Player Matchup

Fenrir
Fenrir
Blizzard_Samui
Fenrir
Level 75
God Stats
15W - 16L
1,457 SR
Queue Stats
86W - 94L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
KingEscanor_27
Danzaburou
Level 35
God Stats
2W - 5L
1,060 SR
Queue Stats
15W - 30L
1,114 Elo+
Solo
Vamana
Vamana
Noctalia_24
Vamana
Level 66
God Stats
0W - 2L
1,564 SR
Queue Stats
30W - 62L
1,246 Elo+
Party 3
Yu Huang
Yu Huang
Oni-Benimaru
Yu Huang
Level 127
God Stats
69W - 74L
1,550 SR
Queue Stats
444W - 445L
1,488 Elo+
Party 3
Horus
Horus
Zlomiarz12
Horus
Level 55
God Stats
12W - 9L
1,591 SR
Queue Stats
17W - 23L
1,437 Elo+
Party 1
Team Averages
Level 72
1,444 SR
1,353 Elo+

VS

Team Averages
Level 90
1,496 SR
1,415 Elo+
Neith
Neith
 
Neith
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DivintyRemix
Sylvanus
Level 120
God Stats
7W - 4L
1,602 SR
Queue Stats
146W - 147L
1,535 Elo+
Solo
Bellona
Bellona
Mcmuffyn3D
Bellona
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 17L
1,341 Elo+
Party 2
Chang'e
Chang'e
itsamu7
Chang'e
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 15L
1,288 Elo+
Party 2
Awilix
Awilix
yologue12345
Awilix
Level 107
God Stats
14W - 10L
1,376 SR
Queue Stats
106W - 116L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,565
378
8,171
19,621
8,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
KingEscanor_27
Danzaburou
13
0 / 1 / 2
8,261
413
4,308
14,837
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
15
0 / 3 / 0
8,287
414
6,612
11,557
9,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Oni-Benimaru
Yu Huang
15
1 / 5 / 0
9,485
474
11,974
14,068
6,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
12
0 / 0 / 2
8,004
400
4,304
11,894
12,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 1 / 1
9,201
460
11,275
9,008
3,629
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
DivintyRemix
Sylvanus
15
1 / 0 / 6
8,794
440
10,348
13,712
16,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bellona
Mcmuffyn3D
Bellona
18
3 / 0 / 1
11,741
587
8,579
13,158
14,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
itsamu7
Chang'e
18
8 / 0 / 0
10,951
548
7,701
10,085
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
15
0 / 1 / 4
8,903
445
10,386
14,354
6,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
13
13
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
1
1.5
L
1
4
0
0.25
W
Sylvanus
DivintyRemix
Sylvanus
1
0
6
4
L
Danzaburou
KingEscanor_27
Danzaburou
0
1
2
1
W
Bellona
Mcmuffyn3D
Bellona
3
0
1
3.5
L
Vamana
0
3
0
0
L
Yu Huang
Oni-Benimaru
Yu Huang
1
5
0
0.2
L
Horus
0
0
2
1
W
Chang'e
itsamu7
Chang'e
8
0
0
8
W
Awilix
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,369
Damage
48,289
71,977
Taken
60,317
42,743
Mitigated
44,455
26,665
Healing
28,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,275
6,441
0
3,844
9,008
3,629
1,302
1,636
7,372
0
68,600
L
8,171
2,580
167
7,732
19,621
8,782
0
4,047
15,574
0
53,557
W
Sylvanus
DivintyRemix
Sylvanus
10,348
4,088
2,354
5,259
13,712
16,322
0
3,135
10,526
41,838
16,054
L
Danzaburou
KingEscanor_27
Danzaburou
4,308
1,797
0
7,062
14,837
5,709
0
2,529
12,308
0
64,655
W
Bellona
Mcmuffyn3D
Bellona
8,579
1,965
0
6,972
13,158
14,081
54
0
12,103
0
94,088
L
Vamana
6,612
2,514
0
3,069
11,557
9,675
42
551
11,006
0
58,055
L
Yu Huang
Oni-Benimaru
Yu Huang
11,974
944
0
2,158
14,068
6,208
0
7,648
6,420
97,322
0
L
Horus
4,304
1,917
1,586
4,891
11,894
12,369
0
2,374
9,520
0
25,382
W
Chang'e
itsamu7
Chang'e
7,701
732
2,291
7,485
10,085
4,199
0
5,002
5,032
94,187
0
W
Awilix
10,386
4,734
0
190
14,354
6,224
0
2,249
12,064
0
85,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,602
Gold Earned
49,590
508
Minions Killed
664
0
Camps Cleared
0
1,909,002
Distance Traveled
1,966,431
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,201
460
120
6
0
326,831
2
L
Fenrir
7,565
378
84
4
0
416,167
4
W
Sylvanus
8,794
440
77
4
0
373,927
3
L
Danzaburou
8,261
413
111
6
0
336,167
2
W
Bellona
11,741
587
195
10
0
378,903
2
L
Vamana
8,287
414
115
6
0
393,192
2
L
Yu Huang
9,485
474
163
8
0
369,481
3
L
Horus
8,004
400
35
2
0
393,995
6
W
Chang'e
10,951
548
170
9
0
411,016
3
W
Awilix
8,903
445
102
5
0
475,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role