Player Matchup

Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
SerenityArtsy
Neith
Level 91
God Stats
0W - 1L
1,579 SR
Queue Stats
46W - 34L
1,604 Elo+
Party 3
Thanatos
Thanatos
VIPetee
Thanatos
Level 137
God Stats
13W - 13L
1,559 SR
Queue Stats
602W - 580L
1,528 Elo+
Party 1
Ao Kuang
Ao Kuang
Zer0BlankVoid
Ao Kuang
Level 43
God Stats
1W - 1L
1,748 SR
Queue Stats
17W - 14L
1,581 Elo+
Solo
Merlin
Merlin
leftherdrippinn
Merlin
Level 109
God Stats
2W - 2L
1,634 SR
Queue Stats
228W - 186L
1,512 Elo+
Party 1
Team Averages
Level 108
1,604 SR
1,545 Elo+

VS

Team Averages
Level 118
1,522 SR
1,563 Elo+
Amaterasu
Amaterasu
DeliRosa
Amaterasu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,594 Elo+
Solo
Ah Puch
Ah Puch
FortniteRules123
Ah Puch
Level 97
God Stats
9W - 3L
1,676 SR
Queue Stats
241W - 216L
1,603 Elo+
Party 2
Bellona
Bellona
beastboii202
Bellona
Level 147
God Stats
6W - 3L
1,590 SR
Queue Stats
320W - 355L
1,499 Elo+
Solo
Chaac
Chaac
xYamaArashi
Chaac
Level 88
God Stats
4W - 5L
1,441 SR
Queue Stats
208W - 196L
1,507 Elo+
Party 2
Sol
Sol
xxakronhammerxx
Sol
Level 129
God Stats
4W - 4L
1,405 SR
Queue Stats
337W - 317L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
7 / 5 / 10
14,109
672
24,164
21,806
11,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 3 / 15
13,495
643
20,570
19,032
10,142
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
VIPetee
Thanatos
20
5 / 7 / 7
12,791
609
20,401
25,613
19,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Zer0BlankVoid
Ao Kuang
20
8 / 4 / 11
14,195
676
19,183
29,047
31,194
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
1 / 5 / 8
11,917
567
26,035
12,714
5,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DeliRosa
Amaterasu
20
4 / 5 / 8
14,329
682
15,610
29,691
25,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 3 / 12
14,259
679
26,959
19,762
9,789
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
beastboii202
Bellona
20
4 / 8 / 12
14,134
673
22,060
34,479
29,725
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 5 / 14
13,338
635
11,855
30,146
33,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 4 / 11
14,778
704
21,315
20,524
9,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
80
23
Kills
23
24
Deaths
25
51
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
7
5
10
2.4
W
Amaterasu
DeliRosa
Amaterasu
4
5
8
1.6
W
5
3
12
3.67
L
2
3
15
3.17
L
Thanatos
VIPetee
Thanatos
5
7
7
1.21
L
Ao Kuang
Zer0BlankVoid
Ao Kuang
8
4
11
3.38
W
Bellona
beastboii202
Bellona
4
8
12
1.25
L
1
5
8
1
W
3
5
14
2
W
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,353
Damage
97,799
108,212
Taken
134,602
78,380
Mitigated
107,806
55,044
Healing
58,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
24,164
11,232
4,766
7,375
21,806
11,621
1,893
10,271
11,535
0
49,174
W
Amaterasu
DeliRosa
Amaterasu
15,610
4,559
5,091
7,853
29,691
25,009
1,230
9,572
20,119
0
28,986
W
26,959
959
4,287
6,504
19,762
9,789
1,306
5,555
14,207
58,889
0
L
20,570
5,886
1,766
6,005
19,032
10,142
868
8,197
10,835
0
64,315
L
Thanatos
VIPetee
Thanatos
20,401
1,394
3,402
16,114
25,613
19,460
0
13,174
12,439
0
35,522
L
Ao Kuang
Zer0BlankVoid
Ao Kuang
19,183
6,012
2,132
9,089
29,047
31,194
1,229
10,987
18,060
31,823
0
W
Bellona
beastboii202
Bellona
22,060
2,953
4,833
4,347
34,479
29,725
1,224
10,630
23,849
1,955
37,527
L
26,035
147
3,080
1,315
12,714
5,963
998
6,615
6,099
36,862
0
W
11,855
758
2,800
11,700
30,146
33,960
815
9,446
20,700
0
27,632
W
21,315
5,181
2,892
7,954
20,524
9,323
6,304
10,015
10,509
62,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,507
Gold Earned
70,838
255
Minions Killed
224
0
Camps Cleared
0
1,888,739
Distance Traveled
1,983,918
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,109
672
80
4
0
343,759
0
W
Amaterasu
14,329
682
30
1
0
413,997
1
W
Ah Puch
14,259
679
54
3
0
405,891
4
L
Neith
13,495
643
96
5
0
357,947
0
L
Thanatos
12,791
609
32
2
0
421,802
0
L
Ao Kuang
14,195
676
18
1
0
387,473
1
W
Bellona
14,134
673
28
1
0
381,198
5
L
Merlin
11,917
567
29
1
0
377,758
1
W
Chaac
13,338
635
43
2
0
403,839
0
W
Sol
14,778
704
69
3
0
378,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role