Player Matchup

Jing Wei
Jing Wei
LuckyUbris
Jing Wei
Level 79
God Stats
0W - 2L
1,843 SR
Queue Stats
14W - 36L
1,287 Elo+
Solo
Cthulhu
Cthulhu
MrJuicyJuice
Cthulhu
Level 149
God Stats
3W - 9L
1,401 SR
Queue Stats
253W - 284L
1,495 Elo+
Party 1
Sol
Sol
ReaverDaReaper
Sol
Level 78
God Stats
0W - 2L
1,399 SR
Queue Stats
2W - 9L
1,241 Elo+
Party 1
Aphrodite
Aphrodite
TheDamnPlanets
Aphrodite
Level 29
God Stats
2W - 1L
1,852 SR
Queue Stats
33W - 43L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
dongoat_
Gilgamesh
Level 109
God Stats
1W - 2L
1,340 SR
Queue Stats
200W - 217L
1,436 Elo+
Solo
Team Averages
Level 89
1,567 SR
1,373 Elo+

VS

Team Averages
Level 50
1,544 SR
1,472 Elo+
Ganesha
Ganesha
Banned Again725
Ganesha
Level 37
God Stats
4W - 0L
1,757 SR
Queue Stats
20W - 7L
1,658 Elo+
Party 2
Poseidon
Poseidon
MrJuny
Poseidon
Level 28
God Stats
2W - 2L
1,519 SR
Queue Stats
14W - 11L
1,432 Elo+
Party 2
Serqet
Serqet
XxSERQETxX
Serqet
Level 64
God Stats
2W - 4L
1,676 SR
Queue Stats
16W - 13L
1,424 Elo+
Party 2
Kukulkan
Kukulkan
adamari123
Kukulkan
Level 64
God Stats
9W - 7L
1,454 SR
Queue Stats
31W - 39L
1,369 Elo+
Solo
Cliodhna
Cliodhna
lul-kassh
Cliodhna
Level 59
God Stats
11W - 29L
1,312 SR
Queue Stats
137W - 180L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LuckyUbris
Jing Wei
17
0 / 10 / 0
9,973
623
5,512
23,736
8,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MrJuicyJuice
Cthulhu
17
1 / 3 / 2
10,252
641
12,591
24,174
23,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
3 / 11 / 1
10,905
682
19,264
22,648
7,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
TheDamnPlanets
Aphrodite
15
0 / 7 / 1
9,248
578
5,179
16,782
7,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
dongoat_
Gilgamesh
15
1 / 8 / 1
10,580
661
10,639
25,304
20,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 0 / 25
12,338
771
12,222
19,975
30,523
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
MrJuny
Poseidon
20
9 / 3 / 14
12,921
808
20,030
14,361
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
XxSERQETxX
Serqet
20
16 / 0 / 13
14,123
883
29,554
17,553
18,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
adamari123
Kukulkan
15
0 / 2 / 6
10,022
626
4,341
5,120
2,611
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
lul-kassh
Cliodhna
20
14 / 1 / 11
13,397
837
28,675
16,842
9,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
108
5
Kills
39
39
Deaths
6
5
Assists
69
Player
Kills
Deaths
Assists
KDA
W
0
0
25
12.5
L
Jing Wei
LuckyUbris
Jing Wei
0
10
0
0
L
Cthulhu
MrJuicyJuice
Cthulhu
1
3
2
0.67
W
Poseidon
MrJuny
Poseidon
9
3
14
5.33
L
3
11
1
0.32
L
Aphrodite
TheDamnPlanets
Aphrodite
0
7
1
0.07
W
Serqet
XxSERQETxX
Serqet
16
0
13
22.5
W
Kukulkan
adamari123
Kukulkan
0
2
6
1.5
L
Gilgamesh
dongoat_
Gilgamesh
1
8
1
0.19
W
Cliodhna
lul-kassh
Cliodhna
14
1
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,185
Damage
94,822
112,644
Taken
73,851
67,726
Mitigated
68,202
14,799
Healing
21,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,222
887
0
8,382
19,975
30,523
442
9,425
10,231
34,514
0
L
Jing Wei
LuckyUbris
Jing Wei
5,512
4,315
0
1,838
23,736
8,810
1,173
5,664
17,992
0
41,044
L
Cthulhu
MrJuicyJuice
Cthulhu
12,591
335
0
1,593
24,174
23,227
0
8,198
14,343
37,628
0
W
Poseidon
MrJuny
Poseidon
20,030
2,156
530
2,753
14,361
7,140
1,570
5,796
8,368
66,611
0
L
19,264
10,369
126
1,864
22,648
7,028
0
8,617
13,307
40,464
0
L
Aphrodite
TheDamnPlanets
Aphrodite
5,179
748
3,634
2,873
16,782
7,992
392
4,687
11,817
17,181
0
W
Serqet
XxSERQETxX
Serqet
29,554
7,352
0
3,324
17,553
18,628
1,526
8,425
8,712
0
52,152
W
Kukulkan
adamari123
Kukulkan
4,341
421
789
834
5,120
2,611
1,660
3,246
1,825
14,831
0
L
Gilgamesh
dongoat_
Gilgamesh
10,639
1,652
1,229
1,642
25,304
20,669
0
9,427
15,367
0
23,288
W
Cliodhna
lul-kassh
Cliodhna
28,675
1,555
694
4,379
16,842
9,300
0
8,832
7,681
0
70,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,958
Gold Earned
62,801
203
Minions Killed
317
0
Camps Cleared
0
1,408,799
Distance Traveled
1,600,160
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,338
771
27
2
0
324,876
2
L
Jing Wei
9,973
623
61
4
0
254,319
0
L
Cthulhu
10,252
641
53
3
0
334,902
3
W
Poseidon
12,921
808
116
7
0
361,704
5
L
Sol
10,905
682
48
3
0
260,832
0
L
Aphrodite
9,248
578
23
1
0
265,454
0
W
Serqet
14,123
883
64
4
0
397,493
3
W
Kukulkan
10,022
626
27
2
0
107,700
0
L
Gilgamesh
10,580
661
18
1
0
293,292
2
W
Cliodhna
13,397
837
83
5
0
408,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role