Player Matchup

Raijin
Raijin
Atikaway
Raijin
Level 108
God Stats
0W - 2L
1,250 SR
Queue Stats
15W - 20L
1,459 Elo+
Party 1
Chernobog
Chernobog
Kevihot
Chernobog
Level 133
God Stats
0W - 1L
1,189 SR
Queue Stats
15W - 15L
1,478 Elo+
Party 1
Thoth
Thoth
Max_The_Beast
Thoth
Level 143
God Stats
0W - 1L
1,293 SR
Queue Stats
27W - 49L
1,366 Elo+
Party 1
Achilles
Achilles
Vollantino
Achilles
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,410 Elo+
Party 1
Charybdis
Charybdis
remilepirate
Charybdis
Level 127
God Stats
2W - 3L
1,464 SR
Queue Stats
180W - 191L
1,484 Elo+
Solo
Team Averages
Level 126
1,339 SR
1,439 Elo+

VS

Team Averages
Level 82
1,609 SR
1,384 Elo+
Bellona
Bellona
Gumball599
Bellona
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Hyuga
Gilgamesh
Level 66
God Stats
1W - 0L
1,854 SR
Queue Stats
54W - 69L
1,447 Elo+
Solo
Agni
Agni
SpookieBaby
Agni
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,250 Elo+
Solo
Persephone
Persephone
Th3Doctor95
Persephone
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,306 Elo+
Solo
Eset
Eset
WalliKowalski
Eset
Level 157
God Stats
2W - 0L
1,692 SR
Queue Stats
41W - 52L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Atikaway
Raijin
16
6 / 7 / 7
10,279
685
15,305
15,044
7,293
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Kevihot
Chernobog
17
5 / 5 / 6
10,114
674
14,096
13,829
6,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
1 / 4 / 11
9,405
627
12,144
11,205
5,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
Vollantino
Achilles
15
3 / 6 / 6
9,106
607
10,328
19,729
29,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
remilepirate
Charybdis
18
0 / 4 / 13
10,103
674
9,157
14,967
7,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gumball599
Bellona
17
3 / 2 / 13
10,106
674
8,157
14,859
22,101
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Gilgamesh
Hyuga
Gilgamesh
18
5 / 3 / 14
11,476
765
13,311
20,524
22,114
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 6 / 15
11,646
776
14,678
15,948
7,941
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Th3Doctor95
Persephone
18
7 / 3 / 13
11,541
769
17,770
12,281
6,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 2 / 15
11,887
792
13,715
14,066
7,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
96
15
Kills
26
26
Deaths
16
43
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Raijin
Atikaway
Raijin
6
7
7
1.36
W
Bellona
Gumball599
Bellona
3
2
13
4.75
W
Gilgamesh
Hyuga
Gilgamesh
5
3
14
4
L
Chernobog
Kevihot
Chernobog
5
5
6
1.6
L
1
4
11
1.63
W
6
6
15
2.25
W
Persephone
Th3Doctor95
Persephone
7
3
13
4.5
L
Achilles
Vollantino
Achilles
3
6
6
1
W
5
2
15
6.25
L
Charybdis
remilepirate
Charybdis
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,030
Damage
67,631
74,774
Taken
77,678
56,230
Mitigated
65,586
22,940
Healing
27,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Atikaway
Raijin
15,305
1,241
871
1,503
15,044
7,293
547
9,254
5,790
21,332
0
W
Bellona
Gumball599
Bellona
8,157
1,058
2,089
1,801
14,859
22,101
749
5,495
9,364
0
16,599
W
Gilgamesh
Hyuga
Gilgamesh
13,311
2,687
4,367
3,237
20,524
22,114
1,459
6,555
13,969
1,304
18,525
L
Chernobog
Kevihot
Chernobog
14,096
6,450
184
1,700
13,829
6,969
0
8,758
5,071
0
26,845
L
12,144
357
2,324
2,814
11,205
5,184
0
7,097
4,108
28,846
0
W
14,678
411
1,857
2,981
15,948
7,941
1,786
6,067
9,881
34,196
0
W
Persephone
Th3Doctor95
Persephone
17,770
1,068
967
2,386
12,281
6,004
1,879
4,197
8,081
31,343
0
L
Achilles
Vollantino
Achilles
10,328
2,039
2,206
5,480
19,729
29,178
0
12,316
7,413
173
13,730
W
13,715
740
4,188
3,938
14,066
7,426
1,492
5,273
8,793
34,443
0
L
Charybdis
remilepirate
Charybdis
9,157
4,642
1,366
4,492
14,967
7,606
453
9,769
5,198
0
33,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,007
Gold Earned
56,656
133
Minions Killed
145
0
Camps Cleared
0
1,265,724
Distance Traveled
1,463,026
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,279
685
16
1
0
220,491
0
W
Bellona
10,106
674
12
1
0
255,103
0
W
Gilgamesh
11,476
765
15
1
0
299,574
0
L
Chernobog
10,114
674
20
1
0
234,833
1
L
Thoth
9,405
627
25
2
0
291,780
0
W
Agni
11,646
776
36
2
0
307,412
1
W
Persephone
11,541
769
25
2
0
301,495
0
L
Achilles
9,106
607
7
0
0
275,062
0
W
Eset
11,887
792
57
4
0
299,442
0
L
Charybdis
10,103
674
65
4
0
243,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role