Player Matchup

King Arthur
King Arthur
Emmozen
King Arthur
Level 94
God Stats
6W - 16L
1,283 SR
Queue Stats
158W - 209L
1,481 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
F_u_zz_y_N_i_p_s
Ah Muzen Cab
Level 155
God Stats
7W - 2L
1,651 SR
Queue Stats
189W - 243L
1,475 Elo+
Solo
Merlin
Merlin
garciazaragozaz
Merlin
Level 109
God Stats
3W - 1L
1,607 SR
Queue Stats
122W - 152L
1,489 Elo+
Party 2
Team Averages
Level 119
1,514 SR
1,482 Elo+

VS

Team Averages
Level 43
1,244 SR
1,225 Elo+
Cu Chulainn
Cu Chulainn
JaxMac13
Cu Chulainn
Level 16
God Stats
0W - 4L
1,087 SR
Queue Stats
0W - 4L
1,091 Elo+
Party 1
Jing Wei
Jing Wei
ScaryCoachGary
Jing Wei
Level 16
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 4L
1,091 Elo+
Party 1
Janus
Janus
garlicKENCH
Janus
Level 98
God Stats
0W - 2L
1,351 SR
Queue Stats
15W - 16L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Emmozen
King Arthur
17
4 / 1 / 5
10,921
728
9,624
15,146
18,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Muzen Cab
F_u_zz_y_N_i_p_s
Ah Muzen Cab
16
5 / 2 / 3
10,995
733
12,591
12,913
6,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 5
10,842
723
13,800
6,989
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JaxMac13
Cu Chulainn
15
2 / 3 / 1
9,605
640
13,225
17,571
13,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
13
0 / 6 / 3
8,871
591
5,227
13,688
5,626
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 3 / 2
9,701
647
9,386
10,995
4,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
12
Kills
4
4
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Emmozen
King Arthur
4
1
5
6.5
W
Ah Muzen Cab
F_u_zz_y_N_i_p_s
Ah Muzen Cab
5
2
3
3.25
L
Cu Chulainn
JaxMac13
Cu Chulainn
2
3
1
0.83
L
Jing Wei
0
6
3
0.25
W
3
1
5
5.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,015
Damage
27,838
35,048
Taken
42,254
27,945
Mitigated
23,975
7,578
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Emmozen
King Arthur
9,624
718
0
3,227
15,146
18,060
0
3,330
11,568
0
29,613
W
Ah Muzen Cab
F_u_zz_y_N_i_p_s
Ah Muzen Cab
12,591
4,405
0
3,281
12,913
6,466
1,484
3,636
9,043
0
58,594
L
Cu Chulainn
JaxMac13
Cu Chulainn
13,225
3,998
0
4,496
17,571
13,875
0
6,567
11,004
513
31,158
L
Jing Wei
5,227
4,492
0
593
13,688
5,626
0
3,598
10,090
0
18,947
W
13,800
998
0
1,070
6,989
3,419
1,225
2,245
4,618
50,580
0
L
9,386
298
0
1,128
10,995
4,474
0
3,671
7,324
47,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,758
Gold Earned
28,177
190
Minions Killed
176
0
Camps Cleared
0
846,190
Distance Traveled
834,644
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,921
728
34
2
0
296,648
2
W
Ah Muzen Cab
10,995
733
81
5
0
277,214
0
L
Cu Chulainn
9,605
640
53
4
0
287,616
0
L
Jing Wei
8,871
591
36
2
0
272,579
0
W
Merlin
10,842
723
75
5
0
272,328
4
L
Janus
9,701
647
87
6
0
274,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role