Player Matchup

Merlin
Merlin
BuckSneeze
Merlin
Level 23
God Stats
22W - 21L
1,476 SR
Queue Stats
55W - 47L
1,462 Elo+
Party 1
Fenrir
Fenrir
BuckTitan2075
Fenrir
Level 25
God Stats
4W - 0L
1,715 SR
Queue Stats
36W - 32L
1,419 Elo+
Party 1
Sun Wukong
Sun Wukong
Bucksexy
Sun Wukong
Level 109
God Stats
22W - 14L
1,569 SR
Queue Stats
92W - 105L
1,477 Elo+
Party 1
Team Averages
Level 52
1,587 SR
1,453 Elo+

VS

Team Averages
Level 76
1,552 SR
1,297 Elo+
Ishtar
Ishtar
Candrez
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,313 Elo+
Solo
Hercules
Hercules
Zgterry
Hercules
Level 76
God Stats
4W - 2L
1,655 SR
Queue Stats
9W - 19L
1,291 Elo+
Solo
Sol
Sol
Zilla52
Sol
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BuckSneeze
Merlin
13
7 / 2 / 6
8,585
859
16,376
8,200
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 9
7,578
758
5,868
8,704
4,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Bucksexy
Sun Wukong
13
6 / 1 / 9
8,418
842
8,546
11,358
8,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Candrez
Ishtar
11
0 / 7 / 2
6,346
635
5,964
12,339
5,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Zgterry
Hercules
11
3 / 7 / 0
7,195
720
10,130
15,990
11,613
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
11
0 / 2 / 1
6,393
639
2,556
7,810
3,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
16
Kills
3
4
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
BuckSneeze
Merlin
7
2
6
5
W
3
1
9
7.5
W
Sun Wukong
Bucksexy
Sun Wukong
6
1
9
10.5
L
Ishtar
Candrez
Ishtar
0
7
2
0.14
L
Hercules
Zgterry
Hercules
3
7
0
0.43
L
Sol
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,790
Damage
18,650
28,262
Taken
36,139
16,546
Mitigated
20,347
4,902
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BuckSneeze
Merlin
16,376
1,204
216
445
8,200
3,347
213
1,126
7,074
32,272
0
W
5,868
1,495
281
960
8,704
4,552
0
1,556
7,148
0
15,279
W
Sun Wukong
Bucksexy
Sun Wukong
8,546
2,746
0
3,000
11,358
8,647
105
1,971
9,387
0
25,925
L
Ishtar
Candrez
Ishtar
5,964
2,987
0
1,120
12,339
5,351
0
5,175
7,164
0
23,614
L
Hercules
Zgterry
Hercules
10,130
2,975
451
2,040
15,990
11,613
0
7,899
8,091
4,448
16,919
L
Sol
2,556
1,199
0
2,191
7,810
3,383
0
3,306
4,504
9,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,581
Gold Earned
19,934
90
Minions Killed
66
0
Camps Cleared
0
567,826
Distance Traveled
457,149
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,585
859
32
3
0
172,689
2
W
Fenrir
7,578
758
18
2
0
208,353
3
W
Sun Wukong
8,418
842
40
4
0
186,784
3
L
Ishtar
6,346
635
34
3
0
137,131
0
L
Hercules
7,195
720
18
2
0
171,164
1
L
Sol
6,393
639
14
1
0
148,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role