Player Matchup

Cupid
Cupid
Heendriks
Cupid
Level 147
God Stats
0W - 1L
1,679 SR
Queue Stats
6W - 5L
1,579 Elo+
Party 1
Vulcan
Vulcan
HorseShoeGr
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 1
Hercules
Hercules
SapopetaElBromas
Hercules
Level 160
God Stats
0W - 1L
1,654 SR
Queue Stats
1W - 3L
1,257 Elo+
Party 1
Team Averages
Level 138
1,611 SR
1,364 Elo+

VS

Team Averages
Level 134
1,818 SR
1,840 Elo+
Baron Samedi
Baron Samedi
HydeStayeR
Baron Samedi
Level 86
God Stats
4W - 2L
1,639 SR
Queue Stats
183W - 151L
1,681 Elo+
Solo
Sylvanus
Sylvanus
Pilgrimm
Sylvanus
Level 160
God Stats
13W - 2L
1,899 SR
Queue Stats
305W - 34L
2,062 Elo+
Party 2
Medusa
Medusa
SSmorc
Medusa
Level 156
God Stats
6W - 2L
1,916 SR
Queue Stats
422W - 93L
1,777 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Heendriks
Cupid
16
0 / 4 / 0
11,073
615
8,233
16,852
6,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
17
0 / 7 / 0
11,687
649
15,373
14,444
6,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 4 / 0
10,214
567
5,826
24,247
32,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HydeStayeR
Baron Samedi
3
0 / 0 / 0
8,531
474
0
0
0
Sylvanus
Pilgrimm
Sylvanus
20
3 / 0 / 11
14,176
788
12,163
20,990
32,739
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
SSmorc
Medusa
20
12 / 0 / 2
15,185
844
32,651
18,545
13,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
15
15
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
Heendriks
Cupid
0
4
0
0
L
Vulcan
0
7
0
0
W
Baron Samedi
HydeStayeR
Baron Samedi
0
0
0
0
W
Sylvanus
Pilgrimm
Sylvanus
3
0
11
8.5
W
Medusa
SSmorc
Medusa
12
0
2
13
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,432
Damage
44,814
55,543
Taken
39,535
46,019
Mitigated
45,847
14,726
Healing
17,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Heendriks
Cupid
8,233
4,674
1,010
7,265
16,852
6,718
1,067
4,652
12,200
0
69,017
L
Vulcan
15,373
2,198
0
1,278
14,444
6,418
440
3,138
11,306
80,290
0
W
Baron Samedi
HydeStayeR
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
Pilgrimm
Sylvanus
12,163
2,317
4,901
8,204
20,990
32,739
821
6,701
14,289
28,607
0
W
Medusa
SSmorc
Medusa
32,651
12,483
0
4,153
18,545
13,108
3,027
8,717
9,828
0
132,280
L
5,826
1,310
0
5,173
24,247
32,883
0
4,455
19,792
0
19,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,974
Gold Earned
37,892
261
Minions Killed
226
0
Camps Cleared
0
972,340
Distance Traveled
710,209
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,073
615
115
6
0
301,148
2
L
Vulcan
11,687
649
129
7
0
328,241
1
W
Baron Samedi
8,531
474
0
0
0
0
0
W
Sylvanus
14,176
788
33
2
0
333,393
1
W
Medusa
15,185
844
193
11
0
376,816
4
L
Hercules
10,214
567
17
1
0
342,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role