Player Matchup

Ares
Ares
Bontoog
Ares
Level 109
God Stats
0W - 1L
1,322 SR
Queue Stats
5W - 13L
1,308 Elo+
Solo
Janus
Janus
Jurgendir
Janus
Level 16
God Stats
11W - 7L
1,376 SR
Queue Stats
23W - 22L
1,384 Elo+
Solo
Serqet
Serqet
KrakenSizzle
Serqet
Level 120
God Stats
1W - 1L
1,417 SR
Queue Stats
207W - 269L
1,461 Elo+
Solo
Medusa
Medusa
RidexOrxPie
Medusa
Level 159
God Stats
13W - 12L
1,538 SR
Queue Stats
235W - 235L
1,550 Elo+
Solo
Izanami
Izanami
gustavito13215
Izanami
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,478 Elo+
Solo
Team Averages
Level 90
1,430 SR
1,436 Elo+

VS

Team Averages
Level 120
1,535 SR
1,497 Elo+
Ne Zha
Ne Zha
Alchen
Ne Zha
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,476 Elo+
Solo
King Arthur
King Arthur
PongLenis420x69
King Arthur
Level 24
God Stats
5W - 7L
1,588 SR
Queue Stats
59W - 46L
1,554 Elo+
Solo
Rama
Rama
Zero_Geass26
Rama
Level 159
God Stats
3W - 0L
1,844 SR
Queue Stats
20W - 19L
1,521 Elo+
Solo
Olorun
Olorun
chubbyDude10101
Olorun
Level 128
God Stats
1W - 0L
1,236 SR
Queue Stats
16W - 18L
1,396 Elo+
Solo
Tiamat
Tiamat
foegon
Tiamat
Level 147
God Stats
2W - 1L
1,508 SR
Queue Stats
140W - 142L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bontoog
Ares
17
2 / 7 / 3
10,844
723
15,896
33,097
44,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Janus
Jurgendir
Janus
20
7 / 2 / 3
12,943
863
19,872
11,568
6,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
17
2 / 9 / 4
10,851
723
12,029
21,844
16,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
13
0 / 0 / 0
8,577
572
540
1,748
636
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 9 / 4
9,811
654
4,618
20,417
10,400
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alchen
Ne Zha
19
5 / 4 / 14
12,484
832
15,222
15,602
7,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
PongLenis420x69
King Arthur
18
3 / 1 / 14
11,638
776
15,472
18,964
19,730
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 2 / 8
12,264
818
11,924
15,890
7,928
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 2 / 15
12,308
821
18,266
16,675
8,449
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
foegon
Tiamat
20
6 / 2 / 10
12,808
854
16,876
11,028
9,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
11
Kills
27
27
Deaths
11
14
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Alchen
Ne Zha
5
4
14
3
L
Ares
Bontoog
Ares
2
7
3
0.5
L
Janus
Jurgendir
Janus
7
2
3
4.25
L
Serqet
2
9
4
0.44
W
King Arthur
PongLenis420x69
King Arthur
3
1
14
10
L
Medusa
0
0
0
0
W
6
2
8
5
W
7
2
15
7.25
W
Tiamat
foegon
Tiamat
6
2
10
5.5
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,955
Damage
77,760
88,674
Taken
78,159
78,402
Mitigated
52,955
5,318
Healing
17,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Alchen
Ne Zha
15,222
6,357
0
3,738
15,602
7,346
882
7,456
7,170
0
43,952
L
Ares
Bontoog
Ares
15,896
779
566
2,384
33,097
44,239
0
13,502
19,595
31,347
0
L
Janus
Jurgendir
Janus
19,872
681
0
415
11,568
6,802
0
2,628
8,940
77,721
0
L
Serqet
12,029
1,838
0
479
21,844
16,325
0
9,430
12,414
0
26,925
W
King Arthur
PongLenis420x69
King Arthur
15,472
2,100
0
1,078
18,964
19,730
362
7,507
11,090
316
39,824
L
Medusa
540
146
0
0
1,748
636
0
499
1,249
0
8,467
W
11,924
10,338
0
4,463
15,890
7,928
1,569
9,045
6,749
0
44,972
W
18,266
8,962
363
5,217
16,675
8,449
4,199
7,607
8,137
45,062
0
W
Tiamat
foegon
Tiamat
16,876
1,829
0
2,781
11,028
9,502
2,446
3,385
7,253
63,074
0
L
4,618
2,083
0
1,474
20,417
10,400
0
9,399
11,018
0
30,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,026
Gold Earned
61,502
267
Minions Killed
331
0
Camps Cleared
0
1,275,989
Distance Traveled
1,716,582
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,484
832
52
3
0
367,055
2
L
Ares
10,844
723
13
1
0
287,955
1
L
Janus
12,943
863
151
10
0
339,085
2
L
Serqet
10,851
723
29
2
0
280,902
0
W
King Arthur
11,638
776
43
3
0
380,462
3
L
Medusa
8,577
572
15
1
0
156,344
2
W
Rama
12,264
818
70
5
0
318,511
2
W
Olorun
12,308
821
67
4
0
318,182
0
W
Tiamat
12,808
854
99
7
0
332,372
3
L
Izanami
9,811
654
59
4
0
211,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role