Player Matchup

Nemesis
Nemesis
BloodyMoonBalls
Nemesis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,410 Elo+
Solo
Anubis
Anubis
FULLY STRAPPED7
Anubis
Level 71
God Stats
3W - 0L
1,449 SR
Queue Stats
82W - 108L
1,410 Elo+
Solo
Tyr
Tyr
Hope_Hova
Tyr
Level 42
God Stats
1W - 2L
1,200 SR
Queue Stats
55W - 56L
1,437 Elo+
Solo
Skadi
Skadi
gh0sttraingirl
Skadi
Level 123
God Stats
2W - 2L
1,455 SR
Queue Stats
62W - 73L
1,390 Elo+
Solo
Artemis
Artemis
storm-lax
Artemis
Level 80
God Stats
1W - 4L
1,063 SR
Queue Stats
79W - 69L
1,438 Elo+
Solo
Team Averages
Level 83
1,334 SR
1,417 Elo+

VS

Team Averages
Level 99
1,448 SR
1,475 Elo+
Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Drag-on0304
Medusa
Level 29
God Stats
0W - 2L
1,157 SR
Queue Stats
57W - 53L
1,510 Elo+
Solo
Tiamat
Tiamat
dukuar
Tiamat
Level 121
God Stats
2W - 2L
1,592 SR
Queue Stats
91W - 120L
1,377 Elo+
Solo
Odin
Odin
montelong12
Odin
Level 129
God Stats
1W - 3L
1,492 SR
Queue Stats
109W - 112L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 13
8,362
929
9,619
13,555
12,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 3 / 4
7,886
876
7,618
7,306
4,072
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 3 / 8
7,831
870
8,015
13,333
12,829
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 2 / 8
8,056
895
12,290
8,633
3,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
storm-lax
Artemis
15
3 / 2 / 8
7,994
888
11,000
7,361
3,730
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 3 / 8
8,058
895
8,110
13,379
8,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
 
Awilix
13
3 / 4 / 7
7,217
802
8,707
9,731
4,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
14
4 / 4 / 4
7,366
818
9,175
8,428
3,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
dukuar
Tiamat
12
1 / 2 / 7
6,740
749
8,082
5,110
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 4 / 7
6,920
769
4,530
17,671
7,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
46
17
Kills
13
13
Deaths
17
41
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
3
8
2.33
L
Awilix
 
Awilix
3
4
7
1.63
W
2
3
13
2.83
L
Medusa
4
4
4
1.5
W
4
3
4
2
W
4
3
8
2.67
L
Tiamat
dukuar
Tiamat
1
2
7
2.25
W
4
2
8
4
L
2
4
7
1.38
W
Artemis
storm-lax
Artemis
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,542
Damage
38,604
50,188
Taken
54,319
37,026
Mitigated
27,876
16,435
Healing
18,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,110
124
859
6,279
13,379
8,991
0
1,754
11,625
15,473
0
L
Awilix
 
Awilix
8,707
2,783
1,016
1,902
9,731
4,385
0
1,604
8,127
0
14,334
W
9,619
3,884
2,489
2,857
13,555
12,572
370
3,562
9,993
0
12,973
L
Medusa
9,175
4,224
235
1,114
8,428
3,820
0
1,081
7,347
0
17,615
W
7,618
1,062
1,652
1,916
7,306
4,072
573
2,168
5,138
17,935
0
W
8,015
1,680
959
2,302
13,333
12,829
128
3,896
9,437
0
12,627
L
Tiamat
dukuar
Tiamat
8,082
719
660
1,236
5,110
2,721
0
538
4,572
16,855
0
W
12,290
7,631
383
2,409
8,633
3,823
1,412
3,323
5,310
0
22,647
L
4,530
548
172
4,608
17,671
7,959
0
2,641
15,030
0
9,371
W
Artemis
storm-lax
Artemis
11,000
5,078
459
1,009
7,361
3,730
1,200
3,243
4,118
0
24,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,129
Gold Earned
36,301
104
Minions Killed
87
0
Camps Cleared
0
908,757
Distance Traveled
897,980
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,058
895
35
4
0
193,462
4
L
Awilix
7,217
802
12
1
0
187,401
0
W
Nemesis
8,362
929
6
1
0
218,757
1
L
Medusa
7,366
818
14
2
0
197,944
1
W
Anubis
7,886
876
33
4
0
163,372
0
W
Tyr
7,831
870
13
1
0
203,928
3
L
Tiamat
6,740
749
22
2
0
156,024
0
W
Skadi
8,056
895
31
3
0
172,839
2
L
Odin
6,920
769
4
0
0
163,149
0
W
Artemis
7,994
888
21
2
0
149,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role