Player Matchup

Achilles
Achilles
Diamond III
IRanGod
Achilles
Diamond III
Level 141
God Stats
1W - 0L
1,527 SR
Queue Stats
36W - 34L
2,340 MMR
Party 2
Medusa
Medusa
Platinum I
rOq3000
Medusa
Platinum I
Level 160
God Stats
4W - 1L
1,729 SR
Queue Stats
68W - 64L
2,209 MMR
Solo
Janus
Janus
Diamond IV
xXKillerSWAG7Xx
Janus
Diamond IV
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
2,229 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,585 SR
2,259 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,684 SR
1,884 MMR
Cernunnos
Cernunnos
Platinum IV
AngelitOMan
Cernunnos
Platinum IV
Level 144
God Stats
0W - 1L
1,698 SR
Queue Stats
26W - 15L
1,857 MMR
Party 1
Ymir
Ymir
Platinum IV
Jesate
Ymir
Platinum IV
Level 156
God Stats
1W - 1L
1,654 SR
Queue Stats
25W - 12L
1,874 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum III
MainScyllo
Ao Kuang
Platinum III
Level 155
God Stats
4W - 2L
1,700 SR
Queue Stats
25W - 12L
1,920 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IRanGod
Achilles
17
3 / 3 / 3
11,122
695
11,929
18,881
25,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
rOq3000
Medusa
17
0 / 2 / 6
10,463
654
14,692
11,556
5,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 3 / 3
10,840
678
12,032
9,704
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ah Muzen CabNe ZhaAtlasGilgameshThoth

VS

Bans
GebHou YiDanzaburouCupidChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AngelitOMan
Cernunnos
17
1 / 1 / 5
10,967
685
13,136
11,636
6,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Jesate
Ymir
14
0 / 3 / 5
10,483
655
3,432
17,893
23,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
MainScyllo
Ao Kuang
17
7 / 2 / 1
12,054
753
16,574
17,926
9,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
6
Kills
8
8
Deaths
6
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AngelitOMan
Cernunnos
1
1
5
3.5
W
Achilles
IRanGod
Achilles
3
3
3
1.5
L
Ymir
Jesate
Ymir
0
3
5
0.83
L
Ao Kuang
MainScyllo
Ao Kuang
7
2
1
3.75
W
Medusa
rOq3000
Medusa
0
2
6
1.5
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,653
Damage
33,142
40,141
Taken
47,455
34,682
Mitigated
38,769
7,254
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AngelitOMan
Cernunnos
13,136
4,670
0
4,275
11,636
6,211
1,562
2,758
8,604
0
57,338
W
Achilles
IRanGod
Achilles
11,929
2,572
0
4,296
18,881
25,325
490
7,306
11,575
0
27,672
L
Ymir
Jesate
Ymir
3,432
475
0
3,134
17,893
23,100
0
4,962
12,565
9,139
0
L
Ao Kuang
MainScyllo
Ao Kuang
16,574
2,471
0
4,908
17,926
9,458
46
4,415
12,984
68,844
0
W
Medusa
rOq3000
Medusa
14,692
5,635
0
1,310
11,556
5,076
1,790
7,950
3,606
0
53,622
W
12,032
604
236
1,412
9,704
4,281
1,084
4,767
4,937
60,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,425
Gold Earned
33,504
204
Minions Killed
194
0
Camps Cleared
0
959,175
Distance Traveled
922,406
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,967
685
89
6
0
296,917
7
W
Achilles
11,122
695
31
2
0
319,245
4
L
Ymir
10,483
655
8
1
0
303,373
11
L
Ao Kuang
12,054
753
97
6
0
322,116
1
W
Medusa
10,463
654
81
5
0
338,680
4
W
Janus
10,840
678
92
6
0
301,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role