Player Matchup

Shiva
Shiva
ErzengelFM
Shiva
Level 25
God Stats
1W - 0L
1,431 SR
Queue Stats
4W - 5L
1,352 Elo+
Solo
Freya
Freya
HeywoodJablówme
Freya
Level 158
God Stats
6W - 6L
1,428 SR
Queue Stats
536W - 463L
1,604 Elo+
Party 1
Osiris
Osiris
SkunkSweat
Osiris
Level 156
God Stats
2W - 3L
1,613 SR
Queue Stats
216W - 189L
1,553 Elo+
Party 1
Discordia
Discordia
TheLodgeBoss
Discordia
Level 66
God Stats
6W - 8L
1,405 SR
Queue Stats
207W - 197L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
todinito69
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,613 Elo+
Solo
Team Averages
Level 86
1,476 SR
1,527 Elo+

VS

Team Averages
Level 97
1,421 SR
1,514 Elo+
Shiva
Shiva
SaintPeeAir
Shiva
Level 138
God Stats
3W - 5L
1,569 SR
Queue Stats
376W - 403L
1,520 Elo+
Party 2
Chronos
Chronos
SandyCheekz77
Chronos
Level 128
God Stats
2W - 4L
1,438 SR
Queue Stats
364W - 346L
1,558 Elo+
Party 2
Maui
Maui
ShinyAk74u
Maui
Level 160
God Stats
0W - 2L
1,288 SR
Queue Stats
121W - 128L
1,499 Elo+
Party 3
Thor
Thor
Trillyytillness
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Charybdis
Charybdis
papipullz
Charybdis
Level 29
God Stats
2W - 6L
1,311 SR
Queue Stats
79W - 89L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
2 / 2 / 13
8,432
843
8,100
11,260
12,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 1 / 10
9,243
924
13,363
6,154
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Osiris
SkunkSweat
Osiris
14
3 / 4 / 12
8,646
865
9,388
12,920
15,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
TheLodgeBoss
Discordia
15
3 / 1 / 11
8,959
896
11,236
5,347
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
todinito69
Danzaburou
16
5 / 2 / 7
9,184
918
13,812
9,873
5,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
7,588
759
9,686
14,631
12,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
14
0 / 2 / 5
7,271
727
5,184
9,374
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 5
7,583
758
2,618
14,632
19,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 3 / 2
7,634
763
8,840
10,496
5,797
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
papipullz
Charybdis
13
0 / 4 / 2
6,849
685
7,314
11,186
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
17
Kills
7
10
Deaths
17
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Shiva
2
2
13
4.25
W
4
1
10
9
L
2
4
5
1.13
L
Chronos
0
2
5
1.25
L
1
4
5
0.88
W
Osiris
SkunkSweat
Osiris
3
4
12
2.25
W
Discordia
TheLodgeBoss
Discordia
3
1
11
8.5
L
4
3
2
1.67
L
Charybdis
papipullz
Charybdis
0
4
2
0.25
W
Danzaburou
todinito69
Danzaburou
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,899
Damage
33,642
45,554
Taken
60,319
37,867
Mitigated
48,568
17,583
Healing
20,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
8,100
1,254
2,038
2,792
11,260
12,173
284
2,354
8,906
0
15,755
W
13,363
3,556
232
2,191
6,154
3,206
1,146
1,113
5,041
25,673
0
L
9,686
1,314
3,678
3,853
14,631
12,223
0
6,382
7,990
0
20,987
L
Chronos
5,184
1,511
518
1,493
9,374
5,018
0
3,221
6,066
16,316
0
L
2,618
300
1,570
2,618
14,632
19,921
0
5,772
8,683
5,712
0
W
Osiris
SkunkSweat
Osiris
9,388
2,458
1,391
2,208
12,920
15,238
561
2,420
10,500
0
14,815
W
Discordia
TheLodgeBoss
Discordia
11,236
352
345
664
5,347
1,946
475
415
4,932
23,763
0
L
8,840
1,192
2,096
1,115
10,496
5,797
0
5,829
4,540
0
14,033
L
Charybdis
papipullz
Charybdis
7,314
2,267
1,327
2,610
11,186
5,609
0
3,395
7,705
0
17,925
W
Danzaburou
todinito69
Danzaburou
13,812
6,293
1,380
4,342
9,873
5,304
1,509
1,500
8,373
0
24,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,464
Gold Earned
36,925
115
Minions Killed
92
0
Camps Cleared
0
1,034,726
Distance Traveled
994,342
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,432
843
18
2
0
197,856
0
W
Freya
9,243
924
33
3
0
211,733
0
L
Shiva
7,588
759
30
3
0
216,811
1
L
Chronos
7,271
727
25
3
0
206,063
1
L
Maui
7,583
758
6
1
0
211,845
0
W
Osiris
8,646
865
8
1
0
191,497
0
W
Discordia
8,959
896
33
3
0
228,492
1
L
Thor
7,634
763
10
1
0
192,450
2
L
Charybdis
6,849
685
21
2
0
167,173
0
W
Danzaburou
9,184
918
23
2
0
205,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role