Player Matchup

Fafnir
Fafnir
Cap Swag
Fafnir
Level 160
God Stats
1W - 1L
1,523 SR
Queue Stats
369W - 248L
1,641 Elo+
Party 1
Nox
Nox
Insidious Gaara
Nox
Level 123
God Stats
38W - 35L
1,550 SR
Queue Stats
239W - 179L
1,634 Elo+
Party 1
Artemis
Artemis
Only Shikamaru
Artemis
Level 145
God Stats
4W - 2L
1,649 SR
Queue Stats
158W - 100L
1,688 Elo+
Party 1
Team Averages
Level 143
1,574 SR
1,654 Elo+

VS

Team Averages
Level 81
1,739 SR
1,553 Elo+
Thanatos
Thanatos
HOWDYxROWDY
Thanatos
Level 35
God Stats
1W - 4L
1,655 SR
Queue Stats
24W - 27L
1,553 Elo+
Solo
Guan Yu
Guan Yu
eyad01
Guan Yu
Level 103
God Stats
3W - 2L
1,910 SR
Queue Stats
37W - 30L
1,557 Elo+
Solo
Sol
Sol
ocATHE
Sol
Level 104
God Stats
6W - 5L
1,653 SR
Queue Stats
219W - 160L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cap Swag
Fafnir
20
3 / 1 / 7
14,579
729
14,060
24,324
40,882
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 3 / 5
12,515
626
11,897
10,826
6,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 6 / 6
13,720
686
23,430
18,751
11,222
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HOWDYxROWDY
Thanatos
19
6 / 6 / 1
13,970
699
11,774
22,029
13,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
eyad01
Guan Yu
17
0 / 3 / 5
12,315
616
7,749
25,023
39,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
ocATHE
Sol
20
4 / 1 / 3
14,221
711
20,779
17,081
16,379
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
10
Kills
10
10
Deaths
10
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Cap Swag
Fafnir
3
1
7
6.5
L
Thanatos
HOWDYxROWDY
Thanatos
6
6
1
1.08
W
3
3
5
1.83
W
4
6
6
1.17
L
Guan Yu
eyad01
Guan Yu
0
3
5
0.83
L
Sol
ocATHE
Sol
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,387
Damage
40,302
53,901
Taken
64,133
58,116
Mitigated
69,222
15,479
Healing
30,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Cap Swag
Fafnir
14,060
6,121
0
8,903
24,324
40,882
420
9,262
13,870
32,876
0
L
Thanatos
HOWDYxROWDY
Thanatos
11,774
2,236
0
12,938
22,029
13,070
1,787
8,545
13,484
0
73,524
W
11,897
1,566
0
2,787
10,826
6,012
940
4,583
6,095
48,913
0
W
23,430
10,857
0
3,789
18,751
11,222
2,531
6,962
11,009
0
87,705
L
Guan Yu
eyad01
Guan Yu
7,749
717
1,856
6,540
25,023
39,773
105
10,832
14,191
0
29,937
L
Sol
ocATHE
Sol
20,779
7,145
0
9,057
17,081
16,379
2,542
6,705
10,376
95,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,814
Gold Earned
40,506
208
Minions Killed
253
0
Camps Cleared
0
899,844
Distance Traveled
1,047,829
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,579
729
30
2
0
309,775
5
L
Thanatos
13,970
699
81
4
0
341,206
2
W
Nox
12,515
626
63
3
0
293,605
0
W
Artemis
13,720
686
115
6
0
296,464
2
L
Guan Yu
12,315
616
36
2
0
375,903
2
L
Sol
14,221
711
136
7
0
330,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role