Player Matchup

Danzaburou
Danzaburou
AngelitOMan
Danzaburou
Level 144
God Stats
3W - 1L
1,800 SR
Queue Stats
99W - 78L
1,631 Elo+
Party 1
Maui
Maui
Jesate
Maui
Level 156
God Stats
6W - 4L
1,757 SR
Queue Stats
60W - 53L
1,583 Elo+
Party 1
Nu Wa
Nu Wa
TboneTheBoneMan
Nu Wa
Level 60
God Stats
4W - 2L
1,701 SR
Queue Stats
199W - 195L
1,629 Elo+
Solo
Team Averages
Level 120
1,752 SR
1,614 Elo+

VS

Team Averages
Level 114
1,664 SR
1,519 Elo+
Sun Wukong
Sun Wukong
Dadledingo
Sun Wukong
Level 94
God Stats
7W - 5L
1,717 SR
Queue Stats
122W - 100L
1,544 Elo+
Party 2
Xbalanque
Xbalanque
JanManyTimes
Xbalanque
Level 122
God Stats
6W - 2L
1,775 SR
Queue Stats
228W - 179L
1,583 Elo+
Party 2
Vulcan
Vulcan
KisameChan
Vulcan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngelitOMan
Danzaburou
15
6 / 1 / 4
9,944
829
5,803
5,394
2,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
Jesate
Maui
15
3 / 0 / 10
9,268
772
5,184
12,058
14,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 2 / 8
9,107
759
13,970
8,606
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dadledingo
Sun Wukong
13
0 / 4 / 3
8,058
672
6,074
13,725
11,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
JanManyTimes
Xbalanque
13
2 / 5 / 1
8,339
695
8,362
10,220
4,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
KisameChan
Vulcan
13
1 / 4 / 1
8,153
679
5,716
9,497
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AngelitOMan
Danzaburou
6
1
4
8
L
Sun Wukong
Dadledingo
Sun Wukong
0
4
3
0.38
L
Xbalanque
JanManyTimes
Xbalanque
2
5
1
0.5
W
Maui
Jesate
Maui
3
0
10
8
L
Vulcan
KisameChan
Vulcan
1
4
1
0.38
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,957
Damage
20,152
26,058
Taken
33,442
20,510
Mitigated
19,557
4,553
Healing
3,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AngelitOMan
Danzaburou
5,803
1,512
0
1,436
5,394
2,440
1,710
782
4,612
0
32,666
L
Sun Wukong
Dadledingo
Sun Wukong
6,074
656
0
3,048
13,725
11,323
0
6,102
7,317
0
35,197
L
Xbalanque
JanManyTimes
Xbalanque
8,362
2,345
0
0
10,220
4,226
1,239
5,565
4,431
0
32,627
W
Maui
Jesate
Maui
5,184
943
0
2,867
12,058
14,415
60
2,241
9,817
10,430
0
L
Vulcan
KisameChan
Vulcan
5,716
1,878
0
558
9,497
4,008
119
6,704
2,485
27,348
0
W
13,970
2,960
0
250
8,606
3,655
631
2,696
5,910
40,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,319
Gold Earned
24,550
124
Minions Killed
161
0
Camps Cleared
0
603,638
Distance Traveled
637,702
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,944
829
52
4
0
146,603
4
L
Sun Wukong
8,058
672
47
4
0
211,826
4
L
Xbalanque
8,339
695
66
6
0
225,033
5
W
Maui
9,268
772
13
1
0
226,264
1
L
Vulcan
8,153
679
48
4
0
200,843
5
W
Nu Wa
9,107
759
59
5
0
230,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role