Player Matchup

Odin
Odin
 
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Lady Ultima
Ra
Level 146
God Stats
2W - 2L
1,669 SR
Queue Stats
208W - 213L
1,559 Elo+
Solo
Cerberus
Cerberus
Mii3po_
Cerberus
Level 147
God Stats
13W - 4L
1,796 SR
Queue Stats
406W - 248L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
many_tine_tanies
Kukulkan
Level 79
God Stats
9W - 4L
1,711 SR
Queue Stats
27W - 19L
1,602 Elo+
Party 1
Thanatos
Thanatos
オビトうちは
Thanatos
Level 63
God Stats
87W - 59L
1,595 SR
Queue Stats
419W - 192L
1,582 Elo+
Party 1
Team Averages
Level 116
1,654 SR
1,556 Elo+

VS

Team Averages
Level 145
1,471 SR
1,511 Elo+
Kukulkan
Kukulkan
Fade Divine
Kukulkan
Level 159
God Stats
1W - 0L
1,624 SR
Queue Stats
12W - 16L
1,470 Elo+
Party 2
Maui
Maui
KmonTimmon
Maui
Level 160
God Stats
1W - 2L
1,106 SR
Queue Stats
44W - 56L
1,489 Elo+
Party 2
Nemesis
Nemesis
MatPGz
Nemesis
Level 142
God Stats
4W - 2L
1,610 SR
Queue Stats
57W - 56L
1,495 Elo+
Party 3
Vamana
Vamana
MummRa1834
Vamana
Level 157
God Stats
3W - 3L
1,540 SR
Queue Stats
33W - 28L
1,566 Elo+
Party 3
Danzaburou
Danzaburou
SoF KiTTy
Danzaburou
Level 106
God Stats
1W - 1L
1,477 SR
Queue Stats
54W - 46L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
2 / 2 / 6
10,536
1,054
13,073
16,331
17,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 7 / 7
9,450
945
9,952
11,837
5,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Mii3po_
Cerberus
16
2 / 4 / 8
10,205
1,021
8,018
17,846
23,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 4 / 6
9,940
994
7,805
8,714
4,633
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 5 / 5
11,344
1,134
17,081
15,830
8,101
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

176

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fade Divine
Kukulkan
18
4 / 2 / 11
11,848
1,185
16,662
6,658
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 0 / 15
9,912
991
6,234
4,929
4,858
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
MatPGz
Nemesis
16
4 / 2 / 9
10,435
1,044
10,020
11,343
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
MummRa1834
Vamana
16
5 / 1 / 11
11,440
1,144
13,816
22,094
18,124
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
SoF KiTTy
Danzaburou
17
8 / 5 / 12
11,780
1,178
18,586
14,440
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
80
10
Kills
22
22
Deaths
10
32
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
2
6
2.5
W
Kukulkan
Fade Divine
Kukulkan
4
2
11
4.75
W
1
0
15
8.5
L
0
7
7
0.5
W
Nemesis
MatPGz
Nemesis
4
2
9
4.25
L
Cerberus
Mii3po_
Cerberus
2
4
8
1.5
W
Vamana
MummRa1834
Vamana
5
1
11
10.5
W
Danzaburou
SoF KiTTy
Danzaburou
8
5
12
2.8
L
1
4
6
1
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,929
Damage
65,318
70,558
Taken
59,464
59,824
Mitigated
36,268
14,391
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
13,073
2,486
0
906
16,331
17,756
0
5,433
10,898
749
29,290
W
Kukulkan
Fade Divine
Kukulkan
16,662
1,059
0
716
6,658
2,499
0
2,281
4,326
48,599
0
W
6,234
1,235
0
0
4,929
4,858
0
2,950
1,843
9,808
0
L
9,952
736
2,121
1,261
11,837
5,904
0
3,777
8,060
26,646
0
W
Nemesis
MatPGz
Nemesis
10,020
4,861
0
1,223
11,343
5,612
0
4,001
7,075
0
19,723
L
Cerberus
Mii3po_
Cerberus
8,018
693
0
2,237
17,846
23,430
0
6,952
10,894
13,665
0
W
Vamana
MummRa1834
Vamana
13,816
8,153
1,533
3,920
22,094
18,124
0
10,873
10,861
713
21,104
W
Danzaburou
SoF KiTTy
Danzaburou
18,586
8,293
0
2,040
14,440
5,175
0
5,670
8,447
0
39,620
L
7,805
589
449
379
8,714
4,633
0
3,750
4,964
35,378
0
L
17,081
5,425
447
6,591
15,830
8,101
0
3,534
12,296
0
26,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,475
Gold Earned
55,415
188
Minions Killed
189
5
Camps Cleared
10
1,015,258
Distance Traveled
959,966
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,536
1,054
37
4
0
210,310
2
W
Kukulkan
11,848
1,185
88
9
0
165,453
0
W
Maui
9,912
991
14
1
0
187,379
0
L
Ra
9,450
945
33
3
2
184,787
0
W
Nemesis
10,435
1,044
21
2
5
219,425
1
L
Cerberus
10,205
1,021
16
2
2
207,656
0
W
Vamana
11,440
1,144
16
2
3
216,897
1
W
Danzaburou
11,780
1,178
50
5
2
170,812
0
L
Kukulkan
9,940
994
77
8
0
199,302
0
L
Thanatos
11,344
1,134
25
3
1
213,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role