Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ixonn31
Aphrodite
Level 140
God Stats
1W - 0L
1,608 SR
Queue Stats
22W - 17L
1,581 Elo+
Party 1
Jing Wei
Jing Wei
icecreamlicker12
Jing Wei
Level 103
God Stats
5W - 5L
1,486 SR
Queue Stats
127W - 114L
1,573 Elo+
Solo
Medusa
Medusa
legrandchaton
Medusa
Level 160
God Stats
1W - 0L
1,924 SR
Queue Stats
39W - 24L
1,637 Elo+
Party 1
Cliodhna
Cliodhna
yuma534
Cliodhna
Level 128
God Stats
1W - 0L
1,710 SR
Queue Stats
22W - 11L
1,654 Elo+
Party 1
Team Averages
Level 138
1,646 SR
1,589 Elo+

VS

Team Averages
Level 114
1,465 SR
1,544 Elo+
Discordia
Discordia
FANFAR0N
Discordia
Level 160
God Stats
8W - 6L
1,644 SR
Queue Stats
466W - 496L
1,545 Elo+
Solo
Yemoja
Yemoja
Leematrix
Yemoja
Level 158
God Stats
0W - 1L
1,393 SR
Queue Stats
47W - 75L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Monagerama
Morgan Le Fay
Level 46
God Stats
3W - 8L
1,328 SR
Queue Stats
193W - 188L
1,547 Elo+
Solo
Bacchus
Bacchus
Torymu
Bacchus
Level 86
God Stats
1W - 1L
1,458 SR
Queue Stats
183W - 129L
1,620 Elo+
Solo
Thanatos
Thanatos
martibg
Thanatos
Level 121
God Stats
5W - 4L
1,502 SR
Queue Stats
171W - 147L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
5 / 4 / 18
11,375
813
12,196
20,270
26,285
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Ixonn31
Aphrodite
17
6 / 3 / 16
10,652
761
15,241
15,481
9,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 3 / 14
11,646
832
16,058
14,591
7,063
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
6 / 3 / 19
11,374
812
22,046
15,054
8,219
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
yuma534
Cliodhna
19
10 / 2 / 23
11,950
854
27,429
15,174
13,047
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FANFAR0N
Discordia
17
1 / 6 / 10
9,622
687
17,195
14,862
8,534
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Leematrix
Yemoja
16
1 / 7 / 10
8,882
634
2,144
25,028
28,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Monagerama
Morgan Le Fay
18
7 / 8 / 5
10,908
779
20,456
20,248
12,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Torymu
Bacchus
16
1 / 7 / 6
8,806
629
10,572
26,357
39,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
martibg
Thanatos
16
5 / 7 / 3
10,144
725
12,748
17,896
11,069
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
49
35
Kills
15
15
Deaths
35
90
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
4
18
3.5
L
Discordia
FANFAR0N
Discordia
1
6
10
1
W
Aphrodite
Ixonn31
Aphrodite
6
3
16
4.67
L
Yemoja
Leematrix
Yemoja
1
7
10
0.86
L
Morgan Le Fay
Monagerama
Morgan Le Fay
7
8
5
1.19
L
Bacchus
Torymu
Bacchus
1
7
6
0.57
W
8
3
14
5
W
6
3
19
5.17
L
Thanatos
martibg
Thanatos
5
7
3
0.93
W
Cliodhna
yuma534
Cliodhna
10
2
23
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,970
Damage
63,115
80,570
Taken
104,391
64,609
Mitigated
100,386
37,329
Healing
30,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,196
252
2,226
3,827
20,270
26,285
391
10,911
9,040
15,761
0
L
Discordia
FANFAR0N
Discordia
17,195
1,169
808
1,447
14,862
8,534
0
3,869
10,993
40,446
0
W
Aphrodite
Ixonn31
Aphrodite
15,241
1,206
9,776
7,822
15,481
9,995
793
10,320
5,019
25,400
0
L
Yemoja
Leematrix
Yemoja
2,144
917
11,091
4,481
25,028
28,127
15
6,204
18,824
6,160
0
L
Morgan Le Fay
Monagerama
Morgan Le Fay
20,456
2,149
337
2,289
20,248
12,946
35
3,152
17,096
37,805
0
L
Bacchus
Torymu
Bacchus
10,572
495
751
3,540
26,357
39,710
25
8,116
18,241
20,823
0
W
16,058
12,283
2,394
2,876
14,591
7,063
4,456
9,911
4,584
0
34,733
W
22,046
9,939
2,889
2,422
15,054
8,219
2,887
9,755
4,896
0
50,115
L
Thanatos
martibg
Thanatos
12,748
2,025
651
4,968
17,896
11,069
0
6,096
11,800
0
17,712
W
Cliodhna
yuma534
Cliodhna
27,429
3,620
1,646
1,451
15,174
13,047
546
8,278
6,664
0
38,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,997
Gold Earned
48,362
145
Minions Killed
114
0
Camps Cleared
0
1,346,222
Distance Traveled
1,169,958
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,375
813
13
1
0
247,615
4
L
Discordia
9,622
687
48
3
0
231,368
1
W
Aphrodite
10,652
761
16
1
0
269,024
0
L
Yemoja
8,882
634
4
0
0
223,033
2
L
Morgan Le Fay
10,908
779
38
3
0
239,206
1
L
Bacchus
8,806
629
8
1
0
252,086
1
W
Jing Wei
11,646
832
40
3
0
263,561
2
W
Medusa
11,374
812
63
5
0
261,521
0
L
Thanatos
10,144
725
16
1
0
224,265
4
W
Cliodhna
11,950
854
13
1
0
304,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role