Player Matchup

Hercules
Hercules
CaptainOakules
Hercules
Level 28
God Stats
1W - 0L
1,660 SR
Queue Stats
4W - 2L
1,587 Elo+
Party 2
Poseidon
Poseidon
Karabiner98x
Poseidon
Level 125
God Stats
3W - 2L
1,552 SR
Queue Stats
281W - 297L
1,490 Elo+
Party 3
Jormungandr
Jormungandr
LBIZZARO
Jormungandr
Level 108
God Stats
3W - 1L
1,544 SR
Queue Stats
161W - 162L
1,432 Elo+
Party 3
Nike
Nike
insanitycentral
Nike
Level 160
God Stats
1W - 6L
1,018 SR
Queue Stats
328W - 345L
1,518 Elo+
Party 2
Chang'e
Chang'e
redharley19
Chang'e
Level 129
God Stats
1W - 0L
1,592 SR
Queue Stats
38W - 31L
1,547 Elo+
Party 2
Team Averages
Level 110
1,473 SR
1,515 Elo+

VS

Team Averages
Level 64
1,487 SR
1,509 Elo+
Neith
Neith
Blaze82085
Neith
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 77L
1,516 Elo+
Party 1
Rama
Rama
ProvingFox56519
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,599 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TylerDurdenTV
Tsukuyomi
Level 26
God Stats
1W - 1L
1,719 SR
Queue Stats
30W - 25L
1,536 Elo+
Solo
Agni
Agni
XltdPsycon
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,363 Elo+
Solo
Ra
Ra
neji512
Ra
Level 139
God Stats
0W - 3L
1,217 SR
Queue Stats
158W - 160L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
11 / 6 / 17
12,407
775
18,851
34,774
33,090
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Karabiner98x
Poseidon
20
9 / 1 / 18
13,642
853
22,523
14,829
8,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
LBIZZARO
Jormungandr
18
8 / 3 / 19
12,625
789
18,022
18,393
30,536
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
4 / 6 / 26
11,832
740
15,489
26,300
41,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
redharley19
Chang'e
18
4 / 1 / 24
11,456
716
11,138
17,714
14,384
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 9 / 5
8,844
553
11,976
19,187
10,400
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 6 / 7
11,960
748
23,450
20,552
12,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
TylerDurdenTV
Tsukuyomi
19
4 / 5 / 5
11,378
711
18,249
18,567
10,818
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 11 / 3
10,507
657
8,315
19,885
10,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 5 / 6
10,996
687
10,736
15,725
12,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
41
36
Kills
15
17
Deaths
36
104
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
0
9
5
0.28
W
Hercules
11
6
17
3.25
W
Poseidon
Karabiner98x
Poseidon
9
1
18
18
W
Jormungandr
LBIZZARO
Jormungandr
8
3
19
5.83
L
5
6
7
1.42
L
Tsukuyomi
TylerDurdenTV
Tsukuyomi
4
5
5
1.3
L
2
11
3
0.32
W
4
6
26
2.83
L
4
5
6
1.4
W
Chang'e
redharley19
Chang'e
4
1
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,023
Damage
72,726
112,010
Taken
93,916
127,959
Mitigated
57,138
47,760
Healing
29,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,976
2,717
697
2,567
19,187
10,400
0
11,698
7,297
0
16,461
W
Hercules
18,851
3,637
444
9,417
34,774
33,090
1,973
6,564
28,210
0
23,918
W
Poseidon
Karabiner98x
Poseidon
22,523
2,187
4,103
2,907
14,829
8,733
2,441
3,374
11,455
60,663
0
W
Jormungandr
LBIZZARO
Jormungandr
18,022
2,617
2,221
2,351
18,393
30,536
2,087
3,883
14,510
42,928
0
L
23,450
12,129
1,151
4,589
20,552
12,404
198
11,242
9,111
0
40,400
L
Tsukuyomi
TylerDurdenTV
Tsukuyomi
18,249
4,002
1,455
4,958
18,567
10,818
0
9,845
8,310
0
40,375
L
8,315
961
1,918
1,773
19,885
10,664
0
11,656
7,911
20,265
0
W
15,489
2,178
3,396
3,041
26,300
41,216
921
2,702
23,598
0
23,962
L
10,736
1,025
6,436
4,199
15,725
12,852
63
7,242
8,021
33,913
0
W
Chang'e
redharley19
Chang'e
11,138
1,129
13,336
6,544
17,714
14,384
1,580
2,528
15,186
24,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,962
Gold Earned
53,685
175
Minions Killed
154
0
Camps Cleared
0
1,578,689
Distance Traveled
1,363,672
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,844
553
11
1
0
262,410
1
W
Hercules
12,407
775
6
0
0
324,160
1
W
Poseidon
13,642
853
80
5
0
348,007
1
W
Jormungandr
12,625
789
42
3
0
284,978
0
L
Rama
11,960
748
45
3
0
265,492
1
L
Tsukuyomi
11,378
711
29
2
0
330,119
0
L
Agni
10,507
657
23
1
0
215,783
0
W
Nike
11,832
740
18
1
0
297,791
0
L
Ra
10,996
687
46
3
0
289,868
2
W
Chang'e
11,456
716
29
2
0
323,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role