Player Matchup

Horus
Horus
 
Horus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
K00LALA
Charybdis
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,337 Elo+
Solo
Bastet
Bastet
Kevykins
Bastet
Level 127
God Stats
1W - 0L
1,675 SR
Queue Stats
15W - 10L
1,594 Elo+
Party 1
Ganesha
Ganesha
Kilgor3xSmasH
Ganesha
Level 101
God Stats
4W - 1L
1,677 SR
Queue Stats
99W - 70L
1,591 Elo+
Party 1
Zeus
Zeus
LeoTheDoc
Zeus
Level 106
God Stats
16W - 10L
1,694 SR
Queue Stats
49W - 41L
1,553 Elo+
Solo
Team Averages
Level 103
1,609 SR
1,515 Elo+

VS

Team Averages
Level 88
1,599 SR
1,540 Elo+
Susano
Susano
BecoDiagonal
Susano
Level 55
God Stats
1W - 2L
1,489 SR
Queue Stats
122W - 117L
1,464 Elo+
Solo
Hercules
Hercules
GeneralDesmadre
Hercules
Level 118
God Stats
5W - 10L
1,445 SR
Queue Stats
24W - 28L
1,556 Elo+
Party 2
Ra
Ra
PitoChicoDie
Ra
Level 72
God Stats
2W - 1L
1,932 SR
Queue Stats
11W - 10L
1,649 Elo+
Party 2
Horus
Horus
avilcfr
Horus
Level 128
God Stats
39W - 28L
1,613 SR
Queue Stats
342W - 325L
1,534 Elo+
Solo
Rama
Rama
évangéline
Rama
Level 65
God Stats
16W - 19L
1,517 SR
Queue Stats
234W - 256L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 0 / 10
10,702
1,070
9,991
8,494
7,170
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
K00LALA
Charybdis
16
1 / 3 / 11
9,511
951
16,767
10,948
5,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
Kevykins
Bastet
16
8 / 0 / 7
11,516
1,152
17,267
11,482
5,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
16
0 / 0 / 16
11,130
1,113
6,228
9,449
14,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
16
4 / 1 / 10
10,647
1,065
21,869
6,552
2,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

268

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
0 / 2 / 2
8,756
876
7,326
7,276
2,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
15
2 / 3 / 2
9,567
957
7,031
24,344
22,520
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 2
10,188
1,019
10,067
10,352
4,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
avilcfr
Horus
15
0 / 5 / 4
9,053
905
10,378
21,177
22,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 4 / 3
9,629
963
8,626
13,997
5,215
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
16
Kills
4
4
Deaths
16
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
10
8
L
Susano
0
2
2
0.5
L
Hercules
2
3
2
1
W
Charybdis
K00LALA
Charybdis
1
3
11
2.17
W
Bastet
Kevykins
Bastet
8
0
7
11.5
W
Ganesha
0
0
16
8
W
Zeus
4
1
10
9
L
2
2
2
1.5
L
Horus
avilcfr
Horus
0
5
4
0.4
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,122
Damage
43,428
46,925
Taken
77,146
35,981
Mitigated
57,724
17,374
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,991
3,782
6,080
3,009
8,494
7,170
0
1,957
6,456
0
17,491
L
Susano
7,326
315
0
0
7,276
2,750
0
2,924
4,352
0
11,255
L
Hercules
7,031
2,528
0
8,383
24,344
22,520
0
7,981
16,363
0
9,271
W
Charybdis
K00LALA
Charybdis
16,767
7,441
0
2,154
10,948
5,989
0
2,165
8,473
0
42,023
W
Bastet
Kevykins
Bastet
17,267
5,290
0
3,257
11,482
5,593
0
1,817
9,308
0
34,429
W
Ganesha
6,228
964
0
2,180
9,449
14,688
0
3,049
6,211
16,034
0
W
Zeus
21,869
514
0
694
6,552
2,541
0
1,079
5,347
40,266
0
L
10,067
870
2,014
1,412
10,352
4,300
0
4,958
5,394
46,855
0
L
Horus
avilcfr
Horus
10,378
3,596
2,321
4,364
21,177
22,939
0
7,138
13,889
0
14,591
L
8,626
5,204
0
360
13,997
5,215
0
5,096
8,901
0
45,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,506
Gold Earned
47,193
179
Minions Killed
190
8
Camps Cleared
8
1,032,473
Distance Traveled
1,020,537
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,702
1,070
21
2
1
221,028
1
L
Susano
8,756
876
3
0
0
201,024
0
L
Hercules
9,567
957
8
1
1
219,983
0
W
Charybdis
9,511
951
57
6
1
174,539
2
W
Bastet
11,516
1,152
47
5
4
242,927
2
W
Ganesha
11,130
1,113
0
0
0
198,564
3
W
Zeus
10,647
1,065
54
5
2
195,415
3
L
Ra
10,188
1,019
84
8
4
209,360
0
L
Horus
9,053
905
6
1
0
210,819
0
L
Rama
9,629
963
89
9
3
179,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role