Player Matchup

Danzaburou
Danzaburou
HottieTottie
Danzaburou
Level 83
God Stats
2W - 0L
1,729 SR
Queue Stats
51W - 39L
1,606 Elo+
Party 1
Rama
Rama
SmolBoi2
Rama
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,520 Elo+
Party 1
Maui
Maui
TrueUdo
Maui
Level 127
God Stats
6W - 2L
1,755 SR
Queue Stats
78W - 68L
1,572 Elo+
Party 1
Poseidon
Poseidon
YoungOso
Poseidon
Level 82
God Stats
4W - 3L
1,617 SR
Queue Stats
65W - 73L
1,493 Elo+
Party 1
Arachne
Arachne
yoloman500G
Arachne
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,543 Elo+
Party 1
Team Averages
Level 78
1,620 SR
1,547 Elo+

VS

Team Averages
Level 22
1,603 SR
1,524 Elo+
Merlin
Merlin
Alphafox1150
Merlin
Level 27
God Stats
1W - 1L
1,722 SR
Queue Stats
19W - 19L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
Archervonkri
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,525 Elo+
Party 2
Cerberus
Cerberus
Drunk__Squirrel
Cerberus
Level 27
God Stats
2W - 3L
1,590 SR
Queue Stats
31W - 35L
1,486 Elo+
Solo
Thanatos
Thanatos
cooltails0
Thanatos
Level 24
God Stats
1W - 2L
1,705 SR
Queue Stats
1W - 2L
1,686 Elo+
Party 2
Hun Batz
Hun Batz
hixsk43
Hun Batz
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 21L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HottieTottie
Danzaburou
20
13 / 0 / 18
13,901
869
25,117
13,882
6,189
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
20
6 / 2 / 15
12,651
791
14,101
13,865
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
TrueUdo
Maui
19
3 / 1 / 27
11,749
734
14,236
14,436
6,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Poseidon
YoungOso
Poseidon
20
9 / 6 / 15
12,463
779
14,593
12,531
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
yoloman500G
Arachne
20
8 / 4 / 14
12,818
801
15,439
19,307
11,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
1 / 8 / 2
10,913
682
11,499
15,675
7,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Archervonkri
Gilgamesh
17
3 / 8 / 1
10,362
648
13,237
22,081
18,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
18
2 / 6 / 6
11,648
728
15,278
28,921
28,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
cooltails0
Thanatos
17
2 / 9 / 0
10,642
665
2,511
18,509
8,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
hixsk43
Hun Batz
19
5 / 9 / 4
11,923
745
12,689
15,712
8,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
26
39
Kills
13
13
Deaths
40
89
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
8
2
0.25
L
Gilgamesh
Archervonkri
Gilgamesh
3
8
1
0.44
L
Cerberus
2
6
6
0.83
W
Danzaburou
HottieTottie
Danzaburou
13
0
18
22
W
Rama
6
2
15
6.75
W
Maui
TrueUdo
Maui
3
1
27
16.5
W
Poseidon
YoungOso
Poseidon
9
6
15
2.75
L
Thanatos
cooltails0
Thanatos
2
9
0
0.22
L
Hun Batz
hixsk43
Hun Batz
5
9
4
0.78
W
Arachne
yoloman500G
Arachne
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,486
Damage
55,214
74,021
Taken
100,898
33,913
Mitigated
71,288
18,777
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,499
748
0
217
15,675
7,885
306
5,339
10,336
63,747
0
L
Gilgamesh
Archervonkri
Gilgamesh
13,237
2,448
0
2,670
22,081
18,308
0
6,814
15,104
0
35,370
L
Cerberus
15,278
156
0
4,749
28,921
28,284
45
6,815
21,828
42,390
0
W
Danzaburou
HottieTottie
Danzaburou
25,117
15,290
0
7,961
13,882
6,189
1,628
4,378
9,504
0
57,741
W
Rama
14,101
8,335
0
2,416
13,865
5,090
1,476
7,208
6,657
0
43,742
W
Maui
TrueUdo
Maui
14,236
3,074
0
861
14,436
6,871
319
4,972
9,464
25,555
0
W
Poseidon
YoungOso
Poseidon
14,593
2,414
0
1,119
12,531
4,751
1,207
2,151
10,380
46,663
0
L
Thanatos
cooltails0
Thanatos
2,511
413
0
5,409
18,509
8,628
0
7,858
10,611
0
17,541
L
Hun Batz
hixsk43
Hun Batz
12,689
2,765
0
644
15,712
8,183
1,182
1,685
14,027
0
44,360
W
Arachne
yoloman500G
Arachne
15,439
9,332
0
6,420
19,307
11,012
1,463
8,068
11,239
0
50,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,582
Gold Earned
55,488
277
Minions Killed
346
0
Camps Cleared
0
1,572,131
Distance Traveled
1,462,924
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,913
682
94
6
0
242,059
3
L
Gilgamesh
10,362
648
51
3
0
311,784
1
L
Cerberus
11,648
728
92
6
0
348,422
4
W
Danzaburou
13,901
869
88
6
0
315,329
2
W
Rama
12,651
791
42
3
0
285,617
0
W
Maui
11,749
734
30
2
0
315,415
0
W
Poseidon
12,463
779
49
3
0
293,056
2
L
Thanatos
10,642
665
43
3
0
309,455
0
L
Hun Batz
11,923
745
66
4
0
251,204
1
W
Arachne
12,818
801
68
4
0
362,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role