Player Matchup

Fenrir
Fenrir
Chibi Fenrir273
Fenrir
Level 26
God Stats
1W - 2L
1,757 SR
Queue Stats
1W - 2L
1,682 Elo+
Party 1
Yu Huang
Yu Huang
KriiNatia
Yu Huang
Level 3
God Stats
0W - 1L
1,196 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
XxXxRahloxXxX
Amaterasu
Level 60
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 4L
1,030 Elo+
Party 1
Team Averages
Level 30
1,552 SR
1,404 Elo+

VS

Team Averages
Level 99
1,529 SR
1,380 Elo+
Danzaburou
Danzaburou
SakaLaChiChi420
Danzaburou
Level 108
God Stats
3W - 3L
1,549 SR
Queue Stats
12W - 24L
1,305 Elo+
Solo
Nu Wa
Nu Wa
Smithyalgo
Nu Wa
Level 107
God Stats
2W - 0L
1,537 SR
Queue Stats
15W - 9L
1,541 Elo+
Solo
Atlas
Atlas
Star3scr3am
Atlas
Level 83
God Stats
7W - 11L
1,502 SR
Queue Stats
120W - 281L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,564
656
6,631
11,803
6,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
KriiNatia
Yu Huang
10
0 / 1 / 1
6,107
611
3,149
7,578
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
XxXxRahloxXxX
Amaterasu
12
0 / 1 / 1
6,959
696
1,757
12,930
8,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SakaLaChiChi420
Danzaburou
13
1 / 0 / 1
7,359
736
4,170
5,706
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
14
2 / 0 / 1
8,117
812
14,790
2,669
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 1 / 3
7,807
781
6,257
8,621
8,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
1
Kills
3
3
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Yu Huang
KriiNatia
Yu Huang
0
1
1
0.5
W
Danzaburou
SakaLaChiChi420
Danzaburou
1
0
1
1.5
W
Nu Wa
2
0
1
2.5
W
0
1
3
1.5
L
Amaterasu
XxXxRahloxXxX
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,537
Damage
25,217
32,311
Taken
16,996
17,601
Mitigated
11,386
8,634
Healing
4,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,631
2,235
0
1,742
11,803
6,489
0
6,727
4,836
0
24,253
L
Yu Huang
KriiNatia
Yu Huang
3,149
470
0
0
7,578
2,485
0
5,119
2,265
16,935
0
W
Danzaburou
SakaLaChiChi420
Danzaburou
4,170
1,247
0
2,865
5,706
2,154
1,908
1,029
4,677
0
25,507
W
Nu Wa
14,790
7,149
0
250
2,669
875
673
176
2,493
45,573
0
W
6,257
2,841
0
1,012
8,621
8,357
147
1,966
6,655
16,289
0
L
Amaterasu
XxXxRahloxXxX
Amaterasu
1,757
774
1,672
5,220
12,930
8,627
0
8,439
4,097
0
18,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,630
Gold Earned
23,283
91
Minions Killed
138
0
Camps Cleared
0
588,909
Distance Traveled
552,480
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,564
656
35
4
0
217,216
2
L
Yu Huang
6,107
611
22
2
0
189,631
0
W
Danzaburou
7,359
736
44
4
0
191,195
1
W
Nu Wa
8,117
812
75
8
0
185,987
3
W
Atlas
7,807
781
19
2
0
175,298
0
L
Amaterasu
6,959
696
34
3
0
182,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role