Player Matchup

Ares
Ares
Silver IV
DrMARVLE
Ares
Silver IV
Level 143
God Stats
3W - 3L
1,397 SR
Queue Stats
52W - 65L
839 MMR
Party 2
Cupid
Cupid
Gold V
KillaMcScrilla
Cupid
Gold V
Level 117
God Stats
27W - 31L
1,505 SR
Queue Stats
141W - 146L
1,141 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
TheN1NThGod70
Gilgamesh
Silver I
Level 122
God Stats
19W - 15L
1,561 SR
Queue Stats
286W - 287L
1,226 MMR
Party 2
Cerberus
Cerberus
Silver III
danteinfierno26
Cerberus
Silver III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,056 MMR
Solo
Nu Wa
Nu Wa
Gold V
jTurley13
Nu Wa
Gold V
Level 148
God Stats
43W - 22L
1,671 SR
Queue Stats
214W - 223L
1,181 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,527 SR
1,089 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 106
1,469 SR
1,207 MMR
Fenrir
Fenrir
Bronze V
 
Fenrir
Bronze V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cthulhu
Cthulhu
Bronze I
Dark_A-P
Cthulhu
Bronze I
Level 79
God Stats
1W - 6L
1,474 SR
Queue Stats
11W - 21L
1,025 MMR
Party 4
Tiamat
Tiamat
Bronze V
Frostyisfunny
Tiamat
Bronze V
Level 85
God Stats
0W - 1L
1,382 SR
Queue Stats
11W - 18L
1,177 MMR
Party 4
Cabrakan
Cabrakan
Bronze III
ZeRo1699
Cabrakan
Bronze III
Level 67
God Stats
0W - 1L
1,618 SR
Queue Stats
0W - 6L
1,308 MMR
Party 3
Ishtar
Ishtar
Silver I
diegofph2295
Ishtar
Silver I
Level 155
God Stats
2W - 8L
1,372 SR
Queue Stats
150W - 156L
1,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 1 / 1
5,822
582
3,368
5,925
3,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 0 / 1
5,840
584
3,061
4,856
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TheN1NThGod70
Gilgamesh
11
4 / 0 / 1
6,335
634
3,305
5,688
2,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
9
0 / 1 / 4
5,450
545
5,159
9,400
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
jTurley13
Nu Wa
9
0 / 1 / 2
5,388
539
5,768
4,755
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArachneTyrHadesShiva

VS

Bans
BakasuraScyllaAphroditeAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 2 / 0
4,547
455
2,321
6,501
2,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Dark_A-P
Cthulhu
11
1 / 2 / 1
6,547
655
2,844
7,142
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
2 / 0 / 0
5,838
584
5,081
5,753
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
ZeRo1699
Cabrakan
6
0 / 1 / 0
4,389
439
1,198
7,415
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ishtar
10
0 / 2 / 0
5,540
554
3,824
7,779
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
3
3
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
L
Cthulhu
Dark_A-P
Cthulhu
1
2
1
0.75
W
Ares
2
1
1
2.5
L
2
0
0
2
W
1
0
1
1.5
W
Gilgamesh
TheN1NThGod70
Gilgamesh
4
0
1
4.5
L
Cabrakan
ZeRo1699
Cabrakan
0
1
0
0
W
Cerberus
0
1
4
2
L
Ishtar
0
2
0
0
W
Nu Wa
jTurley13
Nu Wa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,661
Damage
15,268
30,624
Taken
34,590
15,351
Mitigated
17,312
13,213
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,321
742
0
1,499
6,501
2,311
0
1,901
4,600
0
18,986
L
Cthulhu
Dark_A-P
Cthulhu
2,844
149
143
2,649
7,142
3,324
0
3,004
3,706
37,125
0
W
Ares
3,368
57
0
2,860
5,925
3,869
0
1,983
3,570
29,212
0
L
5,081
442
0
2,096
5,753
3,221
0
3,776
1,977
46,678
0
W
3,061
1,597
0
3,344
4,856
1,525
0
0
4,856
0
41,795
W
Gilgamesh
TheN1NThGod70
Gilgamesh
3,305
1,079
0
792
5,688
2,656
0
519
5,147
0
46,040
L
Cabrakan
ZeRo1699
Cabrakan
1,198
583
0
1,406
7,415
5,846
0
2,815
4,600
6,830
0
W
Cerberus
5,159
930
211
4,764
9,400
5,454
137
3,229
6,129
24,004
2,797
L
Ishtar
3,824
2,660
0
3,654
7,779
2,610
0
2,023
5,756
0
41,431
W
Nu Wa
jTurley13
Nu Wa
5,768
1,266
0
1,242
4,755
1,847
0
2,956
1,799
38,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,835
Gold Earned
26,861
350
Minions Killed
307
0
Camps Cleared
0
980,097
Distance Traveled
987,799
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,547
455
38
4
0
225,469
1
L
Cthulhu
6,547
655
94
9
0
215,543
2
W
Ares
5,822
582
52
5
0
191,953
0
L
Tiamat
5,838
584
92
9
0
214,902
6
W
Cupid
5,840
584
87
9
0
197,985
4
W
Gilgamesh
6,335
634
90
9
0
222,667
3
L
Cabrakan
4,389
439
16
2
0
168,513
1
W
Cerberus
5,450
545
55
6
0
190,132
2
L
Ishtar
5,540
554
67
7
0
163,372
2
W
Nu Wa
5,388
539
66
7
0
177,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role