Player Matchup

Freya
Freya
BlueSkye1024
Freya
Level 102
God Stats
1W - 1L
1,333 SR
Queue Stats
23W - 39L
1,330 Elo+
Solo
Terra
Terra
Dysonglewis
Terra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
1,076 Elo+
Solo
Hun Batz
Hun Batz
Il0nGID0nGlI
Hun Batz
Level 118
God Stats
0W - 2L
1,106 SR
Queue Stats
15W - 22L
1,318 Elo+
Solo
Nu Wa
Nu Wa
ThisGirlCantPlay
Nu Wa
Level 143
God Stats
0W - 2L
1,293 SR
Queue Stats
98W - 131L
1,333 Elo+
Solo
Neith
Neith
Xiobaidin
Neith
Level 102
God Stats
5W - 4L
1,560 SR
Queue Stats
358W - 473L
1,324 Elo+
Solo
Team Averages
Level 98
1,358 SR
1,276 Elo+

VS

Team Averages
Level 72
1,530 SR
1,338 Elo+
Xing Tian
Xing Tian
Noo3zor
Xing Tian
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 53L
1,311 Elo+
Solo
He Bo
He Bo
SleepinSiren614
He Bo
Level 102
God Stats
2W - 1L
1,460 SR
Queue Stats
229W - 251L
1,318 Elo+
Solo
Ravana
Ravana
TanglyHickory59
Ravana
Level 69
God Stats
4W - 0L
1,634 SR
Queue Stats
73W - 95L
1,320 Elo+
Solo
Ra
Ra
alisonfernands
Ra
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 67L
1,396 Elo+
Solo
Persephone
Persephone
megaroo12
Persephone
Level 63
God Stats
2W - 1L
1,557 SR
Queue Stats
102W - 103L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 8
8,900
809
10,816
13,741
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 2 / 9
6,784
617
204
5,846
2,724
Hun Batz
Il0nGID0nGlI
Hun Batz
5
0 / 1 / 0
5,732
521
916
1,087
499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 4 / 14
7,808
710
9,995
9,326
3,802
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Xiobaidin
Neith
19
14 / 2 / 2
10,218
929
17,259
10,054
5,064
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Noo3zor
Xing Tian
15
0 / 4 / 13
9,188
835
4,181
17,608
19,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 2 / 6
9,700
882
11,077
8,699
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 3 / 7
9,915
901
4,536
10,504
8,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

16
6 / 5 / 6
9,811
892
9,902
10,597
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
megaroo12
Persephone
13
0 / 6 / 9
8,358
760
7,306
9,475
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
56
19
Kills
15
15
Deaths
20
33
Assists
41
Player
Kills
Deaths
Assists
KDA
L
5
6
8
1.5
L
0
2
9
2.25
L
Hun Batz
Il0nGID0nGlI
Hun Batz
0
1
0
0
W
Xing Tian
Noo3zor
Xing Tian
0
4
13
1.63
W
4
2
6
3.5
W
5
3
7
2.83
L
0
4
14
1.75
L
Neith
Xiobaidin
Neith
14
2
2
7.5
W
6
5
6
1.8
W
Persephone
megaroo12
Persephone
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,190
Damage
37,002
40,054
Taken
56,883
18,179
Mitigated
41,090
13,671
Healing
20,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,816
2,505
769
2,738
13,741
6,090
0
11,369
2,267
20,034
0
L
204
30
348
1,064
5,846
2,724
0
5,005
663
501
0
L
Hun Batz
Il0nGID0nGlI
Hun Batz
916
0
0
0
1,087
499
0
833
216
0
916
W
Xing Tian
Noo3zor
Xing Tian
4,181
289
943
4,026
17,608
19,557
703
6,776
10,832
10,320
0
W
11,077
380
1,293
3,081
8,699
3,732
3,035
2,832
5,867
25,337
0
W
4,536
511
1,275
2,184
10,504
8,326
1,221
4,045
6,459
0
15,713
L
9,995
2,536
791
1,633
9,326
3,802
0
7,097
2,003
19,946
0
L
Neith
Xiobaidin
Neith
17,259
8,964
1,024
5,304
10,054
5,064
0
8,162
1,754
0
33,068
W
9,902
1,361
3,356
1,996
10,597
5,534
554
4,239
6,358
26,653
0
W
Persephone
megaroo12
Persephone
7,306
751
880
1,216
9,475
3,941
1,182
3,122
6,347
20,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,442
Gold Earned
46,972
73
Minions Killed
138
0
Camps Cleared
0
602,366
Distance Traveled
976,288
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,900
809
28
3
0
176,516
1
L
Terra
6,784
617
1
0
0
109,717
0
L
Hun Batz
5,732
521
0
0
0
17,414
0
W
Xing Tian
9,188
835
3
0
0
212,762
4
W
He Bo
9,700
882
34
3
0
219,571
0
W
Ravana
9,915
901
32
3
0
189,863
0
L
Nu Wa
7,808
710
14
1
0
144,006
0
L
Neith
10,218
929
30
3
0
154,713
0
W
Ra
9,811
892
31
3
0
189,048
1
W
Persephone
8,358
760
38
3
0
165,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role