Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Agasuwooo
Pele
Level 128
God Stats
39W - 38L
1,476 SR
Queue Stats
188W - 207L
1,426 Elo+
Solo
Hel
Hel
ComeUpZan
Hel
Level 106
God Stats
8W - 13L
1,409 SR
Queue Stats
293W - 275L
1,399 Elo+
Solo
Rama
Rama
aizzenku
Rama
Level 25
God Stats
8W - 8L
1,519 SR
Queue Stats
60W - 40L
1,588 Elo+
Party 1
King Arthur
King Arthur
tr66ha4822
King Arthur
Level 67
God Stats
7W - 3L
1,775 SR
Queue Stats
190W - 195L
1,514 Elo+
Party 1
Team Averages
Level 72
1,536 SR
1,485 Elo+

VS

Team Averages
Level 72
1,450 SR
1,527 Elo+
Artio
Artio
Ext Fatboi
Artio
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 14L
1,563 Elo+
Party 2
Mercury
Mercury
Ext Ignorant
Mercury
Level 106
God Stats
1W - 3L
1,455 SR
Queue Stats
38W - 41L
1,560 Elo+
Party 2
Bellona
Bellona
Kortesa
Bellona
Level 119
God Stats
12W - 3L
1,657 SR
Queue Stats
65W - 62L
1,613 Elo+
Party 2
Janus
Janus
fineokay2987
Janus
Level 6
God Stats
2W - 1L
1,333 SR
Queue Stats
6W - 2L
1,568 Elo+
Party 2
Artemis
Artemis
zMacroz-_-
Artemis
Level 59
God Stats
7W - 10L
1,305 SR
Queue Stats
35W - 62L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 2 / 1
5,359
487
3,790
6,483
5,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
8
0 / 2 / 0
4,946
450
1,664
7,514
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 0
6,245
568
944
5,568
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
8
1 / 2 / 0
5,312
483
5,409
8,099
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
tr66ha4822
King Arthur
9
0 / 2 / 0
5,233
476
4,549
9,418
6,642
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
0 / 0 / 4
5,331
485
1,741
9,573
4,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
Ext Ignorant
Mercury
11
5 / 0 / 2
6,434
585
2,766
6,219
2,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Kortesa
Bellona
12
1 / 0 / 2
7,193
654
7,711
8,691
9,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 6
6,236
567
4,050
2,534
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
zMacroz-_-
Artemis
9
1 / 1 / 2
5,200
473
3,613
6,764
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
9
10
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
1
0.25
L
Pele
0
2
0
0
L
0
2
0
0
W
Artio
0
0
4
2
W
Mercury
Ext Ignorant
Mercury
5
0
2
6
W
Bellona
Kortesa
Bellona
1
0
2
2
L
Rama
1
2
0
0.5
W
2
0
6
5
L
King Arthur
tr66ha4822
King Arthur
0
2
0
0
W
Artemis
zMacroz-_-
Artemis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,356
Damage
19,881
37,082
Taken
33,781
19,713
Mitigated
18,986
11,038
Healing
14,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,790
459
0
1,401
6,483
5,435
302
1,461
5,022
11,360
3,655
L
Pele
1,664
484
0
1,466
7,514
2,713
0
438
7,076
0
23,865
L
944
0
164
2,424
5,568
1,945
0
1,302
4,266
47,905
0
W
Artio
1,741
432
1,528
3,616
9,573
4,780
0
2,338
7,233
14,149
0
W
Mercury
Ext Ignorant
Mercury
2,766
2,183
0
500
6,219
2,147
0
752
5,419
0
47,055
W
Bellona
Kortesa
Bellona
7,711
3,515
0
5,605
8,691
9,076
0
0
8,691
0
57,859
L
Rama
5,409
4,547
0
3,773
8,099
2,978
730
1,824
6,275
0
36,763
W
4,050
802
0
250
2,534
800
0
445
2,067
42,359
0
L
King Arthur
tr66ha4822
King Arthur
4,549
877
0
1,810
9,418
6,642
0
766
8,652
0
33,366
W
Artemis
zMacroz-_-
Artemis
3,613
1,737
0
2,741
6,764
2,183
0
1,046
5,718
0
26,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,095
Gold Earned
30,394
301
Minions Killed
336
0
Camps Cleared
0
989,455
Distance Traveled
1,103,617
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,359
487
7
1
0
197,329
1
L
Pele
4,946
450
53
5
0
208,254
4
L
Hel
6,245
568
105
10
0
189,608
0
W
Artio
5,331
485
11
1
0
220,332
0
W
Mercury
6,434
585
77
7
0
255,188
4
W
Bellona
7,193
654
119
11
0
215,603
4
L
Rama
5,312
483
73
7
0
173,385
2
W
Janus
6,236
567
79
7
0
225,384
2
L
King Arthur
5,233
476
63
6
0
220,879
1
W
Artemis
5,200
473
50
5
0
187,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role