Player Matchup

Neith
Neith
Silver III
LinseaLou
Neith
Silver III
Level 109
God Stats
1W - 4L
1,621 SR
Queue Stats
17W - 23L
1,284 MMR
Party 1
Nemesis
Nemesis
Bronze III
Manetta61
Nemesis
Bronze III
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,345 MMR
Solo
Ares
Ares
Silver III
Pwnanza
Ares
Silver III
Level 63
God Stats
0W - 1L
1,701 SR
Queue Stats
14W - 17L
1,450 MMR
Party 1
King Arthur
King Arthur
Gold V
Thesuddendeathx
King Arthur
Gold V
Level 145
God Stats
0W - 1L
1,650 SR
Queue Stats
143W - 154L
1,426 MMR
Solo
Merlin
Merlin
Gold III
vilchissYT
Merlin
Gold III
Level 159
God Stats
26W - 23L
1,587 SR
Queue Stats
585W - 596L
1,485 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,612 SR
1,398 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,546 SR
1,399 MMR
Danzaburou
Danzaburou
Gold III
Peĸay
Danzaburou
Gold III
Level 127
God Stats
1W - 2L
1,431 SR
Queue Stats
312W - 324L
1,414 MMR
Solo
Lancelot
Lancelot
Silver I
Santiago96
Lancelot
Silver I
Level 106
God Stats
1W - 0L
1,335 SR
Queue Stats
34W - 39L
1,327 MMR
Solo
Atlas
Atlas
Gold III
coach19
Atlas
Gold III
Level 148
God Stats
26W - 34L
1,534 SR
Queue Stats
458W - 455L
1,317 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
vPancakes
Baron Samedi
Gold V
Level 158
God Stats
101W - 57L
1,732 SR
Queue Stats
274W - 277L
1,197 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
vStickyWicky
Sun Wukong
Platinum V
Level 157
God Stats
69W - 39L
1,701 SR
Queue Stats
185W - 171L
1,740 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LinseaLou
Neith
15
2 / 8 / 1
9,608
480
9,016
19,600
8,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Manetta61
Nemesis
15
0 / 8 / 2
9,008
450
5,142
20,901
9,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
Pwnanza
Ares
11
2 / 11 / 5
8,598
430
12,825
29,189
32,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
Thesuddendeathx
King Arthur
15
1 / 7 / 1
9,604
480
9,456
20,608
19,090
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
vilchissYT
Merlin
15
4 / 6 / 3
9,935
497
24,883
20,363
9,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AgniMauiIshtar

VS

Bans
HadesKaliThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Peĸay
Danzaburou
20
12 / 0 / 8
14,135
707
21,686
24,593
12,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
Santiago96
Lancelot
19
6 / 4 / 14
12,671
634
11,244
21,197
10,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Atlas
coach19
Atlas
16
3 / 3 / 18
10,131
507
13,052
25,290
26,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
vPancakes
Baron Samedi
17
9 / 2 / 13
11,949
597
19,806
19,369
10,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
vStickyWicky
Sun Wukong
19
10 / 0 / 16
13,163
658
21,161
29,278
26,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
109
9
Kills
40
40
Deaths
9
12
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Neith
LinseaLou
Neith
2
8
1
0.31
L
Nemesis
Manetta61
Nemesis
0
8
2
0.13
W
Danzaburou
Peĸay
Danzaburou
12
0
8
16
L
Ares
Pwnanza
Ares
2
11
5
0.41
W
Lancelot
Santiago96
Lancelot
6
4
14
3.25
L
King Arthur
Thesuddendeathx
King Arthur
1
7
1
0.21
W
Atlas
coach19
Atlas
3
3
18
4
W
Baron Samedi
vPancakes
Baron Samedi
9
2
13
7.75
W
Sun Wukong
vStickyWicky
Sun Wukong
10
0
16
18
L
Merlin
vilchissYT
Merlin
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,322
Damage
86,949
110,661
Taken
119,727
79,452
Mitigated
87,355
16,922
Healing
68,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
LinseaLou
Neith
9,016
3,319
0
5,682
19,600
8,689
665
2,107
17,204
0
76,334
L
Nemesis
Manetta61
Nemesis
5,142
1,972
0
1,051
20,901
9,857
0
3,862
16,897
0
87,513
W
Danzaburou
Peĸay
Danzaburou
21,686
14,133
0
18,667
24,593
12,844
8,980
6,146
18,447
0
136,524
L
Ares
Pwnanza
Ares
12,825
1,124
699
3,928
29,189
32,325
0
12,493
16,044
28,498
445
W
Lancelot
Santiago96
Lancelot
11,244
3,478
0
8,739
21,197
10,941
176
7,273
13,924
0
111,842
L
King Arthur
Thesuddendeathx
King Arthur
9,456
243
0
2,381
20,608
19,090
0
4,027
16,433
3,279
62,427
W
Atlas
coach19
Atlas
13,052
3,977
808
7,210
25,290
26,831
389
12,121
13,169
32,688
0
W
Baron Samedi
vPancakes
Baron Samedi
19,806
2,572
5,945
11,341
19,369
10,453
1,306
11,003
8,366
92,591
0
W
Sun Wukong
vStickyWicky
Sun Wukong
21,161
4,556
0
16,227
29,278
26,286
791
7,133
22,145
0
103,699
L
Merlin
vilchissYT
Merlin
24,883
880
83
3,098
20,363
9,491
0
8,856
11,225
82,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,753
Gold Earned
62,049
490
Minions Killed
655
0
Camps Cleared
0
1,805,662
Distance Traveled
2,003,076
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,608
480
127
6
0
338,287
2
L
Nemesis
9,008
450
117
6
0
380,663
1
W
Danzaburou
14,135
707
181
9
0
383,304
7
L
Ares
8,598
430
16
1
0
341,893
7
W
Lancelot
12,671
634
138
7
0
381,629
0
L
King Arthur
9,604
480
114
6
0
390,416
4
W
Atlas
10,131
507
31
2
0
399,033
9
W
Baron Samedi
11,949
597
144
7
0
371,256
9
W
Sun Wukong
13,163
658
161
8
0
467,854
5
L
Merlin
9,935
497
116
6
0
354,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role