Player Matchup

Morgan Le Fay
Morgan Le Fay
AvaxPredat0r
Morgan Le Fay
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,314 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JAYPLED
Ah Muzen Cab
Level 106
God Stats
0W - 3L
1,142 SR
Queue Stats
17W - 36L
1,333 Elo+
Party 2
King Arthur
King Arthur
madmansh00ter233
King Arthur
Level 89
God Stats
3W - 5L
1,529 SR
Queue Stats
41W - 48L
1,411 Elo+
Party 2
Team Averages
Level 97
1,390 SR
1,353 Elo+

VS

Team Averages
Level 90
1,496 SR
1,397 Elo+
Guan Yu
Guan Yu
Siegfried51199
Guan Yu
Level 107
God Stats
4W - 1L
1,558 SR
Queue Stats
57W - 51L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
dacra7
Danzaburou
Level 62
God Stats
4W - 5L
1,431 SR
Queue Stats
8W - 16L
1,324 Elo+
Solo
Baron Samedi
Baron Samedi
sadEricXD
Baron Samedi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 84L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AvaxPredat0r
Morgan Le Fay
14
0 / 7 / 2
9,270
579
10,751
17,447
6,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
JAYPLED
Ah Muzen Cab
16
1 / 2 / 2
9,816
614
10,059
11,717
3,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
madmansh00ter233
King Arthur
15
4 / 4 / 0
10,809
676
11,385
18,122
17,176
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
12,000
750
18,453
22,124
18,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
dacra7
Danzaburou
17
2 / 1 / 4
11,383
711
10,075
9,800
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
sadEricXD
Baron Samedi
17
5 / 3 / 5
11,729
733
11,253
11,995
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
12
13
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AvaxPredat0r
Morgan Le Fay
0
7
2
0.14
L
Ah Muzen Cab
JAYPLED
Ah Muzen Cab
1
2
2
1
W
5
1
6
8
W
Danzaburou
dacra7
Danzaburou
2
1
4
4
L
King Arthur
madmansh00ter233
King Arthur
4
4
0
1
W
Baron Samedi
sadEricXD
Baron Samedi
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,195
Damage
39,781
47,286
Taken
43,919
27,303
Mitigated
28,774
6,746
Healing
15,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AvaxPredat0r
Morgan Le Fay
10,751
1,399
0
4,096
17,447
6,163
0
2,630
14,817
40,752
0
L
Ah Muzen Cab
JAYPLED
Ah Muzen Cab
10,059
4,988
0
2,150
11,717
3,964
0
3,557
8,160
0
42,694
W
18,453
3,904
990
6,514
22,124
18,746
285
5,758
16,366
224
46,510
W
Danzaburou
dacra7
Danzaburou
10,075
3,202
0
3,431
9,800
3,874
2,065
3,038
6,762
0
59,849
L
King Arthur
madmansh00ter233
King Arthur
11,385
1,575
0
500
18,122
17,176
0
5,343
12,779
0
36,593
W
Baron Samedi
sadEricXD
Baron Samedi
11,253
1,420
1,336
3,208
11,995
6,154
955
2,033
9,962
41,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,895
Gold Earned
35,112
161
Minions Killed
196
0
Camps Cleared
0
789,146
Distance Traveled
872,529
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,270
579
60
4
0
237,965
0
L
Ah Muzen Cab
9,816
614
58
4
0
280,861
3
W
Guan Yu
12,000
750
59
4
0
313,804
3
W
Danzaburou
11,383
711
78
5
0
284,467
3
L
King Arthur
10,809
676
43
3
0
270,320
1
W
Baron Samedi
11,729
733
59
4
0
274,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role