Player Matchup

Hercules
Hercules
DefectiveGoth
Hercules
Level 69
God Stats
1W - 1L
1,707 SR
Queue Stats
37W - 57L
1,319 Elo+
Party 2
Kali
Kali
Hex-Girls-Thorn
Kali
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 67L
1,318 Elo+
Party 2
Agni
Agni
Nesteay
Agni
Level 78
God Stats
3W - 4L
1,217 SR
Queue Stats
12W - 19L
1,299 Elo+
Solo
Team Averages
Level 92
1,475 SR
1,312 Elo+

VS

Team Averages
Level 94
1,561 SR
1,414 Elo+
Sol
Sol
NoodleSquig
Sol
Level 26
God Stats
19W - 25L
1,357 SR
Queue Stats
25W - 36L
1,284 Elo+
Party 1
Bacchus
Bacchus
Tomac3
Bacchus
Level 151
God Stats
3W - 6L
1,520 SR
Queue Stats
452W - 279L
1,666 Elo+
Solo
Skadi
Skadi
minimeatballtom
Skadi
Level 106
God Stats
1W - 0L
1,806 SR
Queue Stats
28W - 37L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DefectiveGoth
Hercules
10
0 / 4 / 4
6,847
685
4,045
13,532
11,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 4 / 2
7,424
742
6,446
11,659
5,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
Nesteay
Agni
12
2 / 5 / 2
7,346
735
7,802
8,700
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 7
8,157
816
8,287
7,123
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Tomac3
Bacchus
13
2 / 1 / 10
8,796
880
8,403
12,733
18,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
6 / 2 / 6
8,382
838
11,458
7,475
3,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
13
13
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
DefectiveGoth
Hercules
0
4
4
0.5
L
2
4
2
0.75
L
Agni
Nesteay
Agni
2
5
2
0.6
W
5
1
7
8.5
W
Bacchus
Tomac3
Bacchus
2
1
10
7
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,293
Damage
28,148
33,891
Taken
27,331
21,210
Mitigated
25,461
6,957
Healing
5,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DefectiveGoth
Hercules
4,045
1,439
375
2,653
13,532
11,984
0
6,786
6,746
0
12,820
L
6,446
2,210
0
2,010
11,659
5,711
0
6,888
4,771
0
19,414
L
Agni
Nesteay
Agni
7,802
746
163
1,756
8,700
3,515
0
3,062
5,638
25,357
0
W
8,287
2,560
377
2,033
7,123
3,165
1,080
2,889
3,942
27,891
0
W
Bacchus
Tomac3
Bacchus
8,403
2,039
0
2,430
12,733
18,970
309
1,856
10,601
18,043
0
W
11,458
5,671
0
841
7,475
3,326
1,002
2,284
4,947
0
33,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,617
Gold Earned
25,335
81
Minions Killed
111
0
Camps Cleared
0
505,023
Distance Traveled
567,317
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,847
685
23
2
0
166,649
0
L
Kali
7,424
742
22
2
0
168,775
1
L
Agni
7,346
735
36
4
0
169,599
1
W
Sol
8,157
816
52
5
0
183,736
0
W
Bacchus
8,796
880
17
2
0
209,523
0
W
Skadi
8,382
838
42
4
0
174,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role