Player Matchup

Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
GODPHUCKER
Artemis
Level 23
God Stats
2W - 3L
1,303 SR
Queue Stats
64W - 32L
1,662 Elo+
Party 1
Odin
Odin
HolyHotDog
Odin
Level 89
God Stats
16W - 6L
1,701 SR
Queue Stats
267W - 184L
1,620 Elo+
Party 1
Vulcan
Vulcan
Maxcow
Vulcan
Level 25
God Stats
22W - 17L
1,575 SR
Queue Stats
70W - 48L
1,561 Elo+
Party 1
Merlin
Merlin
Minnks
Merlin
Level 129
God Stats
13W - 12L
1,571 SR
Queue Stats
368W - 240L
1,642 Elo+
Party 1
Team Averages
Level 79
1,530 SR
1,597 Elo+

VS

Team Averages
Level 72
1,474 SR
1,459 Elo+
Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
HaruMamoru
Ra
Level 116
God Stats
7W - 8L
1,492 SR
Queue Stats
37W - 46L
1,442 Elo+
Party 2
Chang'e
Chang'e
LordeNihilus
Chang'e
Level 28
God Stats
1W - 5L
1,241 SR
Queue Stats
17W - 21L
1,407 Elo+
Solo
Medusa
Medusa
Noire_VermiIIion
Medusa
Level 23
God Stats
12W - 14L
1,441 SR
Queue Stats
16W - 23L
1,414 Elo+
Party 2
Sun Wukong
Sun Wukong
SmolGodIsSmol
Sun Wukong
Level 37
God Stats
7W - 5L
1,693 SR
Queue Stats
37W - 37L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
4 / 0 / 7
8,095
810
7,711
7,674
7,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
GODPHUCKER
Artemis
15
7 / 0 / 6
8,600
860
14,939
11,494
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 1 / 8
6,960
696
4,014
5,891
5,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Maxcow
Vulcan
12
0 / 0 / 7
6,544
654
9,282
4,044
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Minnks
Merlin
14
0 / 0 / 9
7,498
750
9,099
4,883
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 3 / 1
6,650
665
3,071
14,959
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 3 / 1
6,165
617
3,277
7,847
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
LordeNihilus
Chang'e
14
0 / 3 / 0
7,150
715
6,834
12,293
5,849
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 1
6,006
601
3,474
10,351
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
SmolGodIsSmol
Sun Wukong
12
1 / 0 / 0
6,272
627
7,805
7,240
4,991
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
13
Kills
1
1
Deaths
13
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
0
7
7.5
L
Terra
 
Terra
0
3
1
0.17
W
Artemis
GODPHUCKER
Artemis
7
0
6
10
L
0
3
1
0.17
W
2
1
8
6
L
Chang'e
LordeNihilus
Chang'e
0
3
0
0
W
Vulcan
Maxcow
Vulcan
0
0
7
3.5
W
Merlin
Minnks
Merlin
0
0
9
4.5
L
0
4
1
0.13
L
Sun Wukong
SmolGodIsSmol
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,045
Damage
24,461
33,986
Taken
52,690
21,552
Mitigated
29,145
10,292
Healing
16,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,711
483
0
1,052
7,674
7,072
0
2,393
5,232
16,977
0
L
Terra
 
Terra
3,071
210
2,776
3,083
14,959
10,550
0
8,712
6,247
10,506
0
W
Artemis
GODPHUCKER
Artemis
14,939
8,613
903
7,542
11,494
5,731
659
5,686
5,756
0
40,860
L
3,277
55
2,625
1,953
7,847
3,347
0
5,463
2,384
13,102
0
W
4,014
533
0
275
5,891
5,057
120
1,633
4,258
0
10,783
L
Chang'e
LordeNihilus
Chang'e
6,834
388
513
3,992
12,293
5,849
0
3,327
8,966
33,077
0
W
Vulcan
Maxcow
Vulcan
9,282
5,368
0
270
4,044
1,704
0
1,890
2,154
23,665
0
W
Merlin
Minnks
Merlin
9,099
709
0
250
4,883
1,988
1,095
1,428
3,404
35,099
0
L
3,474
1,189
0
524
10,351
4,408
0
5,504
4,847
0
10,540
L
Sun Wukong
SmolGodIsSmol
Sun Wukong
7,805
410
0
1,324
7,240
4,991
0
3,086
4,154
0
13,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,697
Gold Earned
32,243
197
Minions Killed
140
0
Camps Cleared
0
973,458
Distance Traveled
909,586
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,095
810
15
2
0
190,137
2
L
Terra
6,650
665
15
2
0
190,779
0
W
Artemis
8,600
860
66
7
0
194,486
3
L
Ra
6,165
617
26
3
0
186,930
2
W
Odin
6,960
696
18
2
0
194,002
0
L
Chang'e
7,150
715
66
7
0
150,480
0
W
Vulcan
6,544
654
30
3
0
212,550
0
W
Merlin
7,498
750
68
7
0
182,283
3
L
Medusa
6,006
601
16
2
0
171,060
0
L
Sun Wukong
6,272
627
17
2
0
210,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role