Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BlipBlapAttack
Ymir
Level 158
God Stats
43W - 44L
1,557 SR
Queue Stats
692W - 732L
1,494 Elo+
Solo
Shiva
Shiva
Psyxhedelic
Shiva
Level 154
God Stats
15W - 11L
1,618 SR
Queue Stats
71W - 61L
1,549 Elo+
Solo
Izanami
Izanami
RiverJays
Izanami
Level 144
God Stats
0W - 2L
1,289 SR
Queue Stats
74W - 62L
1,537 Elo+
Solo
Nu Wa
Nu Wa
Shinji_012
Nu Wa
Level 158
God Stats
5W - 8L
1,568 SR
Queue Stats
617W - 614L
1,593 Elo+
Solo
Team Averages
Level 150
1,506 SR
1,535 Elo+

VS

Team Averages
Level 95
1,661 SR
1,551 Elo+
Horus
Horus
MegaLightning
Horus
Level 111
God Stats
5W - 2L
1,728 SR
Queue Stats
18W - 18L
1,490 Elo+
Party 1
Jing Wei
Jing Wei
Paiwii
Jing Wei
Level 120
God Stats
7W - 13L
1,488 SR
Queue Stats
37W - 39L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
Xrama75
Kukulkan
Level 124
God Stats
8W - 7L
1,573 SR
Queue Stats
370W - 402L
1,465 Elo+
Solo
Fenrir
Fenrir
bababababazinga
Fenrir
Level 51
God Stats
1W - 0L
1,759 SR
Queue Stats
37W - 17L
1,695 Elo+
Solo
Thanatos
Thanatos
nickleless
Thanatos
Level 69
God Stats
9W - 3L
1,756 SR
Queue Stats
228W - 188L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 3 / 3
6,959
497
5,990
10,956
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 1 / 2
6,762
483
3,389
12,442
7,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
4 / 8 / 1
7,948
568
5,184
13,245
10,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
RiverJays
Izanami
12
0 / 3 / 1
6,904
493
5,629
9,734
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
11
1 / 3 / 2
6,652
475
6,065
6,497
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,980
499
8,322
11,284
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Paiwii
Jing Wei
13
0 / 0 / 2
7,354
525
2,843
6,783
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Xrama75
Kukulkan
12
0 / 2 / 2
7,231
517
5,849
6,906
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 3 / 1
9,240
660
11,108
13,164
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
nickleless
Thanatos
13
8 / 2 / 4
8,480
606
7,743
13,144
5,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
18
18
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
3
3
0.83
L
1
1
2
2
W
2
1
3
3.5
W
Jing Wei
Paiwii
Jing Wei
0
0
2
1
L
4
8
1
0.56
L
Izanami
RiverJays
Izanami
0
3
1
0.17
L
Nu Wa
1
3
2
0.67
W
Kukulkan
Xrama75
Kukulkan
0
2
2
0.5
W
8
3
1
2.83
W
Thanatos
nickleless
Thanatos
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,257
Damage
35,865
52,874
Taken
51,281
27,113
Mitigated
25,670
15,211
Healing
28,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,990
1,313
0
3,757
10,956
4,015
0
705
10,087
0
42,561
L
3,389
744
0
4,575
12,442
7,823
0
2,623
9,819
19,617
946
W
8,322
4,071
807
3,734
11,284
6,696
0
2,626
8,562
0
24,764
W
Jing Wei
Paiwii
Jing Wei
2,843
2,019
0
5,141
6,783
2,457
2,545
721
6,062
0
57,591
L
5,184
2,129
0
2,506
13,245
10,832
0
0
12,478
0
36,468
L
Izanami
RiverJays
Izanami
5,629
2,509
0
3,883
9,734
2,734
0
0
9,734
0
63,729
L
Nu Wa
6,065
2,075
0
490
6,497
1,709
0
2,521
3,976
48,379
0
W
Kukulkan
Xrama75
Kukulkan
5,849
157
0
1,037
6,906
2,795
368
4,079
2,827
55,040
0
W
11,108
2,625
0
6,203
13,164
8,576
289
331
12,262
0
62,619
W
Thanatos
nickleless
Thanatos
7,743
2,689
0
12,017
13,144
5,146
0
1,308
11,769
0
59,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,225
Gold Earned
39,285
378
Minions Killed
443
0
Camps Cleared
0
1,235,244
Distance Traveled
1,364,326
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,959
497
85
6
0
286,965
3
L
Ymir
6,762
483
27
2
0
257,366
6
W
Horus
6,980
499
32
2
0
273,527
4
W
Jing Wei
7,354
525
102
7
0
270,346
10
L
Shiva
7,948
568
59
4
0
240,251
1
L
Izanami
6,904
493
121
9
0
236,860
3
L
Nu Wa
6,652
475
86
6
0
213,802
3
W
Kukulkan
7,231
517
109
8
0
259,783
3
W
Fenrir
9,240
660
113
8
0
238,922
2
W
Thanatos
8,480
606
87
6
0
321,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role