Player Matchup

Geb
Geb
Ababeijack
Geb
Level 32
God Stats
1W - 1L
1,282 SR
Queue Stats
4W - 3L
1,360 Elo+
Party 2
Thanatos
Thanatos
DavidZ48
Thanatos
Level 61
God Stats
5W - 4L
1,532 SR
Queue Stats
95W - 118L
1,382 Elo+
Party 1
Achilles
Achilles
FeketeFos
Achilles
Level 46
God Stats
4W - 1L
1,738 SR
Queue Stats
22W - 13L
1,533 Elo+
Party 2
Charybdis
Charybdis
JoelUltraB
Charybdis
Level 14
God Stats
1W - 3L
1,161 SR
Queue Stats
16W - 17L
1,276 Elo+
Party 1
Chang'e
Chang'e
Nale5002
Chang'e
Level 20
God Stats
1W - 1L
1,198 SR
Queue Stats
4W - 7L
1,216 Elo+
Party 1
Team Averages
Level 35
1,382 SR
1,354 Elo+

VS

Team Averages
Level 34
1,381 SR
1,393 Elo+
Kukulkan
Kukulkan
AliceValefor
Kukulkan
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 121L
1,448 Elo+
Party 3
Ymir
Ymir
Blitx9919
Ymir
Level 48
God Stats
0W - 2L
1,267 SR
Queue Stats
9W - 11L
1,530 Elo+
Solo
Thanatos
Thanatos
Laschoking21
Thanatos
Level 43
God Stats
9W - 15L
1,401 SR
Queue Stats
26W - 50L
1,336 Elo+
Solo
Neith
Neith
Mrllna
Neith
Level 11
God Stats
2W - 10L
1,239 SR
Queue Stats
6W - 13L
1,296 Elo+
Party 3
Hun Batz
Hun Batz
UPxSession
Hun Batz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 5
6,096
610
4,274
7,004
5,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
DavidZ48
Thanatos
10
3 / 1 / 2
6,034
603
3,816
9,185
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
FeketeFos
Achilles
10
4 / 1 / 1
6,250
625
5,089
7,391
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
JoelUltraB
Charybdis
9
4 / 0 / 3
6,004
600
9,376
6,473
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Nale5002
Chang'e
10
1 / 0 / 0
6,104
610
953
3,358
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AliceValefor
Kukulkan
9
1 / 2 / 0
5,279
528
2,825
5,234
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
7
0 / 3 / 1
4,490
449
2,533
10,585
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Laschoking21
Thanatos
10
1 / 5 / 0
5,622
562
4,688
8,984
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Mrllna
Neith
6
1 / 4 / 0
4,286
429
2,324
4,922
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
UPxSession
Hun Batz
1
0 / 0 / 0
3,422
342
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
14
Kills
3
3
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Kukulkan
AliceValefor
Kukulkan
1
2
0
0.5
L
Ymir
0
3
1
0.17
W
Thanatos
DavidZ48
Thanatos
3
1
2
4
W
Achilles
FeketeFos
Achilles
4
1
1
4.5
W
Charybdis
JoelUltraB
Charybdis
4
0
3
5.5
L
Thanatos
Laschoking21
Thanatos
1
5
0
0.2
L
Neith
Mrllna
Neith
1
4
0
0.25
W
Chang'e
Nale5002
Chang'e
1
0
0
1
L
Hun Batz
UPxSession
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,508
Damage
12,370
33,411
Taken
29,725
17,017
Mitigated
12,883
18,152
Healing
5,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,274
1,204
0
720
7,004
5,292
0
1,818
4,864
15,651
7,080
L
Kukulkan
AliceValefor
Kukulkan
2,825
25
0
250
5,234
1,731
0
953
4,281
30,456
0
L
Ymir
2,533
399
0
657
10,585
5,967
0
2,319
8,266
13,573
0
W
Thanatos
DavidZ48
Thanatos
3,816
1,101
0
8,703
9,185
4,113
0
588
8,597
0
45,475
W
Achilles
FeketeFos
Achilles
5,089
2,034
0
3,193
7,391
4,208
204
0
7,391
0
25,777
W
Charybdis
JoelUltraB
Charybdis
9,376
6,272
0
3,753
6,473
2,292
1,136
2,441
4,032
0
39,280
L
Thanatos
Laschoking21
Thanatos
4,688
1,402
0
4,982
8,984
3,623
0
0
8,496
0
32,742
L
Neith
Mrllna
Neith
2,324
1,609
0
74
4,922
1,562
0
1,186
3,736
0
12,133
W
Chang'e
Nale5002
Chang'e
953
112
294
1,489
3,358
1,112
1,078
511
2,847
32,367
0
L
Hun Batz
UPxSession
Hun Batz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,488
Gold Earned
23,099
293
Minions Killed
158
0
Camps Cleared
0
956,824
Distance Traveled
632,465
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,096
610
42
4
0
193,847
0
L
Kukulkan
5,279
528
64
6
0
167,196
1
L
Ymir
4,490
449
13
1
0
166,814
3
W
Thanatos
6,034
603
90
9
0
227,503
1
W
Achilles
6,250
625
42
4
0
186,173
0
W
Charybdis
6,004
600
52
5
0
169,879
1
L
Thanatos
5,622
562
57
6
0
155,462
3
L
Neith
4,286
429
24
2
0
138,987
0
W
Chang'e
6,104
610
67
7
0
179,422
1
L
Hun Batz
3,422
342
0
0
0
4,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role