Player Matchup

Khepri
Khepri
Gorilla_Smoker
Khepri
Level 147
God Stats
3W - 2L
1,634 SR
Queue Stats
184W - 194L
1,423 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OrangeShyGuy644
Cu Chulainn
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,427 Elo+
Solo
Hou Yi
Hou Yi
PrincezzSelina
Hou Yi
Level 127
God Stats
6W - 2L
1,663 SR
Queue Stats
416W - 461L
1,472 Elo+
Party 2
Rama
Rama
SirFlenderThe3rd
Rama
Level 160
God Stats
3W - 4L
1,495 SR
Queue Stats
185W - 161L
1,468 Elo+
Party 2
Olorun
Olorun
Smussy
Olorun
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,641 Elo+
Solo
Team Averages
Level 122
1,558 SR
1,486 Elo+

VS

Team Averages
Level 121
1,631 SR
1,499 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JAD-izzle
Tsukuyomi
Level 141
God Stats
8W - 3L
1,794 SR
Queue Stats
434W - 435L
1,500 Elo+
Solo
Set
Set
Trueevilness
Set
Level 80
God Stats
1W - 1L
1,744 SR
Queue Stats
43W - 34L
1,541 Elo+
Party 1
Hou Yi
Hou Yi
blacky_jack21
Hou Yi
Level 85
God Stats
2W - 5L
1,397 SR
Queue Stats
406W - 425L
1,430 Elo+
Solo
Ullr
Ullr
bullbeast
Ullr
Level 160
God Stats
3W - 2L
1,720 SR
Queue Stats
401W - 416L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 12
10,819
721
3,399
20,049
20,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cu Chulainn
OrangeShyGuy644
Cu Chulainn
19
5 / 2 / 11
10,911
727
19,972
19,227
25,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
1 / 2 / 14
10,723
715
10,514
11,258
6,488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
9 / 2 / 10
11,694
780
15,980
13,011
8,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Smussy
Olorun
17
5 / 2 / 13
10,582
705
14,956
13,951
9,107
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
4 / 2 / 1
11,085
739
10,948
11,669
7,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
JAD-izzle
Tsukuyomi
16
5 / 6 / 7
10,456
697
21,970
15,901
10,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 6 / 11
9,865
658
6,237
13,884
12,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 2 / 7
10,072
671
11,728
11,057
6,242
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
16
3 / 5 / 6
9,950
663
10,130
16,373
8,655
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
45
21
Kills
13
13
Deaths
21
60
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
2
1
2.25
W
1
5
12
1.4
L
Tsukuyomi
JAD-izzle
Tsukuyomi
5
6
7
1.42
W
Cu Chulainn
OrangeShyGuy644
Cu Chulainn
5
2
11
5.25
W
1
2
14
4
W
9
2
10
7
W
Olorun
Smussy
Olorun
5
2
13
5.75
L
0
6
11
0.92
L
1
2
7
2.25
L
Ullr
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,821
Damage
61,013
77,496
Taken
68,884
69,853
Mitigated
45,202
27,444
Healing
23,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,948
715
4,219
2,951
11,669
7,644
0
2,550
9,119
30,791
0
W
3,399
59
2,187
3,819
20,049
20,468
29
2,156
17,893
13,911
0
L
Tsukuyomi
JAD-izzle
Tsukuyomi
21,970
4,953
1,077
2,371
15,901
10,321
0
3,234
12,667
0
32,474
W
Cu Chulainn
OrangeShyGuy644
Cu Chulainn
19,972
1,666
819
4,495
19,227
25,096
141
4,307
14,920
332
30,908
W
10,514
2,881
415
2,974
11,258
6,488
3,383
881
10,377
0
40,869
W
15,980
11,593
340
2,461
13,011
8,694
2,008
1,381
11,630
0
38,923
W
Olorun
Smussy
Olorun
14,956
5,938
4,492
5,442
13,951
9,107
2,526
2,223
11,728
25,710
0
L
6,237
2,499
2,404
1,496
13,884
12,340
513
4,073
9,811
0
12,057
L
11,728
4,126
1,636
2,638
11,057
6,242
903
2,909
8,148
0
24,582
L
Ullr
10,130
6,100
983
3,266
16,373
8,655
570
5,921
10,452
0
25,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,729
Gold Earned
51,428
171
Minions Killed
133
0
Camps Cleared
0
1,369,516
Distance Traveled
1,273,565
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,085
739
34
2
0
293,226
0
W
Khepri
10,819
721
22
1
0
259,364
1
L
Tsukuyomi
10,456
697
9
1
0
247,460
0
W
Cu Chulainn
10,911
727
21
1
0
312,025
0
W
Hou Yi
10,723
715
74
5
0
275,595
3
W
Rama
11,694
780
42
3
0
250,593
0
W
Olorun
10,582
705
12
1
0
271,939
2
L
Set
9,865
658
10
1
0
240,998
0
L
Hou Yi
10,072
671
42
3
0
240,496
0
L
Ullr
9,950
663
38
3
0
251,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role