Player Matchup

Chang'e
Chang'e
Antskii
Chang'e
Level 155
God Stats
2W - 2L
1,559 SR
Queue Stats
58W - 63L
1,558 Elo+
Solo
Ymir
Ymir
DwarfKing187
Ymir
Level 159
God Stats
1W - 3L
1,236 SR
Queue Stats
164W - 158L
1,460 Elo+
Party 1
Pele
Pele
Lodsin
Pele
Level 153
God Stats
4W - 4L
1,502 SR
Queue Stats
250W - 272L
1,488 Elo+
Party 1
Sol
Sol
Qyte
Sol
Level 120
God Stats
7W - 3L
1,802 SR
Queue Stats
478W - 482L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
Zhettwynz
Gilgamesh
Level 83
God Stats
4W - 2L
1,781 SR
Queue Stats
160W - 162L
1,553 Elo+
Solo
Team Averages
Level 134
1,576 SR
1,522 Elo+

VS

Team Averages
Level 105
1,590 SR
1,602 Elo+
Hou Yi
Hou Yi
Snoopyman1000
Hou Yi
Level 62
God Stats
8W - 7L
1,638 SR
Queue Stats
86W - 51L
1,586 Elo+
Party 2
Xing Tian
Xing Tian
TallManWithaBun
Xing Tian
Level 125
God Stats
1W - 2L
1,643 SR
Queue Stats
70W - 43L
1,637 Elo+
Party 2
Shiva
Shiva
VentingFire
Shiva
Level 105
God Stats
2W - 1L
1,539 SR
Queue Stats
101W - 63L
1,657 Elo+
Party 2
Scylla
Scylla
imS0SAd
Scylla
Level 108
God Stats
33W - 33L
1,558 SR
Queue Stats
219W - 216L
1,516 Elo+
Solo
Khepri
Khepri
whynoworky
Khepri
Level 124
God Stats
1W - 4L
1,573 SR
Queue Stats
122W - 66L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Antskii
Chang'e
20
2 / 1 / 9
12,749
750
19,045
16,842
8,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 3 / 9
12,022
707
8,619
24,076
32,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
Lodsin
Pele
20
4 / 2 / 8
13,560
798
18,531
22,008
11,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Qyte
Sol
20
3 / 3 / 6
13,134
773
21,951
18,733
8,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Zhettwynz
Gilgamesh
19
4 / 2 / 4
12,338
726
16,392
22,170
19,268
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 4
12,538
738
14,881
20,122
11,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
TallManWithaBun
Xing Tian
18
1 / 3 / 4
11,225
660
13,044
26,887
42,723
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 7 / 4
10,621
625
19,778
29,166
23,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
imS0SAd
Scylla
12
0 / 0 / 0
8,886
523
0
0
0
Khepri
whynoworky
Khepri
20
3 / 2 / 3
12,274
722
18,177
22,149
12,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
15
Kills
10
11
Deaths
15
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Antskii
Chang'e
2
1
9
6.5
W
2
3
9
2.17
W
Pele
Lodsin
Pele
4
2
8
4
W
Sol
Qyte
Sol
3
3
6
2
L
5
3
4
2.33
L
Xing Tian
TallManWithaBun
Xing Tian
1
3
4
1
L
1
7
4
0.43
W
Gilgamesh
Zhettwynz
Gilgamesh
4
2
4
3
L
Scylla
imS0SAd
Scylla
0
0
0
0
L
Khepri
whynoworky
Khepri
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,538
Damage
65,880
103,829
Taken
98,324
80,640
Mitigated
90,126
43,279
Healing
19,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Antskii
Chang'e
19,045
1,076
8,962
13,256
16,842
8,722
2,746
5,613
11,229
70,659
0
W
8,619
2,122
288
2,354
24,076
32,570
303
4,733
19,343
22,221
0
W
Pele
Lodsin
Pele
18,531
4,005
0
6,388
22,008
11,638
659
7,552
14,456
0
75,244
W
Sol
Qyte
Sol
21,951
7,358
102
9,236
18,733
8,442
6,563
7,261
11,472
69,248
0
L
14,881
6,729
0
7,290
20,122
11,522
0
8,228
11,750
0
71,721
L
Xing Tian
TallManWithaBun
Xing Tian
13,044
729
0
5,958
26,887
42,723
0
15,158
11,081
33,211
0
L
19,778
1,631
802
4,566
29,166
23,382
0
14,561
14,384
0
37,672
W
Gilgamesh
Zhettwynz
Gilgamesh
16,392
4,860
0
2,693
22,170
19,268
1,284
6,062
16,108
0
43,826
L
Scylla
imS0SAd
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
whynoworky
Khepri
18,177
643
0
753
22,149
12,499
0
10,929
10,974
60,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,803
Gold Earned
55,544
380
Minions Killed
287
0
Camps Cleared
0
1,865,293
Distance Traveled
1,298,734
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,749
750
112
7
0
410,099
3
W
Ymir
12,022
707
34
2
0
356,024
2
W
Pele
13,560
798
112
7
0
397,563
3
W
Sol
13,134
773
80
5
0
333,119
7
L
Hou Yi
12,538
738
98
6
0
293,256
0
L
Xing Tian
11,225
660
32
2
0
330,743
1
L
Shiva
10,621
625
43
3
0
325,909
5
W
Gilgamesh
12,338
726
42
2
0
368,488
0
L
Scylla
8,886
523
0
0
0
0
0
L
Khepri
12,274
722
114
7
0
348,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role