Player Matchup

Pele
Pele
 
Pele
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
TRDAPEGADA
Ra
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 12L
1,399 Elo+
Solo
Vulcan
Vulcan
joaozinho234678
Vulcan
Level 97
God Stats
8W - 4L
1,516 SR
Queue Stats
228W - 215L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
kratos_upbeat031
Gilgamesh
Level 67
God Stats
3W - 6L
1,243 SR
Queue Stats
89W - 109L
1,351 Elo+
Party 1
Heimdallr
Heimdallr
tiudelamorte
Heimdallr
Level 48
God Stats
11W - 16L
1,403 SR
Queue Stats
73W - 92L
1,332 Elo+
Party 1
Team Averages
Level 59
1,432 SR
1,403 Elo+

VS

Team Averages
Level 42
1,411 SR
1,403 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
InoxWeav
Izanami
Level 3
God Stats
0W - 2L
1,675 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 2
Horus
Horus
ReeseRobbins
Horus
Level 65
God Stats
7W - 9L
1,423 SR
Queue Stats
55W - 56L
1,474 Elo+
Party 2
Janus
Janus
SoyNagore
Janus
Level 43
God Stats
0W - 1L
1,046 SR
Queue Stats
1W - 3L
1,138 Elo+
Solo
Thanatos
Thanatos
Zaresss
Thanatos
Level 54
God Stats
16W - 23L
1,413 SR
Queue Stats
89W - 105L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 0 / 7
8,092
622
10,637
9,496
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 1 / 2
6,173
475
4,044
4,879
1,293
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
7 / 0 / 0
8,319
640
3,809
5,810
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
11
0 / 2 / 4
6,641
511
2,388
6,965
4,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
tiudelamorte
Heimdallr
11
2 / 1 / 0
6,798
523
7,419
8,268
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 3 / 1
6,434
495
4,491
7,942
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
InoxWeav
Izanami
10
1 / 1 / 1
5,895
453
3,660
7,257
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
0 / 1 / 2
5,828
448
2,320
10,442
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
SoyNagore
Janus
9
0 / 4 / 2
5,437
418
4,314
6,157
2,439
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Zaresss
Thanatos
10
2 / 3 / 1
6,263
482
5,490
11,150
5,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
4
4
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
7
6.5
L
Kukulkan
 
Kukulkan
1
3
1
0.5
L
Izanami
InoxWeav
Izanami
1
1
1
1.5
L
0
1
2
1
L
Janus
SoyNagore
Janus
0
4
2
0.25
W
0
1
2
1
L
Thanatos
Zaresss
Thanatos
2
3
1
0.83
W
7
0
0
7
W
Gilgamesh
0
2
4
1
W
Heimdallr
tiudelamorte
Heimdallr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,297
Damage
20,275
35,418
Taken
42,948
15,348
Mitigated
21,866
12,087
Healing
19,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,637
3,456
0
6,072
9,496
3,370
0
1,779
7,717
0
61,314
L
Kukulkan
 
Kukulkan
4,491
1,034
20
2,067
7,942
3,362
505
1,205
6,737
38,221
0
L
Izanami
InoxWeav
Izanami
3,660
2,603
0
2,453
7,257
2,595
0
1,553
5,704
0
37,016
L
2,320
1,453
746
4,683
10,442
7,808
0
2,442
8,000
0
20,436
L
Janus
SoyNagore
Janus
4,314
816
0
230
6,157
2,439
0
1,458
4,699
31,935
0
W
4,044
833
1,319
1,693
4,879
1,293
82
104
4,775
32,825
0
L
Thanatos
Zaresss
Thanatos
5,490
1,491
0
9,054
11,150
5,662
0
1,195
9,955
0
45,619
W
3,809
1,017
0
518
5,810
2,116
637
3,088
2,722
48,951
0
W
Gilgamesh
2,388
497
0
65
6,965
4,825
522
3,772
3,193
0
21,941
W
Heimdallr
tiudelamorte
Heimdallr
7,419
2,691
0
2,420
8,268
3,744
668
62
8,206
0
52,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,023
Gold Earned
29,857
368
Minions Killed
287
0
Camps Cleared
0
1,314,974
Distance Traveled
1,233,636
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,092
622
101
8
0
287,356
4
L
Kukulkan
6,434
495
82
6
0
228,794
1
L
Izanami
5,895
453
57
4
0
248,102
0
L
Horus
5,828
448
29
2
0
269,168
6
L
Janus
5,437
418
44
3
0
262,209
1
W
Ra
6,173
475
39
3
0
265,222
4
L
Thanatos
6,263
482
75
6
0
225,363
1
W
Vulcan
8,319
640
95
7
0
273,900
0
W
Gilgamesh
6,641
511
34
3
0
244,057
2
W
Heimdallr
6,798
523
99
8
0
244,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role