Player Matchup

Janus
Janus
Brianpalooza
Janus
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 24L
1,248 Elo+
Party 1
Izanami
Izanami
RedeemtheDamned
Izanami
Level 101
God Stats
2W - 0L
1,306 SR
Queue Stats
8W - 21L
1,260 Elo+
Party 1
Bacchus
Bacchus
curbyourtism
Bacchus
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,084 Elo+
Party 1
Team Averages
Level 72
1,435 SR
1,198 Elo+

VS

Team Averages
Level 60
1,390 SR
1,298 Elo+
Sylvanus
Sylvanus
AshesOfAzarath
Sylvanus
Level 82
God Stats
3W - 9L
1,461 SR
Queue Stats
134W - 205L
1,315 Elo+
Solo
Yu Huang
Yu Huang
Jae_Ali_Da_God
Yu Huang
Level 13
God Stats
1W - 3L
1,331 SR
Queue Stats
5W - 8L
1,239 Elo+
Party 2
Ishtar
Ishtar
XvKarate
Ishtar
Level 84
God Stats
5W - 7L
1,378 SR
Queue Stats
130W - 189L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,484
648
6,828
5,987
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 0 / 0
6,955
696
10,019
5,505
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
curbyourtism
Bacchus
11
0 / 0 / 1
6,158
616
1,393
2,924
2,660
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 1 / 1
6,740
674
2,811
12,350
8,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
12
2 / 0 / 0
7,227
723
4,197
5,217
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
XvKarate
Ishtar
11
0 / 1 / 2
6,636
664
3,538
6,715
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
2
Kills
2
2
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
1
1
0.5
W
0
2
2
0.5
L
Yu Huang
2
0
0
2
W
2
0
0
2
L
Ishtar
XvKarate
Ishtar
0
1
2
1
W
Bacchus
curbyourtism
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,240
Damage
10,546
14,416
Taken
24,282
7,320
Mitigated
14,484
3,624
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
2,811
488
2,077
3,885
12,350
8,978
0
3,166
9,184
10,668
0
W
6,828
0
0
1,240
5,987
2,391
484
2,973
2,858
27,548
0
L
Yu Huang
4,197
902
319
384
5,217
2,433
0
2,653
2,564
19,325
0
W
10,019
6,076
0
2,384
5,505
2,269
1,084
2,932
2,477
0
34,106
L
Ishtar
XvKarate
Ishtar
3,538
1,728
0
2,598
6,715
3,073
0
2,462
4,253
0
25,514
W
Bacchus
curbyourtism
Bacchus
1,393
170
0
0
2,924
2,660
0
817
2,040
13,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,597
Gold Earned
20,603
126
Minions Killed
117
0
Camps Cleared
0
509,336
Distance Traveled
479,796
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,740
674
15
2
0
154,986
3
W
Janus
6,484
648
37
4
0
168,159
0
L
Yu Huang
7,227
723
55
6
0
161,035
2
W
Izanami
6,955
696
70
7
0
160,182
0
L
Ishtar
6,636
664
47
5
0
163,775
3
W
Bacchus
6,158
616
19
2
0
180,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role