Player Matchup

Hera
Hera
DestructordeDIOS
Hera
Level 82
God Stats
7W - 3L
1,555 SR
Queue Stats
190W - 221L
1,415 Elo+
Solo
Danzaburou
Danzaburou
Im_Frannk
Danzaburou
Level 68
God Stats
3W - 1L
1,796 SR
Queue Stats
19W - 17L
1,459 Elo+
Solo
Ne Zha
Ne Zha
Kaslu morKa
Ne Zha
Level 56
God Stats
7W - 2L
1,678 SR
Queue Stats
17W - 16L
1,427 Elo+
Solo
Nox
Nox
Mummur
Nox
Level 66
God Stats
2W - 0L
1,597 SR
Queue Stats
25W - 19L
1,486 Elo+
Solo
Vamana
Vamana
Ruanzin_027
Vamana
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 193L
1,504 Elo+
Solo
Team Averages
Level 71
1,625 SR
1,458 Elo+

VS

Team Averages
Level 84
1,392 SR
1,394 Elo+
Zhong Kui
Zhong Kui
Canunfre1212
Zhong Kui
Level 64
God Stats
2W - 5L
1,327 SR
Queue Stats
47W - 58L
1,366 Elo+
Party 1
Vulcan
Vulcan
Hanzo___Hasashii
Vulcan
Level 85
God Stats
26W - 44L
1,404 SR
Queue Stats
96W - 122L
1,375 Elo+
Solo
Thanatos
Thanatos
TopDeLinha2018
Thanatos
Level 80
God Stats
9W - 12L
1,450 SR
Queue Stats
37W - 41L
1,406 Elo+
Solo
Chaac
Chaac
arley191
Chaac
Level 123
God Stats
2W - 1L
1,775 SR
Queue Stats
100W - 117L
1,425 Elo+
Solo
Medusa
Medusa
leozaina987
Medusa
Level 69
God Stats
0W - 8L
1,005 SR
Queue Stats
64W - 76L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 4
10,998
550
17,836
13,212
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Im_Frannk
Danzaburou
19
3 / 1 / 2
11,789
589
14,737
16,008
6,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
18
4 / 0 / 3
10,840
542
6,814
20,248
9,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
Mummur
Nox
15
1 / 1 / 12
10,082
504
5,143
14,727
13,410
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Vamana
17
4 / 6 / 2
11,043
552
15,525
23,538
19,248
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Canunfre1212
Zhong Kui
16
4 / 3 / 3
10,177
509
18,261
19,922
15,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
4 / 5 / 0
9,213
461
13,954
12,180
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
14
4 / 5 / 2
8,860
443
4,782
15,925
7,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
arley191
Chaac
13
0 / 2 / 3
8,503
425
6,977
19,878
18,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
14
1 / 3 / 2
8,888
444
7,490
15,407
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
18
Kills
13
13
Deaths
18
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Canunfre1212
Zhong Kui
4
3
3
1.83
W
6
5
4
1.6
L
4
5
0
0.8
W
Danzaburou
Im_Frannk
Danzaburou
3
1
2
4
W
Ne Zha
4
0
3
5.5
W
Nox
Mummur
Nox
1
1
12
7
W
Vamana
4
6
2
0.83
L
Thanatos
4
5
2
1
L
Chaac
arley191
Chaac
0
2
3
0.75
L
Medusa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,055
Damage
51,464
87,733
Taken
83,312
54,370
Mitigated
53,144
36,238
Healing
34,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Canunfre1212
Zhong Kui
18,261
2,155
0
8,967
19,922
15,604
117
2,261
17,661
75,608
0
W
17,836
4,107
0
5,927
13,212
5,085
654
6,480
6,732
86,335
0
L
13,954
4,965
0
1,805
12,180
5,156
0
8,912
3,268
69,678
0
W
Danzaburou
Im_Frannk
Danzaburou
14,737
7,084
0
10,914
16,008
6,813
2,498
3,208
12,800
0
117,848
W
Ne Zha
6,814
2,815
0
10,421
20,248
9,814
939
3,259
16,989
0
102,490
W
Nox
Mummur
Nox
5,143
929
200
3,406
14,727
13,410
405
4,485
10,242
26,182
0
W
Vamana
15,525
9,496
0
5,370
23,538
19,248
1,205
14,783
8,755
0
93,114
L
Thanatos
4,782
1,293
0
10,470
15,925
7,755
0
4,559
11,366
0
57,162
L
Chaac
arley191
Chaac
6,977
518
2,399
5,811
19,878
18,537
0
4,020
15,858
0
35,641
L
Medusa
7,490
3,903
0
4,660
15,407
6,092
165
3,227
12,180
0
62,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,752
Gold Earned
45,641
640
Minions Killed
445
0
Camps Cleared
0
1,940,963
Distance Traveled
1,897,371
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,177
509
123
6
0
357,815
3
W
Hera
10,998
550
146
7
0
389,455
9
L
Vulcan
9,213
461
91
5
0
382,860
1
W
Danzaburou
11,789
589
179
9
0
373,719
5
W
Ne Zha
10,840
542
149
7
0
443,023
0
W
Nox
10,082
504
33
2
0
361,811
13
W
Vamana
11,043
552
133
7
0
372,955
0
L
Thanatos
8,860
443
87
4
0
370,766
3
L
Chaac
8,503
425
60
3
0
416,780
14
L
Medusa
8,888
444
84
4
0
369,150
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role