Player Matchup

Discordia
Discordia
Dracosilence
Discordia
Level 62
God Stats
3W - 0L
1,744 SR
Queue Stats
115W - 52L
1,641 Elo+
Party 1
Cliodhna
Cliodhna
OHGRADY
Cliodhna
Level 142
God Stats
11W - 8L
1,604 SR
Queue Stats
268W - 273L
1,496 Elo+
Party 3
Vulcan
Vulcan
PixelPuppet
Vulcan
Level 77
God Stats
4W - 3L
1,309 SR
Queue Stats
238W - 288L
1,447 Elo+
Party 3
Guan Yu
Guan Yu
WolfofMibu2
Guan Yu
Level 157
God Stats
1W - 0L
1,313 SR
Queue Stats
36W - 42L
1,461 Elo+
Solo
Camazotz
Camazotz
nelsonmundella
Camazotz
Level 125
God Stats
5W - 5L
1,478 SR
Queue Stats
320W - 218L
1,625 Elo+
Party 1
Team Averages
Level 113
1,490 SR
1,534 Elo+

VS

Team Averages
Level 99
1,548 SR
1,445 Elo+
Apollo
Apollo
MilkLaddx101
Apollo
Level 108
God Stats
0W - 1L
1,333 SR
Queue Stats
12W - 27L
1,347 Elo+
Party 2
Chang'e
Chang'e
RedDeadArcher
Chang'e
Level 124
God Stats
6W - 2L
1,574 SR
Queue Stats
179W - 186L
1,493 Elo+
Solo
Ymir
Ymir
fireArc253
Ymir
Level 120
God Stats
1W - 1L
1,706 SR
Queue Stats
46W - 45L
1,545 Elo+
Party 2
Kukulkan
Kukulkan
spaidty07
Kukulkan
Level 54
God Stats
2W - 2L
1,654 SR
Queue Stats
7W - 18L
1,341 Elo+
Solo
King Arthur
King Arthur
strawbuu
King Arthur
Level 88
God Stats
3W - 5L
1,474 SR
Queue Stats
133W - 114L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dracosilence
Discordia
17
6 / 4 / 13
10,381
865
17,850
12,489
5,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
OHGRADY
Cliodhna
17
3 / 3 / 15
10,044
837
22,255
15,715
8,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
16
5 / 3 / 5
9,610
801
15,857
8,906
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
WolfofMibu2
Guan Yu
16
0 / 2 / 17
9,139
762
9,639
16,797
17,573
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Camazotz
18
9 / 3 / 12
10,854
905
13,667
19,741
11,945
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
4 / 7 / 5
8,713
726
6,902
17,893
7,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
16
1 / 3 / 11
8,610
718
11,458
14,774
6,541
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 5 / 7
8,218
685
9,587
17,992
12,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
spaidty07
Kukulkan
17
6 / 4 / 5
9,949
829
12,164
14,593
7,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
strawbuu
King Arthur
14
3 / 4 / 7
8,607
717
15,271
18,082
17,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
49
23
Kills
14
15
Deaths
23
62
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dracosilence
Discordia
6
4
13
3.13
L
Apollo
4
7
5
0.93
W
Cliodhna
OHGRADY
Cliodhna
3
3
15
3.5
W
Vulcan
5
3
5
2.5
L
Chang'e
1
3
11
2.17
W
Guan Yu
WolfofMibu2
Guan Yu
0
2
17
4.25
L
0
5
7
0.7
W
Camazotz
9
3
12
5
L
Kukulkan
spaidty07
Kukulkan
6
4
5
2.13
L
King Arthur
strawbuu
King Arthur
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,268
Damage
55,382
73,648
Taken
83,334
48,024
Mitigated
51,863
36,398
Healing
26,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dracosilence
Discordia
17,850
133
512
1,888
12,489
5,909
492
4,749
7,740
28,423
0
L
Apollo
6,902
3,056
1,362
2,092
17,893
7,297
369
8,528
9,279
0
10,578
W
Cliodhna
OHGRADY
Cliodhna
22,255
1,661
674
4,160
15,715
8,077
1,511
7,390
8,325
0
34,242
W
Vulcan
15,857
7,486
497
1,008
8,906
4,520
1,053
6,239
2,667
29,660
0
L
Chang'e
11,458
1,916
7,711
5,538
14,774
6,541
280
4,686
9,823
23,293
0
W
Guan Yu
WolfofMibu2
Guan Yu
9,639
1,368
9,240
10,279
16,797
17,573
315
5,948
10,849
0
16,245
L
9,587
2,322
818
1,229
17,992
12,895
0
7,397
10,336
15,699
414
W
Camazotz
13,667
4,148
40
8,100
19,741
11,945
593
8,605
11,136
0
25,389
L
Kukulkan
spaidty07
Kukulkan
12,164
104
2,310
3,706
14,593
7,133
704
5,855
8,433
37,409
0
L
King Arthur
strawbuu
King Arthur
15,271
1,644
1,181
1,027
18,082
17,997
189
7,241
10,376
0
21,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,028
Gold Earned
44,097
123
Minions Killed
119
0
Camps Cleared
0
1,266,888
Distance Traveled
1,135,629
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,381
865
12
1
0
256,407
1
L
Apollo
8,713
726
10
1
0
206,577
0
W
Cliodhna
10,044
837
34
3
0
262,107
1
W
Vulcan
9,610
801
41
3
0
234,157
0
L
Chang'e
8,610
718
25
2
0
256,683
0
W
Guan Yu
9,139
762
11
1
0
276,996
1
L
Ymir
8,218
685
10
1
0
196,373
4
W
Camazotz
10,854
905
25
2
0
237,221
0
L
Kukulkan
9,949
829
65
5
0
227,889
1
L
King Arthur
8,607
717
9
1
0
248,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role