Player Matchup

Mercury
Mercury
Docie
Mercury
Level 67
God Stats
1W - 2L
1,548 SR
Queue Stats
75W - 90L
1,429 Elo+
Party 3
Ishtar
Ishtar
Odin-Son94
Ishtar
Level 147
God Stats
6W - 6L
1,526 SR
Queue Stats
62W - 73L
1,410 Elo+
Party 3
Yemoja
Yemoja
Ragnarok965432
Yemoja
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 16L
1,416 Elo+
Party 3
Tyr
Tyr
kiinder80
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,123 Elo+
Party 1
Agni
Agni
willclay80
Agni
Level 98
God Stats
0W - 1L
1,468 SR
Queue Stats
2W - 6L
1,196 Elo+
Party 1
Team Averages
Level 69
1,552 SR
1,314 Elo+

VS

Team Averages
Level 100
1,472 SR
1,474 Elo+
Hercules
Hercules
DopeySicKiD
Hercules
Level 48
God Stats
2W - 2L
1,535 SR
Queue Stats
27W - 31L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
Dornkirk
Baron Samedi
Level 135
God Stats
11W - 8L
1,636 SR
Queue Stats
115W - 130L
1,502 Elo+
Party 2
Scylla
Scylla
Dragovala
Scylla
Level 147
God Stats
4W - 5L
1,356 SR
Queue Stats
761W - 755L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
Jamie The Blend
Danzaburou
Level 127
God Stats
12W - 7L
1,589 SR
Queue Stats
387W - 391L
1,508 Elo+
Party 2
Ne Zha
Ne Zha
Sbn_Empty
Ne Zha
Level 43
God Stats
1W - 1L
1,244 SR
Queue Stats
68W - 80L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Docie
Mercury
10
1 / 3 / 1
5,774
481
4,142
10,559
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
Odin-Son94
Ishtar
9
2 / 3 / 2
5,598
467
8,419
9,782
2,939
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 3 / 2
6,082
507
4,382
8,834
6,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 0
5,052
421
1,537
10,248
6,476
Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 4 / 1
5,499
458
1,159
6,264
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DopeySicKiD
Hercules
9
0 / 1 / 4
6,028
502
3,720
9,184
6,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Dornkirk
Baron Samedi
12
5 / 1 / 5
7,265
605
7,110
5,001
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Scylla
Dragovala
Scylla
13
6 / 0 / 1
7,955
663
5,937
4,809
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Jamie The Blend
Danzaburou
9
1 / 3 / 3
6,197
516
5,194
9,397
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Sbn_Empty
Ne Zha
12
5 / 1 / 2
7,205
600
5,752
10,988
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
17
17
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
Docie
Mercury
1
3
1
0.5
W
Hercules
DopeySicKiD
Hercules
0
1
4
2
W
Baron Samedi
Dornkirk
Baron Samedi
5
1
5
7.5
W
Scylla
Dragovala
Scylla
6
0
1
6.5
W
Danzaburou
Jamie The Blend
Danzaburou
1
3
3
0.83
L
Ishtar
Odin-Son94
Ishtar
2
3
2
1
L
2
3
2
1
W
Ne Zha
Sbn_Empty
Ne Zha
5
1
2
6
L
0
4
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,639
Damage
27,713
45,687
Taken
39,379
21,655
Mitigated
16,962
12,147
Healing
16,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Docie
Mercury
4,142
1,709
0
3,224
10,559
3,422
0
1,790
8,769
0
31,090
W
Hercules
DopeySicKiD
Hercules
3,720
1,214
0
3,667
9,184
6,060
0
1,208
7,976
0
18,985
W
Baron Samedi
Dornkirk
Baron Samedi
7,110
524
1,018
1,966
5,001
2,534
0
1,040
3,717
40,921
0
W
Scylla
Dragovala
Scylla
5,937
1,678
0
1,970
4,809
1,400
246
0
4,809
48,790
0
W
Danzaburou
Jamie The Blend
Danzaburou
5,194
1,357
0
3,987
9,397
2,893
0
1,345
8,052
0
40,560
L
Ishtar
Odin-Son94
Ishtar
8,419
5,144
0
1,478
9,782
2,939
0
1,161
8,621
0
41,158
L
4,382
444
2,848
1,524
8,834
6,415
0
1,384
7,450
14,702
3,301
W
Ne Zha
Sbn_Empty
Ne Zha
5,752
1,706
0
3,790
10,988
4,075
281
1,041
9,887
0
50,521
L
1,537
879
0
2,304
10,248
6,476
462
3,826
6,088
0
22,125
L
1,159
112
0
769
6,264
2,403
0
4,508
1,712
23,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,005
Gold Earned
34,650
247
Minions Killed
330
0
Camps Cleared
0
1,108,771
Distance Traveled
1,197,820
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,774
481
56
5
0
253,317
4
W
Hercules
6,028
502
23
2
0
227,684
3
W
Baron Samedi
7,265
605
66
6
0
236,771
5
W
Scylla
7,955
663
90
8
0
238,006
2
W
Danzaburou
6,197
516
60
5
0
218,860
3
L
Ishtar
5,598
467
72
6
0
199,544
1
L
Yemoja
6,082
507
27
2
0
212,484
1
W
Ne Zha
7,205
600
91
8
0
276,499
2
L
Tyr
5,052
421
32
3
0
232,361
4
L
Agni
5,499
458
60
5
0
211,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role