Player Matchup

Da Ji
Da Ji
Bronze I
AricHack
Da Ji
Bronze I
Level 64
God Stats
1W - 0L
1,737 SR
Queue Stats
8W - 10L
1,119 MMR
Party 1
Bacchus
Bacchus
Silver II
Matchum
Bacchus
Silver II
Level 63
God Stats
3W - 0L
1,830 SR
Queue Stats
87W - 98L
1,070 MMR
Solo
Olorun
Olorun
Bronze III
MurrKing
Olorun
Bronze III
Level 67
God Stats
1W - 0L
1,859 SR
Queue Stats
6W - 8L
1,220 MMR
Party 1
Guan Yu
Guan Yu
Bronze II
N0FC
Guan Yu
Bronze II
Level 94
God Stats
2W - 3L
1,441 SR
Queue Stats
263W - 330L
138 MMR
Party 2
Ullr
Ullr
Silver V
xTheKingOfSmite
Ullr
Silver V
Level 102
God Stats
8W - 10L
1,467 SR
Queue Stats
224W - 272L
557 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,667 SR
821 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 125
1,558 SR
1,039 MMR
Geb
Geb
Bronze I
 
Geb
Bronze I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Bronze V
LionBlazePrime
Vulcan
Bronze V
Level 148
God Stats
1W - 3L
1,652 SR
Queue Stats
10W - 12L
1,226 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Thief1336
Danzaburou
Bronze III
Level 147
God Stats
0W - 1L
1,346 SR
Queue Stats
56W - 106L
-5 MMR
Solo
Cliodhna
Cliodhna
Bronze V
dante123789
Cliodhna
Bronze V
Level 83
God Stats
1W - 2L
1,624 SR
Queue Stats
8W - 12L
1,245 MMR
Solo
Chaac
Chaac
Silver II
stiven31
Chaac
Silver II
Level 125
God Stats
0W - 1L
1,668 SR
Queue Stats
89W - 101L
1,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AricHack
Da Ji
20
7 / 4 / 14
14,804
548
21,332
28,002
16,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Matchum
Bacchus
17
3 / 0 / 16
13,117
486
14,678
22,149
36,055
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
MurrKing
Olorun
20
7 / 2 / 10
15,446
572
16,481
22,607
11,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
N0FC
Guan Yu
20
8 / 5 / 5
14,667
543
22,615
33,405
47,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 1 / 9
15,863
588
17,373
20,326
10,862
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Bans
ScyllaThanatosYmirPele

VS

Bans
AwilixGaneshaMulanIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 4 / 4
11,267
417
6,977
23,444
31,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 4 / 1
14,369
532
26,580
15,644
7,602
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Thief1336
Danzaburou
16
0 / 9 / 2
11,801
437
6,855
23,484
10,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
dante123789
Cliodhna
20
2 / 7 / 2
13,262
491
13,525
28,794
13,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
stiven31
Chaac
20
3 / 9 / 1
14,136
524
23,773
36,455
36,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
22
33
Kills
12
12
Deaths
33
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
4
0.5
W
Da Ji
AricHack
Da Ji
7
4
14
3.5
L
7
4
1
1.88
W
Bacchus
Matchum
Bacchus
3
0
16
11
W
Olorun
MurrKing
Olorun
7
2
10
6
W
Guan Yu
N0FC
Guan Yu
8
5
5
2.1
L
Danzaburou
Thief1336
Danzaburou
0
9
2
0.11
L
Cliodhna
dante123789
Cliodhna
2
7
2
0.43
L
Chaac
stiven31
Chaac
3
9
1
0.39
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,479
Damage
77,710
126,489
Taken
127,821
123,071
Mitigated
99,408
53,976
Healing
34,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,977
666
0
1,716
23,444
31,597
0
8,817
14,438
33,875
3,565
W
Da Ji
AricHack
Da Ji
21,332
6,783
0
8,057
28,002
16,833
815
6,466
21,536
39
144,852
L
26,580
7,725
500
3,869
15,644
7,602
0
4,391
10,466
142,626
0
W
Bacchus
Matchum
Bacchus
14,678
2,669
0
2,832
22,149
36,055
0
9,681
12,468
37,014
0
W
Olorun
MurrKing
Olorun
16,481
10,558
1,388
16,431
22,607
11,979
6,785
7,632
14,975
137,819
0
W
Guan Yu
N0FC
Guan Yu
22,615
5,180
2,397
16,578
33,405
47,342
1,827
4,715
28,690
0
110,570
L
Danzaburou
Thief1336
Danzaburou
6,855
2,237
0
3,575
23,484
10,145
1,388
5,352
17,992
0
83,350
L
Cliodhna
dante123789
Cliodhna
13,525
1,269
0
11,231
28,794
13,583
1,529
9,349
19,391
0
118,143
L
Chaac
stiven31
Chaac
23,773
8,126
0
13,953
36,455
36,481
6,522
3,664
31,261
0
119,630
W
17,373
6,343
0
6,293
20,326
10,862
5,673
5,195
15,131
0
144,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,897
Gold Earned
64,835
803
Minions Killed
670
0
Camps Cleared
0
2,482,332
Distance Traveled
2,350,543
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,267
417
41
2
0
495,164
2
W
Da Ji
14,804
548
184
7
0
478,047
5
L
Vulcan
14,369
532
179
7
0
487,867
7
W
Bacchus
13,117
486
32
1
0
563,586
8
W
Olorun
15,446
572
206
8
0
452,444
7
W
Guan Yu
14,667
543
165
6
0
465,930
6
L
Danzaburou
11,801
437
118
4
0
444,859
0
L
Cliodhna
13,262
491
159
6
0
491,642
3
L
Chaac
14,136
524
173
6
0
431,011
1
W
Ullr
15,863
588
216
8
0
522,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role