Player Matchup

Loki
Loki
Isquec
Loki
Level 27
God Stats
4W - 8L
1,281 SR
Queue Stats
67W - 84L
1,382 Elo+
Party 2
Tyr
Tyr
Manudelro14
Tyr
Level 66
God Stats
10W - 16L
1,364 SR
Queue Stats
264W - 366L
1,398 Elo+
Party 2
Ra
Ra
SCollada-_-
Ra
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,701 Elo+
Party 2
Team Averages
Level 44
1,382 SR
1,494 Elo+

VS

Team Averages
Level 52
1,461 SR
1,325 Elo+
Tiamat
Tiamat
Kyurem455
Tiamat
Level 21
God Stats
0W - 2L
1,471 SR
Queue Stats
18W - 24L
1,241 Elo+
Party 1
Odin
Odin
Lichest101
Odin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,241 Elo+
Party 1
Ishtar
Ishtar
chaoshood
Ishtar
Level 99
God Stats
1W - 4L
1,411 SR
Queue Stats
13W - 13L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Isquec
Loki
15
3 / 5 / 4
10,513
657
9,836
11,939
5,119
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
5 / 1 / 6
11,513
720
16,710
16,180
16,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
3 / 3 / 5
11,028
689
8,904
14,985
7,129
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kyurem455
Tiamat
14
2 / 6 / 3
9,441
590
8,874
14,230
8,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 4
11,157
697
9,444
14,251
18,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
chaoshood
Ishtar
17
5 / 4 / 2
11,675
730
16,512
17,099
8,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
11
Kills
9
9
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
Isquec
Loki
3
5
4
1
L
Tiamat
Kyurem455
Tiamat
2
6
3
0.58
L
2
1
4
4
W
5
1
6
8
W
3
3
5
1.83
L
Ishtar
chaoshood
Ishtar
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,450
Damage
34,830
43,104
Taken
45,580
29,015
Mitigated
35,365
13,187
Healing
7,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Isquec
Loki
9,836
1,298
0
494
11,939
5,119
0
1,582
10,357
15
39,070
L
Tiamat
Kyurem455
Tiamat
8,874
146
0
945
14,230
8,101
0
1,080
12,835
24,975
0
L
9,444
1,957
0
1,327
14,251
18,974
0
5,513
8,416
0
27,143
W
16,710
1,506
63
5,719
16,180
16,767
220
4,163
12,017
57
37,727
W
8,904
1,641
1,302
5,609
14,985
7,129
128
3,192
11,793
39,403
0
L
Ishtar
chaoshood
Ishtar
16,512
11,800
0
5,383
17,099
8,290
0
2,430
14,205
0
73,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,054
Gold Earned
32,273
172
Minions Killed
154
0
Camps Cleared
0
859,039
Distance Traveled
833,451
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,513
657
41
3
0
246,691
1
L
Tiamat
9,441
590
21
1
0
270,353
0
L
Odin
11,157
697
24
2
0
312,241
0
W
Tyr
11,513
720
54
3
0
316,752
2
W
Ra
11,028
689
77
5
0
295,596
0
L
Ishtar
11,675
730
109
7
0
250,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role