Player Matchup

Artio
Artio
Silver III
 
Artio
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze II
BlackFang151
Tsukuyomi
Bronze II
Level 108
God Stats
1W - 2L
1,537 SR
Queue Stats
4W - 18L
1,162 MMR
Solo
Agni
Agni
Silver I
MrHyd YhtomiT
Agni
Silver I
Level 152
God Stats
9W - 11L
1,559 SR
Queue Stats
482W - 610L
1,227 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,532 SR
1,296 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,376 SR
1,560 MMR
Ymir
Ymir
Silver II
IamSAMurEYE
Ymir
Silver II
Level 154
God Stats
1W - 0L
1,194 SR
Queue Stats
2W - 4L
1,544 MMR
Party 1
Danzaburou
Danzaburou
Bronze V
Seansterz
Danzaburou
Bronze V
Level 84
God Stats
1W - 1L
1,433 SR
Queue Stats
3W - 3L
1,597 MMR
Party 1
Scylla
Scylla
Silver III
V1ncnt
Scylla
Silver III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,541 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 4 / 0
9,701
606
5,159
21,444
24,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
BlackFang151
Tsukuyomi
14
0 / 5 / 0
8,776
549
10,789
13,735
8,085
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
0 / 4 / 0
10,104
632
14,500
14,004
7,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
BastetCthulhuHorusXing TianAh Muzen Cab

VS

Bans
AtlasBaba YagaGebPoseidonSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 10
11,821
739
11,192
15,297
16,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Seansterz
Danzaburou
17
2 / 0 / 10
11,339
709
14,542
11,420
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
V1ncnt
Scylla
19
9 / 0 / 4
12,190
762
14,624
9,796
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
13
13
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
0
0
L
Tsukuyomi
BlackFang151
Tsukuyomi
0
5
0
0
W
2
0
10
7
L
0
4
0
0
W
Danzaburou
Seansterz
Danzaburou
2
0
10
7
W
Scylla
V1ncnt
Scylla
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,448
Damage
40,358
49,183
Taken
36,513
40,169
Mitigated
26,871
13,269
Healing
20,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,159
22
432
6,314
21,444
24,720
0
11,359
10,085
15,206
0
L
Tsukuyomi
BlackFang151
Tsukuyomi
10,789
2,164
0
390
13,735
8,085
66
7,158
6,577
0
33,976
W
11,192
2,807
5,823
8,147
15,297
16,424
0
7,992
7,305
33,082
0
L
14,500
1,088
856
5,277
14,004
7,364
0
7,329
6,675
52,777
0
W
Danzaburou
Seansterz
Danzaburou
14,542
5,676
0
4,100
11,420
5,703
949
6,180
5,240
0
59,303
W
Scylla
V1ncnt
Scylla
14,624
2,380
233
2,234
9,796
4,744
0
5,595
4,201
61,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,581
Gold Earned
35,350
141
Minions Killed
211
0
Camps Cleared
0
815,318
Distance Traveled
812,605
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,701
606
17
1
0
296,136
2
L
Tsukuyomi
8,776
549
39
2
0
266,495
1
W
Ymir
11,821
739
13
1
0
262,856
3
L
Agni
10,104
632
85
5
0
252,687
12
W
Danzaburou
11,339
709
94
6
0
269,659
6
W
Scylla
12,190
762
104
7
0
280,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role