Player Matchup

Gilgamesh
Gilgamesh
DarkKuromokuro
Gilgamesh
Level 51
God Stats
1W - 4L
1,505 SR
Queue Stats
45W - 76L
1,248 Elo+
Party 1
Skadi
Skadi
OGF_Jefe
Skadi
Level 67
God Stats
7W - 5L
1,496 SR
Queue Stats
118W - 138L
1,287 Elo+
Solo
Yemoja
Yemoja
UwU_Bubbles
Yemoja
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 72L
1,367 Elo+
Solo
Ratatoskr
Ratatoskr
Virturella
Ratatoskr
Level 43
God Stats
3W - 8L
1,387 SR
Queue Stats
33W - 57L
1,225 Elo+
Party 1
Scylla
Scylla
egla
Scylla
Level 33
God Stats
0W - 3L
1,092 SR
Queue Stats
7W - 15L
1,171 Elo+
Solo
Team Averages
Level 52
1,396 SR
1,260 Elo+

VS

Team Averages
Level 71
1,416 SR
1,272 Elo+
Bellona
Bellona
Sky-Nexen
Bellona
Level 76
God Stats
1W - 2L
1,356 SR
Queue Stats
37W - 53L
1,234 Elo+
Solo
Thanatos
Thanatos
UtopianEmblem
Thanatos
Level 62
God Stats
18W - 17L
1,440 SR
Queue Stats
27W - 28L
1,272 Elo+
Solo
Danzaburou
Danzaburou
Yeimz5020
Danzaburou
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,271 Elo+
Solo
Bacchus
Bacchus
mizibraga
Bacchus
Level 63
God Stats
9W - 9L
1,375 SR
Queue Stats
17W - 18L
1,320 Elo+
Solo
Hades
Hades
pirata_saturado0
Hades
Level 62
God Stats
11W - 8L
1,409 SR
Queue Stats
97W - 122L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkKuromokuro
Gilgamesh
18
3 / 5 / 3
12,724
398
9,745
26,506
29,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
OGF_Jefe
Skadi
18
2 / 5 / 0
12,709
397
17,910
21,451
8,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
18
2 / 1 / 1
12,629
395
11,457
21,677
27,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ratatoskr
Virturella
Ratatoskr
16
2 / 10 / 3
11,933
373
5,304
24,534
8,830
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
egla
Scylla
17
1 / 17 / 1
12,029
376
8,729
25,745
9,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Sky-Nexen
Bellona
20
4 / 4 / 10
15,615
488
16,843
26,814
26,500
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
UtopianEmblem
Thanatos
20
13 / 5 / 10
16,255
508
22,593
29,889
16,535
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Yeimz5020
Danzaburou
20
4 / 1 / 8
14,869
465
13,241
16,484
10,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bacchus
mizibraga
Bacchus
19
0 / 1 / 13
14,233
445
6,831
31,418
57,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
17 / 1 / 7
17,778
556
40,615
23,802
16,216
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
86
10
Kills
38
38
Deaths
12
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DarkKuromokuro
Gilgamesh
3
5
3
0.9
L
Skadi
OGF_Jefe
Skadi
2
5
0
0.4
W
Bellona
Sky-Nexen
Bellona
4
4
10
2.25
W
Thanatos
UtopianEmblem
Thanatos
13
5
10
3.6
L
Yemoja
2
1
1
2.5
L
Ratatoskr
Virturella
Ratatoskr
2
10
3
0.35
W
Danzaburou
Yeimz5020
Danzaburou
4
1
8
8
L
Scylla
egla
Scylla
1
17
1
0.09
W
Bacchus
mizibraga
Bacchus
0
1
13
6.5
W
17
1
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,145
Damage
100,123
119,913
Taken
128,407
83,512
Mitigated
126,884
23,978
Healing
62,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DarkKuromokuro
Gilgamesh
9,745
2,776
0
4,521
26,506
29,296
976
6,782
19,724
374
65,107
L
Skadi
OGF_Jefe
Skadi
17,910
8,645
0
5,621
21,451
8,849
1,600
8,903
12,548
0
101,581
W
Bellona
Sky-Nexen
Bellona
16,843
4,238
0
4,578
26,814
26,500
4,221
2,787
23,957
0
115,979
W
Thanatos
UtopianEmblem
Thanatos
22,593
5,567
0
26,334
29,889
16,535
2,852
4,695
25,010
0
142,963
L
Yemoja
11,457
1,052
6,216
4,322
21,677
27,274
0
11,318
10,359
60,173
0
L
Ratatoskr
Virturella
Ratatoskr
5,304
1,054
254
2,227
24,534
8,830
1,153
6,748
17,786
0
58,359
W
Danzaburou
Yeimz5020
Danzaburou
13,241
3,647
0
6,679
16,484
10,032
5,254
6,182
10,262
0
133,309
L
Scylla
egla
Scylla
8,729
999
0
817
25,745
9,263
220
13,695
12,050
56,530
0
W
Bacchus
mizibraga
Bacchus
6,831
806
1,004
6,816
31,418
57,601
525
8,135
23,188
42,115
0
W
40,615
2,608
412
16,296
23,802
16,216
1,910
5,187
17,743
146,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,024
Gold Earned
78,750
548
Minions Killed
697
0
Camps Cleared
0
2,195,485
Distance Traveled
2,981,968
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,724
398
111
3
0
465,723
3
L
Skadi
12,709
397
147
5
0
375,680
1
W
Bellona
15,615
488
174
5
0
590,192
4
W
Thanatos
16,255
508
120
4
0
616,299
0
L
Yemoja
12,629
395
69
2
0
447,828
1
L
Ratatoskr
11,933
373
112
4
0
547,166
1
W
Danzaburou
14,869
465
170
5
0
550,890
1
L
Scylla
12,029
376
109
3
0
359,088
0
W
Bacchus
14,233
445
50
2
0
608,329
1
W
Hades
17,778
556
183
6
0
616,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role