / 7 / 14
12,977
649
16,908
33,145
46,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Raymon08
Ratatoskr
19
4 / 8 / 9
12,809
640
7,009
24,625
15,669
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
zPraticee
Bellona
20
2 / 7 / 14
14,201
710
15,735
29,666
32,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJCthulhu2
Cthulhu
20
1 / 2 / 23
14,616
731
21,914
18,654
25,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
DareDevil04
Sun Wukong
20
5 / 4 / 18
15,229
761
25,763
29,161
24,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
KingWalter12
Ratatoskr
20
7 / 10 / 9
15,298
765
16,847
23,770
10,440
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Poseidon
WhoDemo
Poseidon
20
13 / 10 / 9
16,011
801
35,719
23,640
9,555
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
chainspark
Cernunnos
20
7 / 4 / 4
16,497
825
19,896
23,390
11,233
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
96
29
Kills
33
33
Deaths
30
54
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DJCthulhu2
Cthulhu
1
2
23
6.25
W
Sun Wukong
DareDevil04
Sun Wukong
5
4
18
3.5
L
Anubis
Gillharas
Anubis
2
5
15
1.9
L
Serqet
20
6
2
3.5
W
Ratatoskr
KingWalter12
Ratatoskr
7
10
9
1.15
L
Sylvanus
RawKiii
Sylvanus
1
7
14
1.14
L
Ratatoskr
Raymon08
Ratatoskr
4
8
9
1.06
W
Poseidon
WhoDemo
Poseidon
13
10
9
1.75
W
Cernunnos
chainspark
Cernunnos
7
4
4
2.25
L
Bellona
zPraticee
Bellona
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,360
Damage
120,139
140,962
Taken
118,615
130,938
Mitigated
81,207
38,862
Healing
19,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DJCthulhu2
Cthulhu
21,914
1,148
1,717
4,200
18,654
25,869
684
8,158
9,998
33,999
0
W
Sun Wukong
DareDevil04
Sun Wukong
25,763
4,173
0
6,424
29,161
24,110
920
13,581
14,280
0
54,912
L
Anubis
Gillharas
Anubis
28,324
1,746
0
12,922
27,420
17,171
709
8,184
18,857
87,815
0
L
Serqet
23,384
3,420
0
619
26,106
19,073
0
9,397
16,179
0
53,479
W
Ratatoskr
KingWalter12
Ratatoskr
16,847
2,746
0
1,048
23,770
10,440
3,270
4,871
17,786
0
60,260
L
Sylvanus
RawKiii
Sylvanus
16,908
2,973
5,758
11,323
33,145
46,662
416
16,497
15,773
36,180
6,082
L
Ratatoskr
Raymon08
Ratatoskr
7,009
781
0
2,156
24,625
15,669
0
11,261
13,132
0
22,601
W
Poseidon
WhoDemo
Poseidon
35,719
5,195
0
1,276
23,640
9,555
769
7,988
14,371
89,309
0
W
Cernunnos
chainspark
Cernunnos
19,896
9,503
0
4,767
23,390
11,233
6,954
10,086
13,304
0
78,891
L
Bellona
zPraticee
Bellona
15,735
4,993
0
6,084
29,666
32,363
264
9,603
19,123
0
57,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,060
Gold Earned
77,651
323
Minions Killed
337
0
Camps Cleared
0
1,899,403
Distance Traveled
2,050,988
7
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,616
731
43
2
0
399,698
11
W
Sun Wukong
15,229
761
50
3
0
437,901
4
L
Anubis
14,058
703
102
5
0
353,912
0
L
Serqet
17,015
851
43
2
0
425,931
2
W
Ratatoskr
15,298
765
55
3
0
430,787
5
L
Sylvanus
12,977
649
51
3
0
332,321
2
L
Ratatoskr
12,809
640
37
2
0
376,926
1
W
Poseidon
16,011
801
81
4
0
386,238
2
W
Cernunnos
16,497
825
108
5
0
396,364
5
L
Bellona
14,201
710
90
5
0
410,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role