Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CosmeFulanitoTKL
Kukulkan
Level 44
God Stats
17W - 6L
1,803 SR
Queue Stats
99W - 71L
1,570 Elo+
Party 1
Sylvanus
Sylvanus
el-mini-pepe
Sylvanus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,561 Elo+
Party 1
Heimdallr
Heimdallr
elmaschungoo
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 31L
1,634 Elo+
Party 1
Team Averages
Level 39
1,561 SR
1,553 Elo+

VS

Team Averages
Level 74
1,535 SR
1,515 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Fale007
He Bo
Level 28
God Stats
4W - 1L
1,621 SR
Queue Stats
53W - 21L
1,542 Elo+
Party 2
Achilles
Achilles
I-CEIFADOR-BR-l
Achilles
Level 124
God Stats
2W - 5L
1,259 SR
Queue Stats
362W - 466L
1,388 Elo+
Solo
Heimdallr
Heimdallr
damianmr93
Heimdallr
Level 43
God Stats
4W - 0L
1,722 SR
Queue Stats
58W - 23L
1,634 Elo+
Party 2
Xbalanque
Xbalanque
happofusagari
Xbalanque
Level 48
God Stats
3W - 1L
1,572 SR
Queue Stats
29W - 26L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 2 / 2
6,598
471
4,842
8,696
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
 
Hercules
7
1 / 0 / 0
5,840
417
1,757
3,051
1,248
Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 4 / 1
5,769
412
3,238
5,342
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
el-mini-pepe
Sylvanus
9
1 / 2 / 0
5,904
422
3,707
13,042
7,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
elmaschungoo
Heimdallr
12
0 / 3 / 1
6,750
482
6,508
12,632
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 0 / 4
7,709
551
4,118
6,007
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Fale007
He Bo
12
2 / 1 / 5
7,611
544
6,932
8,548
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
10
1 / 0 / 1
5,878
420
4,944
8,231
6,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
damianmr93
Heimdallr
14
6 / 1 / 0
8,652
618
5,004
7,214
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
happofusagari
Xbalanque
12
1 / 1 / 1
7,320
523
7,141
9,102
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
11
11
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
2
1
L
Hercules
 
Hercules
1
0
0
1
W
Cernunnos
 
Cernunnos
1
0
4
3
L
0
4
1
0.13
W
He Bo
Fale007
He Bo
2
1
5
4.5
W
Achilles
1
0
1
1.5
W
Heimdallr
damianmr93
Heimdallr
6
1
0
6
L
Sylvanus
el-mini-pepe
Sylvanus
1
2
0
0.5
L
Heimdallr
elmaschungoo
Heimdallr
0
3
1
0.17
W
Xbalanque
happofusagari
Xbalanque
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,052
Damage
28,139
42,763
Taken
39,102
19,315
Mitigated
18,323
13,239
Healing
18,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,842
1,944
0
1,432
8,696
3,190
0
1,464
7,193
0
45,778
L
Hercules
 
Hercules
1,757
998
0
1,303
3,051
1,248
0
405
2,646
0
22,901
W
Cernunnos
 
Cernunnos
4,118
2,186
0
4,576
6,007
2,536
313
1,127
4,880
0
63,013
L
3,238
497
0
0
5,342
2,008
273
557
4,782
32,710
0
W
He Bo
Fale007
He Bo
6,932
655
0
4,112
8,548
2,769
0
1,320
7,228
50,578
0
W
Achilles
4,944
1,057
0
2,336
8,231
6,151
0
1,588
6,643
0
17,198
W
Heimdallr
damianmr93
Heimdallr
5,004
1,755
0
3,554
7,214
3,640
408
1,703
5,511
0
65,310
L
Sylvanus
el-mini-pepe
Sylvanus
3,707
977
1,595
3,523
13,042
7,071
0
3,194
9,589
10,809
1,978
L
Heimdallr
elmaschungoo
Heimdallr
6,508
3,439
0
5,386
12,632
5,798
0
1,312
11,038
0
63,326
W
Xbalanque
happofusagari
Xbalanque
7,141
3,941
0
3,509
9,102
3,227
0
1,164
7,938
0
56,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,861
Gold Earned
37,170
296
Minions Killed
418
0
Camps Cleared
0
1,179,790
Distance Traveled
1,398,995
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,598
471
78
6
0
332,554
9
L
Hercules
5,840
417
41
3
0
131,834
3
W
Cernunnos
7,709
551
101
7
0
282,123
6
L
Kukulkan
5,769
412
60
4
0
195,995
3
W
He Bo
7,611
544
82
6
0
298,113
0
W
Achilles
5,878
420
21
2
0
302,786
1
W
Heimdallr
8,652
618
112
8
0
239,911
2
L
Sylvanus
5,904
422
17
1
0
290,988
0
L
Heimdallr
6,750
482
100
7
0
228,419
1
W
Xbalanque
7,320
523
102
7
0
276,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role