Player Matchup

Danzaburou
Danzaburou
Ceejayce
Danzaburou
Level 26
God Stats
31W - 18L
1,581 SR
Queue Stats
84W - 40L
1,607 Elo+
Party 1
Nu Wa
Nu Wa
ChoochMoore
Nu Wa
Level 99
God Stats
12W - 7L
1,694 SR
Queue Stats
88W - 67L
1,533 Elo+
Party 1
Hachiman
Hachiman
RedKingBarra
Hachiman
Level 69
God Stats
5W - 7L
1,497 SR
Queue Stats
234W - 187L
1,574 Elo+
Party 1
Athena
Athena
mpye67
Athena
Level 49
God Stats
13W - 7L
1,622 SR
Queue Stats
142W - 88L
1,601 Elo+
Party 1
Nike
Nike
smagnan19
Nike
Level 147
God Stats
1W - 1L
1,297 SR
Queue Stats
247W - 183L
1,614 Elo+
Party 1
Team Averages
Level 78
1,538 SR
1,586 Elo+

VS

Team Averages
Level 82
1,414 SR
1,382 Elo+
Vulcan
Vulcan
DrGnThumb
Vulcan
Level 118
God Stats
8W - 22L
1,295 SR
Queue Stats
389W - 413L
1,545 Elo+
Party 2
Awilix
Awilix
Electricdude20
Awilix
Level 126
God Stats
3W - 6L
1,388 SR
Queue Stats
388W - 403L
1,531 Elo+
Party 2
Hel
Hel
Mystic Vato
Hel
Level 91
God Stats
35W - 43L
1,451 SR
Queue Stats
142W - 162L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
TopMimik
Cthulhu
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,188 Elo+
Solo
Cupid
Cupid
blackstar0413
Cupid
Level 47
God Stats
1W - 3L
1,437 SR
Queue Stats
10W - 26L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ceejayce
Danzaburou
17
4 / 1 / 11
11,230
1,123
13,624
8,718
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 2 / 6
11,585
1,159
21,543
6,584
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
RedKingBarra
Hachiman
17
5 / 1 / 10
11,308
1,131
14,149
8,976
4,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
mpye67
Athena
17
0 / 0 / 14
10,787
1,079
10,390
13,509
18,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
17
5 / 1 / 7
11,301
1,130
16,964
13,330
15,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

288

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DrGnThumb
Vulcan
16
1 / 4 / 3
10,178
1,018
14,369
14,390
6,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 3
10,053
1,005
11,218
18,217
7,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 4 / 2
9,949
995
8,938
15,811
7,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TopMimik
Cthulhu
15
0 / 4 / 3
9,236
924
9,341
17,392
11,341
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 4 / 0
9,261
926
3,788
14,807
6,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
19
Kills
5
5
Deaths
19
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ceejayce
Danzaburou
4
1
11
9.5
W
5
2
6
4
L
Vulcan
DrGnThumb
Vulcan
1
4
3
0.63
L
2
3
3
1.17
L
2
4
2
0.75
W
Hachiman
RedKingBarra
Hachiman
5
1
10
10
L
Cthulhu
TopMimik
Cthulhu
0
4
3
0.38
L
0
4
0
0
W
Athena
mpye67
Athena
0
0
14
7
W
Nike
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,670
Damage
47,654
51,117
Taken
80,617
46,136
Mitigated
39,104
6,914
Healing
16,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ceejayce
Danzaburou
13,624
5,595
0
1,846
8,718
4,429
0
6,783
1,935
0
31,474
W
21,543
7,083
220
1,697
6,584
3,215
0
4,428
2,156
48,746
0
L
Vulcan
DrGnThumb
Vulcan
14,369
5,389
0
10
14,390
6,307
0
8,016
6,374
43,314
0
L
11,218
4,819
0
1,059
18,217
7,314
0
7,575
10,642
0
24,498
L
8,938
935
7,483
5,981
15,811
7,478
0
5,378
10,433
27,164
0
W
Hachiman
RedKingBarra
Hachiman
14,149
10,000
0
2,075
8,976
4,603
0
5,480
3,496
0
31,930
L
Cthulhu
TopMimik
Cthulhu
9,341
777
492
0
17,392
11,341
0
5,257
12,135
19,209
0
L
3,788
1,819
472
604
14,807
6,664
0
6,102
8,705
0
18,681
W
Athena
mpye67
Athena
10,390
1,351
0
1,076
13,509
18,081
0
9,439
4,070
16,046
0
W
Nike
16,964
1,661
0
0
13,330
15,808
0
6,518
6,812
928
31,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,211
Gold Earned
48,677
198
Minions Killed
186
12
Camps Cleared
3
1,006,913
Distance Traveled
965,363
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,230
1,123
37
4
2
193,651
1
W
Nu Wa
11,585
1,159
59
6
4
192,049
0
L
Vulcan
10,178
1,018
62
6
0
215,903
1
L
Awilix
10,053
1,005
30
3
1
223,934
0
L
Hel
9,949
995
38
4
1
211,524
0
W
Hachiman
11,308
1,131
55
6
3
196,252
1
L
Cthulhu
9,236
924
22
2
1
148,440
0
L
Cupid
9,261
926
34
3
0
165,562
0
W
Athena
10,787
1,079
10
1
2
226,367
0
W
Nike
11,301
1,130
37
4
1
198,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role